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NuffCatnip: 12 is a POS, I'd rather hear Tidus and Yuna laugh arkwardly for hours, rather than play through that trash again.

12 gave us nothing of worth, no, not even Fran.

8 and 9 are among the best...apparently. Never played through them myself.
Only know bits and pieces from watching my cousins play back in the day. :)
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Random_Coffee: I found 12 to be the best one (though 7 and 8 come very close). Did you play the original or the Zodiac Age? The combat and gameplay feel pretty fresh, but the characters were indeed not that great or memorable.

The worst one in my opinion is 13, hands down. I've had my save file for years and come back to it sometimes, but I just can't slog myself through the final few chapters. Great soundtrack, cutscenes and visuals, but everything else is just a corridor fest.
The original, wanted to get the ramster, but then I remembered just how much I loathed the game.
I didn't touch the game in years, who knows...maybe I'll even have fun playing the game now, but I somewhat doubt it. :)

I agree with you on 13, apparently the game opens up quite a lot after some time, but I don't want to walk through corridors for 30-40 hours. :D
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CMOT70: Best FF game is Lost Odyssey.
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mqstout: 100% truth. It's a shame they reserved some of the best "1000 years of dreams" stories to the Japanese release only. I had to region change my Xbox to get them (even though they were free).
Yes, but I'm sure the approx.15 people in Japan that had 360's and bought the game really enjoyed that extra content. At least MS have kept supporting the game, it's still playable on all Xbox consoles since the 360 and can still be purchased digitally and was even given away free as part of E3 a few years back. I'm going to have to check, but I have a feeling they added some free DLC a few years back...maybe it's the Japanese stuff.
I think final fantasy games were particularly successful in the 90s and more recently they are struggling, but videogames as a whole are struggling. you can see this based on the state of esports, rts, shooters. not much innovation. The way to really enjoy final fantasy is to be a japanese teen. although the localization was done well I think
Your mileage will vary with the series. For me it largely ended after FF6. I played some 9 and it was alright but I think the thrill was gone. I also prefer Amano artwork so there's that.

Some of it is very YA writing I agree but I think it could be ignored more in the NES/SNES era because I was still focused on exploration and battle systems. They HAD story but it didn't feel like it was the main focus of the game (FF6 being a possible exception but it does have tons of differing party members and little vignettes to discover). Once graphics and sound improved enough that Square was trying to really showcase them I wasn't with it. The graphics and sound might wow you, but then the plot just didn't feel like it was the same level of quality by comparison. Moving the story to the forefront didn't seem wise because I didn't think it was good enough to carry the game.
This is all my opinion of course and it still sells millions of units but I just didn't care for the direction they went.

It's funny. Final Fantasy always mixed up the formula a little every game and while I respect them for trying new things I think it's now a thorn in their side. I own Dragon Quest 11 and I knew exactly what I was getting. Love it or hate it I know what I'm getting. It's hard to keep trying new things without alienating your audience or pissing off shareholders. No matter what the next FF game is a subset will think it's "the worst ever" and they'll be right. For their idea of what FF is of course. It's meant so many different things to people over the years you'd struggle to make a game that pleases fans of FF5, FF6, FFX, FFXIII, and FFXV all at once. They share a title and marketing department at this point but are otherwise largely unrelated games.
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Mr.Mumbles: So I decided to play FF X on my Switch - my first real brush with the franchise since the PC demo of FF 7 long, long ago - and after putting in 21 hours in I'm pretty much ready to call it quits. For something that was supposed to be one of the better ones, I'm completely unimpressed. It looks fairly nice, the combat is decent, and the world setting isn't bad, but that's about all the good I can say about the game.

The actual story seems like amateur hour writing with a YA-novel-level cringefest of a dialogue script that is beyond terrible. Half the characters act and talk like complete dolts with barely a brain to spare. Actual game progression is little more than running from point A to B in a straight line as I'm being railroaded along the numerous corridors. Also, as simple as the temple puzzles are they can be utterly infuriating given the oftentimes bad controls therein.

Yeah, if this is all this franchise has to offer I think I'll pass on the rest.
No, they are not all bad (I know what you are talking about I got the same impressions about FF X).

I think FF 10 is bad because is the first enix game (before that it was square soft) and they tried to do all in 3D with really narrow corridors where you can only go from A to B.

Try FF7 if you want a really good game (some will say 6, but I think 7 is jjust better on the style side of thing and it's still good on the story side of thing).
Try FF3 if you want to focus on the gameplay (the job system in this game is pure art).

1 and 2 are not so good 3.
4 is good, but is like a "one class only" FF3 with a story.
5 is a mix between 3 and 4.
6 is 7 without the cool art.
8 is rambo 7.
9 is fantasy 7 with worst gameplay (you cannot control the limit).

you can avoid anything after 9 (except for FF 15 pocket edition...that's actually a good version of FF15).
Post edited March 23, 2021 by LiefLayer
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marsattakx: I think final fantasy games were particularly successful in the 90s and more recently they are struggling, but videogames as a whole are struggling. you can see this based on the state of esports, rts, shooters. not much innovation. The way to really enjoy final fantasy is to be a japanese teen. although the localization was done well I think
Look, just because the Oliver Twins can't make another Dizzy Game and Plok can't get a sequel doesn't mean the industry is suffering.

Esports is suffering because a lot of ugly skeletons were shaken from the closet. A lot of people were outed as abusers.The circumstances of the world have made physical meetups nigh impossible, and most games simply weren't designed with that in mind. (Stupidly, that.) There's also a lot of old guard that people want shaken off, like the toxic waste barrel that is Super Smash Bros Melee.

RTS has basically been outmoded in most respects, many people don't want to play an hour long mission to micromanage an army with such an absurdly deep metagame as to be exclusionary to all but the most seasoned and dedicated players. Why even bother to make inroads when they're basically solved games?

As for shooters, they're basically Operant conditioning chambers and the best ones I feel are still from the early 2000s; nothing quite beats Quake III and UT as far as can be told in terms of raw active fun.

Anyways, look beyond the mainstream into the delicate fractal flower that is the entirety of indie games. Especially open source.
low rated
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LiefLayer: Try FF7 if you want a really good game (some will say 6, but I think 7 is jjust better on the style side of thing and it's still good on the story side of thing).
Try FF3 if you want to focus on the gameplay (the job system in this game is pure art).
I would say that 5 is better than all the games you mention here.

FF7 I consider to be a bad game.
low rated
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LiefLayer: Try FF3 if you want to focus on the gameplay (the job system in this game is pure art).

1 and 2 are not so good 3.
4 is good, but is like a "one class only" FF3 with a story.
5 is a mix between 3 and 4.
I wouldn't really agree with much of this.

FF5 has one thing that FF3 does not: The ability to borrow an ability from another job. In FF3, a Knight who used to be a White Mage has nothing to show from their time as a WM. In FF5, however, said Knight can choose to equip White Magic as a secondary ability, and cast white magic spells like a WM could. (FF3 remake Knight does get some white magic, but only first level, while this FF5 example could potentially use all WM spells if the character earned enough ABP as a WM.)

Also, FF3 does have some significant issues:
* Random encounters don't have enough variation in any given area. Basically, you will use the same strategy in every random encounter in any given dungeon. FF5 is far better in this respect (even Final Fantasy Mystic Quest handles this better).
* The final dungeon is extremely long with no place to save, to the point where it's not feasible to complete the original version without save states or leaving the console on. (Remake versions often have quit save features or similar, except for PSP where I believe the console can be put into hibernation.)
* Bosses are outright immune to effects other than damage. In the original, this even extended to effects like Drain, which would fail if cast on an enemy during a boss fight. (There's an explicit boss flag in FF3.) Compare this to FF5 where status ailments do sometimes work on bosses.
* Attack magic is too weak in much of FF3 (in the remake, attack magic is good early but not later; in the original attack magic is not good until you get the more puwerful summon effects).
* In the original, Bard is useless; in the remake, Bard is useful, but status ailment spells are useless (except *maybe* Sleep, but only because Black Mages get so many casts of it).
* Some jobs have major equipment droughts, making certain jobs unusable for parts of the game (though the remake addressed this somewhat). In the original, Dark Knight is useless until Falgabard, for example. Even in the remake, Evoker is completely useless when first obtained; you have to beat 2 dungeons before you can buy your first summons.

As for other games:
* FF1 may not have as much variety in player abilities, but enemy encounters are much more varied, which keeps things significantly more interesting. Plus, bosses are highly resistant to status ailments instead of outright immune (except for that one undead boss).
* FF2 had some really interesting ideas, which I feel should have been used in more RPGs (though perhaps tweaked significantly). As I said, this game could basically be treated as SaGa 0.
* FF4 is notable in that the game dictates your party composition rather than the other way around. I see FF9 as being similar to FF4 in this regard (except that FF9 lets you choose your party later on, except that Zidane usually has to be in the party).

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LiefLayer: 9 is fantasy 7 with worst gameplay (you cannot control the limit).
I see FF9 as a modernized FF4, albeit with its own issues (including what I consider the worst ATB implementation along with FF6 (excluding FF4 WSC/GBA which was outright bugged), mainly due to time not stopping during animations).
Post edited March 23, 2021 by dtgreene
All Final Fantasy and jrpg games all the same crap with nice graphics.

Probably you'll find:
- Your char havent parents or is adopted.
- He/She is the chosen but lose memory.
- You'll find a girl with love you, a tsundere, the mistery a silent but powerful, the emo all came rom j-pop bands with ridiculous clothes in all environments.
- Typical orchestal music no more great chip tunes.
- The main enemy want to destroy or conquer the world, maybe using crystals or magic.
- You are going to lose a battle against the main or second villain to beat again later with two or three hits.
- The money is only to buy potions.
- You dont need any ability to finish it, only waste a lot of time.
- Game argument: religion + science + military (japanese are obsesed with eden).
- Maybe you'll need to read wikipedia to understand the trash/cheap pseudo-philosophy ending, prey if it doesnt have several endings, probably you'll take the bad.

The worst is a lot of time (+20h-50h-70h...)to fight in final combat against a winged androgynous or angel (its happens in everything jrpg games).

Dont waste your best gif of your life in this nosense crap games: Your time.

One day you'll regret it.
Post edited March 23, 2021 by Dolbarg
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Dolbarg: - Typical orchestal music no more great chip tunes.
Final Fantasy 1-3 all have great chip tunes. (Albeit not the remakes, which replaced them with great orchestral remixes of them, though FF3 PSP has the option to switch to the original soundtrack. Then again, all versions of FF3 incorporate some chiptune sounds into the final boss theme.)

Also, the WonderSwan Color versions of Final Fantasy 1, 2, and 4 have some nice remixes that are still chiptune. (They really should have included the WSC FF4 soundtrack as an option in the PSP version; that and EasyType would have made the collection more complete.)
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Dolbarg: - Typical orchestal music no more great chip tunes.
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dtgreene: Final Fantasy 1-3 all have great chip tunes. (Albeit not the remakes, which replaced them with great orchestral remixes of them, though FF3 PSP has the option to switch to the original soundtrack. Then again, all versions of FF3 incorporate some chiptune sounds into the final boss theme.)

Also, the WonderSwan Color versions of Final Fantasy 1, 2, and 4 have some nice remixes that are still chiptune. (They really should have included the WSC FF4 soundtrack as an option in the PSP version; that and EasyType would have made the collection more complete.)
Im reefering post Nes jrpg

26/12/1994 the day of Evangelion born (the major piece of - insult - ever) and later anime killed jrpg.
Post edited March 23, 2021 by Dolbarg
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dtgreene: Final Fantasy 1-3 all have great chip tunes. (Albeit not the remakes, which replaced them with great orchestral remixes of them, though FF3 PSP has the option to switch to the original soundtrack. Then again, all versions of FF3 incorporate some chiptune sounds into the final boss theme.)

Also, the WonderSwan Color versions of Final Fantasy 1, 2, and 4 have some nice remixes that are still chiptune. (They really should have included the WSC FF4 soundtrack as an option in the PSP version; that and EasyType would have made the collection more complete.)
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Dolbarg: Im reefering post Nes jrpg

26/12/1994 the day of Evangelion born (the major piece of - insult - ever) and later anime killed jrpg.
Your posts made me smile. +1 :)

You sound like a former fan. When did your burn out on JRPGs?
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LiefLayer: Try FF7 if you want a really good game (some will say 6, but I think 7 is jjust better on the style side of thing and it's still good on the story side of thing).
Try FF3 if you want to focus on the gameplay (the job system in this game is pure art).
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dtgreene: I would say that 5 is better than all the games you mention here.

FF7 I consider to be a bad game.
FF5 is alright. Not bad but it use a really strange art style.

I think many people like to say that FF7 is bad just because it is popular.
I actually like it a lot (I played it 2 times, the first time in 2012, the second time in 2017), the world is really an amazing mix of modern Sci fi and fantasy, the gameplay is free like the job system without job thanks to the materia system, there are a lot of secrets and things to do and a lot to explore. Not a lot of grinding compared to other games in the franchise. And the story is fun.

Many of the people that say that ff7 is bad say that ff6 is better but I disagree for two reasons
1. Ff6 got a strange style on the art part.
2. It also got a strange gameplay.

For ff3 i only played the remake for ds. I just think ff3 remake got a better art style than FF5 and I like to explore the world in ff3 more for that reason. The job system in ff3 is already too big for that kind of game (still good) so I think there is no reason for the FF5 sub job mix.
Post edited March 23, 2021 by LiefLayer
Not sure if it counts as a typical FF game, but I really liked Crisis Core on the PSP, though it was more an ARPG rather than a straight RPG like most of the rest of the entries in the franchise.
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Dolbarg: Im reefering post Nes jrpg

26/12/1994 the day of Evangelion born (the major piece of - insult - ever) and later anime killed jrpg.
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Snickersnack: Your posts made me smile. +1 :)

You sound like a former fan. When did your burn out on JRPGs?
I've played enough games to realize almost all jrpg are the same - insult here -
Now Im seeing final boss from Bravely Default 2 and ending scene only to see as my theory is true.
Bravely Crap.