Posted November 24, 2018
Hi,
I just bought Baldur's Gate: Enhanced Edition from GOG.com in order to get Baldur's Gate: The Original Saga, aka the original one. After installing it, in french language, I tried to launch the game but it crashed immediately, the icon showed and instantly disappeared. I tried updating Wineskin and uncheck "use Mac driver instead of X11" and "Auto detect GPU info", as advised in other threads, but it didn't work either. I'd like my original experience, in french, as advertised on the store. Has anyone encountered the same issue and managed to correct it? If not, could any member of the GOG staff take note of this problem? Thanks a lot.
Edit : this is my Wineskin test run log
fixme:win:EnumDisplayDevicesW ((null),0,0x33afe4,0x00000000), stub!
fixme:dplay:dplobby_destroy Should kill the msg thread
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
Baldurs Gate 1134033369Wine(6790,0x401fc000) malloc: *** error for object 0xc783ffff: pointer being freed was not allocated
*** set a breakpoint in malloc_error_break to debug
I just bought Baldur's Gate: Enhanced Edition from GOG.com in order to get Baldur's Gate: The Original Saga, aka the original one. After installing it, in french language, I tried to launch the game but it crashed immediately, the icon showed and instantly disappeared. I tried updating Wineskin and uncheck "use Mac driver instead of X11" and "Auto detect GPU info", as advised in other threads, but it didn't work either. I'd like my original experience, in french, as advertised on the store. Has anyone encountered the same issue and managed to correct it? If not, could any member of the GOG staff take note of this problem? Thanks a lot.
Edit : this is my Wineskin test run log
fixme:win:EnumDisplayDevicesW ((null),0,0x33afe4,0x00000000), stub!
fixme:dplay:dplobby_destroy Should kill the msg thread
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
Baldurs Gate 1134033369Wine(6790,0x401fc000) malloc: *** error for object 0xc783ffff: pointer being freed was not allocated
*** set a breakpoint in malloc_error_break to debug
Post edited November 24, 2018 by Chewbie84