Vagrant Story

Vagrant Story (2000)

by Square Product Development Division 4, Square, Square Electronic Arts
Genres:Role-playing (RPG), Adventure
Themes:Action, Fantasy
Game modes:Single player
Story:Adventure into a world of unparalleled depth and danger with SquareSoft's Vagrant Story. In this sweeping dungeon-crawling epic you play as Ashley Riot, a young assassin and spy for the organization known as Riskbreakers. Your goal is to unravel a deep and twisted plot and come to terms with the recent death of your wife and child. If this sounds a bit too cerebral never fear. Your path to recapturing your sense of humanity hinges on the destruction of countless vicious monsters and the exploration of dark and dangerous dungeons. Vagrant Story is awash in gorgeous scenery and features designs from Yasumi Matsuno and Akihiko Yoshida, the acclaimed artists and creators behind Final Fantasy Tactics.Show more
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Stories about this game (36)
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user avatar@Sirkrozzuser avatar@Sirkrozz
January 29, 2025
A technological marvel of the time and a game like no other, from character design to soundtrack, from artistic direction to gameplay, Vagrant Story pushed every limit of the Playstation era to create a fascinating, atmospheric and challenging adventure on every level. Vagrant Story was Dark Souls before Dark Souls even existed, a game with its own achievement system a decade before they became a thing, the interactive missing link between cinematography and comic book narrative, one of the only games that fully trusted the player's imagination and intelligence like no other title ever since. Vagrant Story did on a single CD what no modern game will ever be able to do. I am proud to be part of the elite few in the world that has finished this title.
My favorite game of all time. A beautiful dungeon crawler, wonderful story by Yasumi Matsuno, with a deep battle system. Sure it could use some quality of life improvements.
One of the most amazing games you have/will ever have played. Back in the golden age of single player epics we had this absolute gem! I have struggle dto find anything that's held my attention and actually made me want to play it through more than once (I'm guessing I hit about the high 40s) I really hope this gets a re-release on pc it needs it dearly so that we can share this gem with a new generation.
user avatar@Ka6ukiuser avatar@Ka6uki
January 30, 2025
Dude, this was such an innovative RPG game. I have no clue why there hasn't been a sequel, remaster or remake yet. The sound design was epic and deep. And character grafic design is so special, it's from the same guy who designed Final Fantasy XI or XII (on of these, not sure atm). Yes, it was quite challenging, but we have lot of challenging games today. You could integrate different difficulty setting today in a remake - WHY NOT? This could be a series.
user avatar@slash789user avatar@slash789
January 30, 2025
One of the best games of all time. Seriously, it should be a crime that you can barely play this game without emulation or an older console. Vagrant Story is one of those games that sticks with you. I could deep dive into the technical challenges, the comic book aesthetic, the amazing and challenging combat system, but I doubt I could find the words to properly do it justice. I haven't even touched on the story, the amazing writing and characters. Ashley and Sydney alone make this game worth playing. I mentioned the combat, but this game provides a good challenge, it will make you think and test your knowledge of the games systems and mechanics, but it never feels cheap or unfair. What else can I say? The music is so good, I listen to the soundtrack fairly often. I suppose I have to mention this? Vagrant Story was primarily developed by the team responsible for Final Fantasy Tactics, with Yasumi Matsuno serving as director, producer, designer, and writer. Yes, there is Ivalice connections in the game. What more can I say to sell this game? Go watch the opening movie and tell me it doesn't get you hyped to play the game. Please, please, bring back Vagrant Story!
user avatar@IgnisMXuser avatar@IgnisMX
January 30, 2025
Oh wow. i remember this game with pure love, jeez i still got my save state on memory card with almost 2k hours, i really hope this Jewell see the light in this platform, my beloved vagrant =D
user avatar@matrasozaBruser avatar@matrasozaBr
January 30, 2025
Та самая игра, которая внесла много интересных механик. Тут тебе и разное оружие, разного качества и из разных материалов. Это та самая игра, в которой нужно не просто линейно проходить сюжет, а думать. Для каждого врага, подходило разное оружие, разных материалов. К тому же, если вам с одного босса выпало оружие, не факт что оно выпадет вашему другу. Все это заставляло продумывать ваше прохождение, собираться с друзьями для советов друг-другу. Игра очень интересная, если в ней немного разобраться. Ну а как разберешься, хочется проходить снова и снова, ради новых открытый
user avatar@Draugustouser avatar@Draugusto
January 30, 2025
This is a game I keep close to my heart, the striking design of the characters and the world, with strong cinematographic presebntation, the music is not only beautiful, is dynamic and will change depending on the tone of the conversations, there are no voiceovers, but the shakesperean writing paired with the provocative narrative will keep you yearning for more. The combat is unique among action rpgs, the crafting system is a horrible mess, but I just love this game too much to not remember it fondly, maybe in a parallel universe we have a remaster or remake, but since we are is the dark timeline all we can do is languish in nostalgia, I just bought Ivalice apócrifa 2 just to get more Vagrant story in my life.
user avatar@Mneumaniacuser avatar@Mneumaniac
February 08, 2025
It's an absolute crime this only has 1289 as of me writing this. I'm lucky that I have the original game and a PS3 to play it on. No game since that I'm aware has replicated the action turn based combat. That is its not just selecting an action and the character doing it, you would have the chance to chain your attacks with good timing but doing so increases RISK which in turn increases the chance the enemy cannot miss and the damage they do. There are items to reduce risk but these were saved for tough encounters. There's also an in-depth weapons system that at base increases the damage against particular enemy types when they hit that enemy type. They could also be heavily customised with mods (grips, pommels etc.) that change the damage to enemy types. There is also a blacksmithing system that can create new and unique weapons. Since no playthrough guarenteed dropping the items you needed there was also a rogue-like element to the game.
user avatar@Kayperbeltuser avatar@Kayperbelt
February 06, 2025
This is my favorite game of all time :3 I have played this at least 30+ times in full <3 amazing story full of plot twists ,good menu and rpg systems for his time ,visually appealing magic/abilities ,and top notch difficulty,truly a gem for me <3
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