Posted May 02, 2020
This thread is inspired by the current Deus Ex drama, but not about it specifically. It more brings up an interesting aspect of going "DRM free" that I wanted to discuss.
Mankind Divided's current issue is that the DRM free GOG version basically relies on a Steam emulation tactic to function. The client functions were easier to emulate than to remove. This has happened on here before, and is also a common trick with pirated copies. The client functions of modern games are so ingrained in how the games function they can't be easily stripped out, even by professionals.
My question is: will this effect the stability of DRM free games, even with offline installers, in the future? What I mean is even though I have an offline .exe installer for a game like Deus Ex: Mankind Divided, after they presumably fix the current issue, will my future Windows 15 machine in the year 2045 actually need to not just run that .exe, but also the client emulation itself, and maybe encounter a compatibility problem there? Or is this not really a concern as long as the game is compatibly, since the emulated client functions are built around the game itself?
tl;dr Is my "offline installer for a legacy machine" priority on GOG not as safe as I think it is due to client emulation tactics?
Mankind Divided's current issue is that the DRM free GOG version basically relies on a Steam emulation tactic to function. The client functions were easier to emulate than to remove. This has happened on here before, and is also a common trick with pirated copies. The client functions of modern games are so ingrained in how the games function they can't be easily stripped out, even by professionals.
My question is: will this effect the stability of DRM free games, even with offline installers, in the future? What I mean is even though I have an offline .exe installer for a game like Deus Ex: Mankind Divided, after they presumably fix the current issue, will my future Windows 15 machine in the year 2045 actually need to not just run that .exe, but also the client emulation itself, and maybe encounter a compatibility problem there? Or is this not really a concern as long as the game is compatibly, since the emulated client functions are built around the game itself?
tl;dr Is my "offline installer for a legacy machine" priority on GOG not as safe as I think it is due to client emulation tactics?
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