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high rated
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GameRager: I was actually mocking GOG's crap way of handling such issues, not defending them(if you thought I was).....you are likely right, though.....they likely will either make a small out-of-the-way thread on this or nothing at all.
No, no, i got what you said and i also dislike this sneaky way of doing things. I was just adding that note i saw on their email that seemed like if they are informing us just because they are obliged to do so, not because they really want our feedback or our opinion.
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Kakarot96: No, no, i got what you said and i also dislike this sneaky way of doing things. I was just adding that note i saw on their email that seemed like if they are informing us just because they are obliged to do so, not because they really want our feedback or our opinion.
The thing is(like most big enough businesses), I don't think they want feedback/opinions(unless they can make GOG more money or help GOg in some good enough way)....they might say they want such, but they likely don't care if people give them such when they make such threads(the lack of blue posts replying to such is one sign to indicate this, imo).
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Lone_Scout: Although I've been using 2.0 since its earlier stages, I don't agree with the decision of dropping 1.2 at all. Galaxy 2.0 right now is far from polished, is slower that 1.2 and still lacks some functionallities. While 1.2 is simple, good and works perfectly.
Simply: No. Continue improving Galaxy 2.0 and supporting both versions.
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toxicTom: I agree. I do like the new Galaxy but I honestly think it's not ready yet to be rolled out for everyone.
One hopes that there's going to be a major featureset rolled out with this update.
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Lone_Scout: Although I've been using 2.0 since its earlier stages, I don't agree with the decision of dropping 1.2 at all. Galaxy 2.0 right now is far from polished, is slower that 1.2 and still lacks some functionallities. While 1.2 is simple, good and works perfectly.
Simply: No. Continue improving Galaxy 2.0 and supporting both versions.
^
This. Or at least hold off a bit further, GOG. 2.0 is hardly ready to migrate your entire user base over to yet.
Post edited April 23, 2020 by Braggadar
This email surprised me precisely because I *DO* use galaxy 2.0. It's stable for me, but there are still at least handful of features that I consider critical that are missing. Launch arguments for one. Closely related and even more visible is the ability to launch other defined targets (for example NMS - default is to launch normal version. There is VR version defined in the .info file, but no way to run it from Galaxy2.0, while galaxy 1.2 has a menu for this). I can get by with editing .info files, such workarounds are acceptable in preview version, but if they push it on general GOG population, I can see torches and pitchforks in the immediate future.
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Darvond: One hopes that there's going to be a major featureset rolled out with this update.
Feature 1 better be: It doesn't suck anymore

(and works for everyone it can)
After some time of ̶U̶s̶i̶n̶g̶ TESTING Galaxy ver_2.0.xx I can say - it's is very overloaded and heavy veight piece of software Ծ_Ծ! My PC, when Galaxy was loaded (even at background), take alot of time to do anything (very often GIFs, videos, etc. cannot loaded at browser). If you say: "Why do you think that Galaxy overloaded your PC?", I can tell truly, after I backed to Galaxy ver_1,2,xx all of such problems / bugs dissapear!!! So conclusion next, GOG Galaxy 2.0.xx need very "heavy" PC for all working good... Sad, but true. If someone knows how to stay at Galaxy ver_1.2.xx, please tell all gamers ♪\(*^▽^*)/\(*^▽^*)/, who want to stay with this version of Galaxy.
Post edited April 23, 2020 by LifeLover
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huan: -snip-
I can already smell the pitch and oil being mixed.
I have tried Galaxy 1.x once, but it failed to install due to some bug (which seemed to be pretty common back then). Never tried 2.0.

After that I haven't dared to install any Galaxy client after I learned that installed GOG games, even those installed with offline installers, would automatically launch Galaxy whenever I just try to run the game. I've heard conflicting stories whether or not that is still the case.

Some say "but you can run the .exe directly or edit the shortcuts for all your installed GOG games", but frankly that just sounds too much of a trouble, especially for DOSBox games whose shortcuts are quite complicated. With DOSBox games, I don't think you "just run the exe". You have to run DOSbox executable and direct it to correct config files and shit.

So I am not against installing and trying out Galaxy (1.x or 2.x), but I am against the idea that installing it in any way affects or touches my offline installed GOG games. No thanks, that sounds too much like that Microsoft Game Explorer shit that starts messing around with installed Windows games and then causes this:

https://www.gog.com/forum/general/old_games_not_launching_and_eating_100_of_the_cpu_on_windows_7/page1

HANDS OFF OF MY GAMES! I'll tell you when I want to use you, okay? The genie shouldn't come out of the lamp before I rub it, not on its own "Oh, master, sorry to wake you up, just though to check whether you want me to do something? I hope you don't mind that in the meantime I rearranged everything in your room?".
Post edited April 24, 2020 by timppu