Tail Concerto

Tail Concerto (1998)

by CyberConnect Co., Ltd., Atlus USA, Bandai
Genres:Adventure, Platform
Themes:Action, Fantasy
Game modes:Single player
Story:Explore a vast 3D world inhabited by lovable characters that you can interact with! Run, jump, climb, and even fly through 9 floating islands of adventure! Experience the wonder of dramatic anime sequences! Characters come to life with spoken dialogue!
user avatarAdded by @afraidtomerge
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Stories about this game (5)
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user avatar@BlurryDawgouser avatar@BlurryDawgo
January 29, 2025
CyberConnect2's first game, and a beloved hidden gem for the PS1. Some nice gameplay and great visuals, combined with how it's more or less a playable 90's anime in terms of tone. Worth bringing back for newer audiences. Also, Cyan. Gotta love Cyan.
user avatar@Solatoralluser avatar@Solatorall
February 02, 2025
Started with its spiritual successor Solatorobo on the Nintendo DS so I went back to this first entry and it's a shame that such a charming title is limited to the PS1. It's severely hard to acquire legitimately and I wish this passion project from CyberConnect2 would be preserved on PC
This may be a short game, but it’s a fun ride. The story is simple, but the characters are charming, and the voice acting is really good given the time it came out. I hope this can be seen and played by more people one day.
This game I must say that it would be amazing if people knew about it through a PC Port, I'm just saying. (I'm just commenting for the sake of it, and to say that thanks to this game I discovered a great franchise like LittleTailBronx)
user avatar@Garlicozzyuser avatar@Garlicozzy
February 28, 2025
Historical landmark of a game by newfound subsidiary of Bandai Namco ('Cyberconnect') pitched in 1996 to be marketed amongst the goldmine of 3D-Platforming games, finding its place alongside the likes of other PlayStation and Nintendo hits of the era. Unfortunately I suspect most know perfectly well in modern context how difficult and unpredictable of a market it was to even dream of entering and expect any amount of success from - console libraries at this point becoming so cluttered with what in denotable execution were a huge collection of the same 3D games being sold over and over again despite their fairly unique appearances. Granted, Tail Concerto does have its obviously potent flaws itching to be discovered, be it vaguely sluggish combat, slippery platforming and a narrative that whilst heart-breaking at moments and appearing fairly unique does lend itself a few eyebrow raises (especially upon the unfortunately painful decision of naming its main villain 'The Iron Giant'). Despite these nitpicks the astonishing first efforts of the later rebranded 'CyberConnect2' become increasingly clear - being as bold as to commission 20 minutes worth of remarkable studio-quality animation to be broadcast out of a console that at this point was already almost half a decade old, which can't be anything short of a miracle. This game perfectly exemplifies the extents to which CyberConnect2 will traverse just to fledge out and promote their titles that they know damn well only a small amount of individuals across the globe will be anticipating. But it doesn't matter about the size of a fanbase - they'll keep themselves afloat with whatever outsourced pre-existing IP games it takes, as long as it means the team can later focus their efforts on whatever Little Tail Bronx game comes next. Porting this game to pc would not only be preserving a game released in such an iconic yet inconsistent period in gaming history, but slightly fulfil the pricy demands for its availability.
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