It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
The-Business: - sales in H1 +~35% compared to 2019H1, profit +~44%
So if you translate those numbers in US dollars, then what would the amounts of those dollars be, exactly?
avatar
The-Business: - sales in H1 +~35% compared to 2019H1, profit +~44%
avatar
Ancient-Red-Dragon: So if you translate those numbers in US dollars, then what would the amounts of those dollars be, exactly?
revenue ~29m USD, gross profit ~9m USD, net profit ~1.5m USD
3rd quarter results are out now:
https://www.cdprojekt.com/en/media/news/cd-projekt-looks-back-at-the-third-quarter-of-2020/

GOG revenues for the period went up nearly a quarter compared to last year, the CDP group profit is up nearly 60% compared to the same time frame last year.
"The aggregate increase in Revenues from sales of products during the third quarter, compared to the corresponding period in 2019, resulted mainly from:
a) [CD PROJEKT RED and GOG.com] GWENT: The Witcher Card Game generated substantially higher revenues (608% q/q
increase), mostly as a result of the game being released on iOS (October 2019) and Android devices (March 2020), and
later made available on Steam (May 2020);"
2020 FY results will be reported on April 22nd:
https://www.cdprojekt.com/en/media/news/68668/

But preliminary, unaudited results already indicate revenue of 2.14 billion PLN, more than 2.5 times their highest recorded FY revenue:
https://www.gamesindustry.biz/articles/2021-04-15-cd-projekts-2020-sales-trounce-previous-full-year-record
avatar
SCPM: 2020 FY results will be reported on April 22nd:
https://www.cdprojekt.com/en/media/news/68668/

But preliminary, unaudited results already indicate revenue of 2.14 billion PLN, more than 2.5 times their highest recorded FY revenue:
https://www.gamesindustry.biz/articles/2021-04-15-cd-projekts-2020-sales-trounce-previous-full-year-record
The lion's share of that coming from those 10.2 million sold copies (refunds included) of Cyberpunk 2077 (as of the 22nd of January).

https://www.eurogamer.net/articles/2021-01-24-cyberpunk-2077-is-now-the-biggest-digital-game-launch-of-all-time
https://web.archive.org/web/20210125013910/https://www.superdataresearch.com/blog/worldwide-digital-games-market/
"Worldwide digital games market: December 2020

Digital games closed out 2020 with $12.0B in December, which was a 15% growth from the prior year and the highest monthly revenue total ever. Mobile earnings were up 5% year-over-year and console earnings grew 16%. PC games revenue, however, jumped 40% largely thanks to the release of Cyberpunk 2077.

Cyberpunk 2077 had the biggest game launch of all time based on digital revenue and digital units sold (10.2M)*. A successful marketing campaign and the reputation of The Witcher 3: Wild Hunt provided the hype necessary for the CD Projekt Red title to break records despite issues including performance problems on consoles, widespread glitches and the indefinite removal of the game from the PlayStation Store. An extremely high share of digital sales (80%) were on PC, likely due to the delisting on PlayStation and overall state of the console versions. Regardless of the short-term financial success, the critical backlash means the developer will now have to invest significant resources fixing the game in order to rehabilitate its image before the launch of its next title."
low rated
avatar
SCPM: 2020 FY results will be reported on April 22nd:
https://www.cdprojekt.com/en/media/news/68668/

But preliminary, unaudited results already indicate revenue of 2.14 billion PLN, more than 2.5 times their highest recorded FY revenue:
https://www.gamesindustry.biz/articles/2021-04-15-cd-projekts-2020-sales-trounce-previous-full-year-record
oh look scamming is profitable
2020 FY results are out now:
https://www.cdprojekt.com/en/investors/result-center/
Among the highlights, GOG revenue more than doubled due to Cyberpunk 2077 - 343 million PLN compared to 162 million in 2019.
Post edited April 22, 2021 by SCPM
high rated
avatar
SCPM: 2020 FY results are out now:
https://www.cdprojekt.com/en/investors/result-center/
Among the highlights, GOG revenue more than doubled due to Cyberpunk 2077 - 343 million PLN compared to 162 million in 2019.
But now I'd like to see this money invested in an improvement of all GOG's services.
low rated
avatar
SCPM: 2020 FY results are out now:
https://www.cdprojekt.com/en/investors/result-center/
Among the highlights, GOG revenue more than doubled due to Cyberpunk 2077 - 343 million PLN compared to 162 million in 2019.
avatar
Alexim: But now I'd like to see this money invested in an improvement of all GOG's services.
Cool, they shafted customers, produced a broken product, did everything possible to be as bad as EA and still they come away with piles of money. No wonder the industry is so bad. Looks like it will all be gogogo on Galaxy, online only microtransaction fueled business from now on.
low rated
avatar
SCPM: GOG revenue more than doubled
So what's the profit of GOG, not the revenue?
avatar
Alexim: But now I'd like to see this money invested in an improvement of all GOG's services.
avatar
nightcraw1er.488: Cool, they shafted customers, produced a broken product, did everything possible to be as bad as EA and still they come away with piles of money. No wonder the industry is so bad. Looks like it will all be gogogo on Galaxy, online only microtransaction fueled business from now on.
Alot of people will of brought it at launch and because of the company. The last game they did was The Witcher 3 which alot of people loved, a new game, by that developer that looks good people were always going to buy it.

Sure a few people refunded it due to the issues it had/has but alot didn't (I got it on Steam) and didn't refund it as the game itself isn't bad. Sure there were issues when I last played it, and sure TW3 was better, and yes Cyberpunk felt empty, but I do wish it was longer.

So its not surprising CDPR are up from the year before. Especially as Cyberpunk is still in the top sellers list on GOG. It is a shame that it will most likely be spend on Galaxy (if any of it even gets spend on GOG) rather than sorting out the staffing issue, and the numerous website/forum issues, and the offline installers.
avatar
SCPM: GOG revenue more than doubled
avatar
Ancient-Red-Dragon: So what's the profit of GOG, not the revenue?
Net profit is 20.655 million PLN for 2020.
low rated
avatar
SCPM: Net profit is 20.655 million PLN for 2020.
How much is that in USD?

And is that for GOG specifically, and not CDPR?
Post edited April 22, 2021 by Ancient-Red-Dragon
Not really sure but probably around 90 million USD revenue and around 5,5 million USD net profit?