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eric5h5: Interesting; if I were to go back and play a previous Civ other than 4 it would be 2. I did put a lot of hours into 3, but for me, eventually the annoyances started to outweigh the charms, especially the pollution mechanics in the late game.
Yes, the pollution issue is the number one annoyance in 3, but I like certain other features a lot.
I think the issue is how V and VI have their monetization schemes wherein they have like 50 separately purchasable DLCs. Not that they couldn't just release them as complete editions, but I figure that's why even if Tropico basically does the same thing.
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Catventurer: The Civilization games really did peek with Civ4.
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eric5h5: That's the last one I bought, as I was getting kind of burned out on them even though Civ 4 was the best. Although I did get Civilization Beyond Earth, which was pretty decent and I did put some hours into it. I saw some complaints that it was just a reskinned Civ 5, so if that's true I guess I did play Civ 5.
If Civ5 did make its way to GOG, it might be worth getting anyway just for the mods.
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Warloch_Ahead: I think the issue is how V and VI have their monetization schemes wherein they have like 50 separately purchasable DLCs. Not that they couldn't just release them as complete editions, but I figure that's why even if Tropico basically does the same thing.
It is a bit of both eh, the community demands new content also , and seriously , if you spend 3 to a 1000 hours and sometimes more per game (in the series), it would be nice to 'spend' some 'extra' money for something that is apparent dearly to you

with that out of the way

I can't imagine myself returning to older games other than nostalgia reasons. Yes i enjoyed V, yes i tried most Civ titles out there, even those who spun off from other guys than CId and yes call me 'bored'

Nah, you guys stick with those old titles then, i'll wait for another challenger that worth your time
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Catventurer: If Civ5 did make its way to GOG, it might be worth getting anyway just for the mods.
I think Civ 5 should be on GOG regardless, even though I wouldn't get it personally...I almost never play games with mods, and with Civ specifically I don't think I even played a single one of the various included scenarios they all had (or almost all, can't remember if the first one had scenarios). Just random maps 100% of the time.
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eric5h5: I think Civ 5 should be on GOG regardless, even though I wouldn't get it personally...I almost never play games with mods, and with Civ specifically I don't think I even played a single one of the various included scenarios they all had (or almost all, can't remember if the first one had scenarios). Just random maps 100% of the time.
I think all major versions of Civ should be here. :)

As for mods, I don't use many for Civ, but I have made a few minor ones of my own, tweaking things I didn't like, and IV was really good for that, easy moddability. Also, there are a handful of mods included with Civ IV and/or its expansions that completely upend the game play and make it into an almost totally different game. Those are fun to play once in a while; Rhye's and Fall is a good example, and my personal favorite of the Mods included for Civ IV Beyond the Sword is the Final Frontier one.

And as a more in-depth response to your earlier post that I replied to... (I was out of time to say anything more; the library was closng)

The pollution in CivIII's late game is I think the number one annoyance with that version of the game, and why they went in such a different direction with it in IV. Everyone hated having to keep stacks of workers around for late game pollution cleanup, even the developers. The biggest problem with the World Builder tool for Civ3 was it's lack of a way to deactivate pollution completely.

As for your comments about going back to Civ2, I haven't played that version in many years, though I did back in the days when it was a newer release. It's just lacking in too many of the features I like in the later games; in particular CivIII's addition of national borders was a major positive step forward in the franchise for me. It had always bothered me that the earlier versions didn't have them in any meaningful way. And the inclusion of Religion in a meaningful way in CivIV was also very welcome. I'm not religious myself, but there is no denying the impact it has had on human history, for both good and ill.
Post edited 2 days ago by toroca
Not so much about "what we think", rather "what we pay"... on this term the big studio behind seems pretty strict. They even was somehow able to "squeeze" Civ 7 into the Switch by using a lot of programing-force. Over 150 million Switch has been sold and almost nobody want to avoid releasing stuff there. On the other hand, we probably still struggle getting half a million GOG buyers. Of course, the per head sale on GOG is certainly world record, but it is still not so much use if the biggest platforms got up to 100 times more gamers. In order to make up for it every GOGer may need to buy 1000 games, which is clearly not the average; the average is 10 times lesser.

I guess, if the cash is alright, they may even be able to shrink Civ 7 into my Smartphone, so it will run with 60 FPS there. Which is actually not even difficult because my phone got about 2 TFLOP of GPU power, capable of using RT, which is almost Switch 2-level (docked... undocked it may surpass a Switch 2) and this one has not even become released yet. The RAM is as well probably bigger than what the Switch 2 is able to offer... with 12 GB. It can play a game like "Honkai Star Rail" above 1080P with 60 FPS and without using any frame generation.

Stil, i am not so sure if i would be having a fun time playing it on my phone; without a mouse and a big screen a Civ is nothing i enjoy.
Post edited Yesterday by Xeshra
I
WANT
CIV 2.

NOW.

Couldn't care less for the other ones...
Who needs Civ when you have Old World? (Designed by a lead on 3 and THE lead on 4.)
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maxleod: I
WANT
CIV 2.

NOW.

Couldn't care less for the other ones...
They may not even care "what we want", instead "what the shareholders want", which is not necessarily the same, unless you own a huge amount of their shares... i mean very huge.

Take 2 Interactive seems to be the publisher for Civ 7, but i got no clue who is currently having the rights for the Civ 2 "IP". In my view, the best Civ 2 is the PSX version because it got custom 2D graphics which was the best ever made.
Post edited 23 hours ago by Xeshra
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mqstout: Who needs Civ when you have Old World? (Designed by a lead on 3 and THE lead on 4.)
I got this game for a long time already and while it can provide a new interesting way on how to play it, it still is not quite what i want... it simply is not another Civ.

Graphic is OK as well but it is not with the art i would enjoy to see.

They are working on it for many years already but perhaps they should at some point start something new and increase the dev capacity somehow.

The Civ devs are by far not the most skilled ones... Civ 7 is a messy bugfest and in many terms totally broken. Although, it is still somewhat fun to play and this is ultimately the most important thing.

Old World on the other hand... is difficult to approach. Perhaps in some way to complicated... i cant not say. It simply is somehow not able to "approach" me. Not a bad game for sure... just not another "high grade Civ" such as Civ 2, 3 or 4.

Well, Old World got a new expansion now and many custom mods... perhaps at some point it will be able to sufficiently impress me.
Post edited Yesterday by Xeshra
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Xeshra: You are mixing up to much stuff. Command and Conquer is a RTS, not a 4X game.

No clue about "TW"... probably "Total War"° (not on GOG), i generally write out the full name else as soon as no insider is reading it, it gets unnecessary difficult for them. °As well no 4X, it is a mix between RTS and TBS.
How can you not name TW a 4x game? All the ingredients are there. It is easy to get lost into the names especially if you consider that 4x could be considered a branch of grand strategy titles or grand strategy a branch of the 4x genre :D

also i'm sorry i didn't define my story better as a story. I named CnC, and the others to highlight my experience background before i entered my wargaming years
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mqstout: Who needs Civ when you have Old World? (Designed by a lead on 3 and THE lead on 4.)
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Xeshra: I got this game for a long time already and while it can provide a new interesting way on how to play it, it still is not quite what i want... it simply is not another Civ.

Graphic is OK as well but it is not with the art i would enjoy to see.

They are working on it for many years already but perhaps they should at some point start something new and increase the dev capacity somehow.

The Civ devs are by far not the most skilled ones... Civ 7 is a messy bugfest and in many terms totally broken. Although, it is still somewhat fun to play and this is ultimately the most important thing.

Old World on the other hand... is difficult to approach. Perhaps in some way to complicated... i cant not say. It simply is somehow not able to "approach" me. Not a bad game for sure... just not another "high grade Civ" such as Civ 2, 3 or 4.

Well, Old World got a new expansion now and many custom mods... perhaps at some point it will be able to sufficiently impress me.
"High grade civ"? It's higher grade than any of them [that are available]. It's a great game. It's the game that finally completely replaced Civ. Any other 4x game I want to play is wildly different (e.g., Stars in Shadow).

Yes, its game play is deep. And super fun. The main problem is people thinking, "I can just play!" and ignoring the tutorials and/or manual. And that's a problem with those gamers, not the game; games shouldn't have to be "dumbed down" because of gamers' expectations. The tutorials are really good at getting people up on how it's different than Civ. Not to attack you, but you did play the tutorials and/or read the manual, right?

I don't get what you're trying to say with the "increase capacity". The game is done. And each expansion makes it even better, but is clearly an expansion. And the game is better BECAUSE they aren't a giant company focus testing it to hell and needing to "broaden the audience" to make up for a bloated budget.

Side I find its graphics quite nice. (Too shiny graphics distract from a strategy game.) And its sound and music are rather good.

One downside of the game is indeed that it doesn't go beyond the medieval era. But that's OK, and that's helped them to hone and focus what they have (stone through medieval is still half of the typical Civ game's period of time) to better heights. And, more importantly, Old World games END in a reasonable time because of that, and no "era" feels rushed.