SOMEHOW i did enjoyed this game on PS1. PS1 mouse was extremely rare even in USA, and so i did it on DualShock. PS1 port which limit units to 4(!) squad by 10(!!!) units - include non-combat engineering units, mobile repair and sensors.
Not perfect visuals, empty post-apoc landmarks (at last Act3 there will be city ruins still everything empty and grey). Just 3 music tracks for PC version (4 for PS1, and another one for PS1 demo). But intense gameplay close to Total Annihilation and expanding system, make alot of fun for me.
Im an RTS fan, i did like siege mission and replay previous one to rebuild my defense. I liked that its goes to next mission right from previous base. I enjoy recognition landing tactical missions (no base).
I did enjoyed design "my own" units, and take direct control of them (this one are PS1 version exclusive feature). Looking back - design system just a few bunch of preset not really big deal - but it really make the trick, along with campaign Research progression system (differ from Skirmish Tier Research system).
Open source project screw campaign with each new update, bring issues with AI and unit pathfinding/controls. Original PC version(v.1.10) has issues with launching even on old WinNT OSes - but better as original and as better balanced campaign. Still The Project make me lost in it again.
PC version has Skirmish and online multiplayer, which slightly differ from campaign in fact, when you not lurk for technology artifacts. Warzone 2100 is like 2 differ games in one on PC. And another one on PS1.
With modern multiplayer experience for Warzone 2100 The Resurrection Project.
I wish SupCom get features of WZ2100, without them i cant name modern suppress game, but WZ2100 dated alot... But not obsolete. Unique game to this days. Deffinetly deserve Preservation Program, cause it is one of the games has no second game like this (yet). All 3 ports.
P.S. Open-source port shared on another Store. I need original!