Sonic the Hedgehog

Sonic the Hedgehog (2006)

by Sonic Team, Sega
Genres:Adventure, Platform
Themes:Action, Science fiction, Educational
Game modes:Single player, Multiplayer
Story:The game shares its name with two earlier Sonic games, a manga, a television series, a comic book series, and their eponymous main character. To disambiguate, the game has been referred to as Sonic 2006. It was produced in commemoration of the 15th anniversary of the Sonic the Hedgehog series. The game faced multiple issues during development, which resulted in rushing the product despite existing bugs. Both versions were heavily criticized for long loading times, poor camera system, gameplay glitches, complicated plot and sloppy character control. The game faced development issues which resulted the product being rushed and ultimately a poor product being delivered. Upon release, it was widely criticized for its numerous gameplay glitches, long loading times and complicated plot.Show more
user avatarAdded by @Tyxi1026
Vote to bring this game to GOG and help preserve it.
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Stories about this game (9)
What’s your memory of Sonic the Hedgehog?Share your favorite moments and see what others remember about this game.
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This was my first ever sonic game, my entry into the franchise, and everyone deserves a chance to play this delightful mess of a game. It's perfect for people who love janky messes.
Sonic the Hedgehog (2006) is often remembered for its faults, of which there are many. But if we only preserved the most perfect works of art ever made then we'd have no art history to look back on to begin with. This game was why a lot of people bought an Xbox 360 or PS3 back in the day, despite its negative reception, and while we collectively struggled with the game quite a lot back then, it's personally a game we have no negative emotions towards when reflecting on those memories. Who cares if we got flung out of bounds a bunch, it made us laugh then and it still does now. ------------------------------------------ This was a game with massive ambitions that was struck with blow after blow in development and yet the team that remained at Sonic Team Japan released a game packed with memorable moments and charm. It doesn't matter if the game is broken in every way possible, it has a unique identity that has led to countless hours of entertainment for the past 19 years and that alone makes it a key pillar of video game history. -------------------------------------------- As it stands, Sonic 2006 is unavailable for purchase on any store. It was removed from the PSN Store and Xbox Live Marketplace in 2010 and while it did return to the latter in 2022 it once again left us when the Xbox 360's marketplace was shut down last year. The game is not backwards compatible on modern Xbox systems nor featured as part of Microsoft's Xbox Live cloud gaming services, making second hand physical copies the only way to legally acquire and play the game. ------------------------------------------------- Having a game stuck on deteriorating discs for consoles no longer manufactured means it's on its way to become lost media as far as official means are concerned. This should not happen for a legendary game, even if it's legendary because of how bad people found it. Sonic 2006 deserves preservation just as much as its polished more "perfected" cousins across the history of gaming.
Esse jogo pra mim, muitos irão discorda e me xingar... mas é uns dos meus favoritos da minha infância, eu amava joga isso aqui igual uma criança louca imaginando as mil maravilhas, espero que de verdade... ganhe uma versão de PC na GOG.
user avatar@Darkhai1235user avatar@Darkhai1235
January 31, 2025
I once tried playing this game on Xbox 360. I have wished that it would have been released on PC like some of the other console/handheld exclusive Sonic games.
user avatar@Anti_Pyro96user avatar@Anti_Pyro96
February 07, 2025
Please have Ian "ChaosX" Moris and his programming team complete and release Sonic Project-06 officially to the public. While Sonic 06 maybe a failure of a game, and it must be preserved as a reminder (not only to Sega and Sonic Team, but any game developer) of what not to do, having this game be "finished" and woking properly will show how just how this game could have been amazing if it wasn't rushed or didn't have half of its development team cut off to work on another Sonic game for the Nintendo Wii.
user avatar@DV2FOXuser avatar@DV2FOX
February 08, 2025
Please note that this game NEVER got released to PC OFFICIALLY.. Only emulators can do that. Putting this game here is like giving fake hopes to people. SEGA will either do a port of a remake sometime in the future, but please stop adding games that never got out on PC...
user avatar@Linkenskiuser avatar@Linkenski
February 20, 2025
This was the ultimate destination for Sonic from how it grew from the Sega Genesis and expanded its ideas with lore and characters and 3D gameplay, and this was the turning point. The game shipped in a rushed state, build-date the same month as the game came out and only a few hours of compile time between the review build and retail build of the game. And despite all that, it's a game that's so committed to its scope that it is a complete package, and only a few things were left on the cutting room floor. Using patches on Xbox 360 or PS3 the worst glitches can be alleviated and actually make Sonic's and Silver's gameplay decent. The level design is also fine, and conceptually the game has these "moments" that make you picture what Sonic Team was dreaming about. This is actually like the Sam Raimi Movie Spider-Man compared to the Animated Series cartoon, but it's Sonic, and this game. They clearly thought about all these movies that took old-school properties and made them look "realistic", and with Sonic it brings out a more visceral look and a more dramatic storyline that has a more emotive edge to it than previous games like Sonic Adventure 2. The music is fantastic and a lot of levels have a cinematic appeal to them like Kingdom Valley which ends with a fast-running segment through water falls that move in reverse due to a time-phenomenon that exists near an ancient laboratory of Soleanna Castle. That's part of the story concept too, to have this time-travel plot about the wish to move backwards in time to be able to "save those you love", and another feature that gives the product a poetic edge. What you're left with is a broken game that is so earnest in what it wanted to do, that you can't help but feel a little sorry for it, and it's a shame that the fiasco of its original release made Sega shy of ever letting people play an updated version of it. Fans have already patched the console ports, and Sega once promised a PC release that never came to be.
user avatar@askel24user avatar@askel24
February 21, 2025
This was sadly the first game I had for my PS3 back in the day. The feeling of disappointment I felt after plugging in my new console and trying this game was profound. I would love a chance to experience the jank all over again!
My neighbor friends and I played the heck out of this game in split screen sessions. "You can die now" was the phrase would tell each other when the other successfully made it to the next checkpoint.
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