Until Dawn

Until Dawn (2015)

by Supermassive Games, Sony Computer Entertainment
Genres:Adventure
Themes:Horror, Mystery, Drama
Game modes:Single player
Story:Until Dawn is an interactive drama survival horror video game. It was originally planned as a first-person game for the PlayStation 3's motion controller PlayStation Move, but the motion controls were later dropped when it became a PlayStation 4 exclusive game. Until Dawn is designed to be played multiple times, as players will miss out on quite a bit of content with a single playthrough. Each will last about nine hours in length and the game mechanics utilize a new in-game system called the "Butterfly Effect" in which any choice of action by the player may cause unforeseen consequences later on. For example, locating a weapon in an earlier chapter may allow the player to pick it up down the line when a chase scene leads back to the same room. Throughout the game, players will make difficult decisions during ethical or moral dilemmas, such as sacrificing one character to save another. The Butterfly Effect system blurs the line between right and wrong decisions and it is possible for players to keep all eight characters alive as well as having all eight of them die, allowing for many different paths and scenarios as well as offering several different endings. Until Dawn has a strict auto-save system to prevent players from reloading a previous save file to an earlier point in the game if they regret an in-game decision they have made. The only way to change the player's choice is to restart the game from the beginning or continue to the end and start a new game. In a developer interview, it has been said that Until Dawn has "hundreds of endings". Different endings have different variations depending on the combination of characters alive at the end of the game. The gameplay is focused on exploration, quick-time events and discovering clues as well as making decisions. There is an in-game system that will keep track of all of the clues and secrets players have discovered in total, even if there are multiple playthroughs; these clues will allow the player to piece together the mysteries of Blackwood. In terms of the gameplay mechanics and theme, Until Dawn has been noted to be similar to Heavy Rain and Beyond: Two Souls. Until Dawn was met with a positive critical response upon release, with praise directed at the visuals, choice mechanic, horror elements, music, voice acting and gameplay design. Most of the criticism the game drew was concerning the story, mostly the second half, camera angles, character movements and partially linear plot.Show more
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Stories about this game (2)
What’s your memory of Until Dawn?Share your favorite moments and see what others remember about this game.
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Until Dawn is an absolute masterclass of horror, theatrical elements, and making choices that matter. It feels like playing an interactive horror movie, and in all of the best ways. The game recently saw a remake released on PC and PS5, but it was ultimately inferior to the original due to the addition of an unnecessary third-person camera that removed one of the game's biggest positives, a new soundtrack that only detracted from the tension, and a host of bugs that ruined immersion. The original Until Dawn deserves to see a rerelease on GOG so it can be preserved in all of its beautiful, terrifying, and violent glory.
The first time I played this game, I actually didn't like it at first, I thought it was a bit slow at the start. I pushed through it and it is easily one of if not my favourite video game of all time. The remake of this title was inferior to some degree and it lost the original charm by replacing the fixed camera angles to the RE2 remake "over the shoulder" camera angle. This game deserves to be on GOG so players who played the remake can experience the original game that started Supermassive Games' library going forward.
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