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I have decided that I really hate the Bhaalspawn, and would like them all dead, and am therefore requesting a save file in which every single Bhaalspawn is dead.

Specifically, the save file should:
* Be for the classic version of Baldur's Gate 1 or 2. (I don't have the Enhanced Editions, and don't currently plan on acquiring them.)
* It must be possible to complete the game from the save.
* It must be possible to reach a major city from the save.
* Most importantly, every single Bhaalspawn must be dead in the save, no exceptions.

So, could anyone provide such a save file?
So this is like a save in which CHARNAME has killed Balthazar and is preparing for the final fight of ToB?
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amazingchestahead: So this is like a save in which CHARNAME has killed Balthazar and is preparing for the final fight of ToB?
Actually, not quite.

Remember that I want *all* the Bhaalspawn dead, *no exceptions*.
No, and you know why... :)
I know what day it is, but I remember that it is possible to continue playing in BG1 after the main character has died. I think you have to time very precisely the moment of death while leaving to the another area. If done right, the new area would load with the main character dead and you could continue playing. Of course some of the quests will be broken, due to some actions/dialogues triggering only when the main character is present and you couldn't get rid of that character and replace with other NPC of course.
Well there IS a mod (or mod componenet) that disables gameover when CHARNAME dies, so there's that. Other than that, if you are not ruling out cheats, then teleporting to any area is easy, heh.
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Tuthrick: I know what day it is, but I remember that it is possible to continue playing in BG1 after the main character has died. I think you have to time very precisely the moment of death while leaving to the another area. If done right, the new area would load with the main character dead and you could continue playing. Of course some of the quests will be broken, due to some actions/dialogues triggering only when the main character is present and you couldn't get rid of that character and replace with other NPC of course.
So, that takes care of one of the Bhaalspawn.

The other question is, is there a way to take care of Sarevok and then save afterwords? Remember that it still has to be possible to go to a major city, which in BG1 means Baldur's Gate. (The potential issue I see here is the script that triggers the ending when he dies.)
Why?
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Tuthrick: I know what day it is, but I remember that it is possible to continue playing in BG1 after the main character has died. I think you have to time very precisely the moment of death while leaving to the another area. If done right, the new area would load with the main character dead and you could continue playing. Of course some of the quests will be broken, due to some actions/dialogues triggering only when the main character is present and you couldn't get rid of that character and replace with other NPC of course.
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dtgreene: So, that takes care of one of the Bhaalspawn.

The other question is, is there a way to take care of Sarevok and then save afterwords? Remember that it still has to be possible to go to a major city, which in BG1 means Baldur's Gate. (The potential issue I see here is the script that triggers the ending when he dies.)
Well, if you play with BGT mod you can ;)
If you want ALL Bhaalspawn dead then it can't be a BG1 save though?