Posted June 26, 2019
high rated
I love you. No, really, I love you.
I can't count how many hours I've spent playing your games, nor could I count how many hours you've saved me from tinkering and trial and error to get these great old games to run on today's systems. And while being old doesn't make a game necessarily a classic, the fact is most of the classics that are old can be found right here at gee oh gee dot com.
But that's not even the main reason I love you. No that is reserved for your commitment to remain DRM free. Because DRM is one of the dumbest inventions ever and I still... to this.. can't wrap my head around why consumers put up with it. Because you see, in the history of DRM (or the history of the world), DRM has never, EVER stopped pirates from playing those games. Oh, it may have slowed them a bit, maybe instead of playing the game when first released they can't play until a day, or two, or at best a month or two has gone by and the cracks have been developed, but once they have the cracks they have zero worry about the DRM ever preventing them from playing.
Not so with paying customers who get the "benefit" of a "working" DRM that does, and has, millions of times, resulted in denying paying customers their right to play a game they purchased, sometimes months or years later. Imagine just how happy those paying customers are knowing they paid for their game and now can't play it because of some glitch or policy of the DRM while pirates who didn't contribute a penny for the work never, EVER have to worry about it messing up their play time. The reason I can't wrap my head around why consumers put up with that is because it's impossible to. No one can. It's just plain stupid acting against one's own self interest.
But you gog oh gee dot com. You do get it. You get that the only people DRM really, in the long run, negative affects are paying customers and you get that that's just not right. Because it isn't right. I've been here long enough to have been disappointed by you "selling out" on some of your core values, but... and I'm just being honest here in today's unfettered free market atmosphere, the odds of you maintaining them all for this long were long at best... perhaps impossible. Not excusing you... every "sell out" you've done was done by choice, but I am saying if anything surprises me it's not that you've had sell outs... it's that you've maintained the core principle, NO DRM, for as long as you have and it gives me hope for consumers in the future. It's for that I love you.
Keep it up gee oh gee dot come. My time on this rock may be nearing it's conclusion, but I hope yours is just getting started. Give all those DRM pushers hell and keep on keeping on.
NOTE: Please don't bother with clicking the plus 1 rep button. I can't imagine there's a human being on this planet that cares less about rep than I do. This was a heartfelt note to gog, not a plea for rep.
I can't count how many hours I've spent playing your games, nor could I count how many hours you've saved me from tinkering and trial and error to get these great old games to run on today's systems. And while being old doesn't make a game necessarily a classic, the fact is most of the classics that are old can be found right here at gee oh gee dot com.
But that's not even the main reason I love you. No that is reserved for your commitment to remain DRM free. Because DRM is one of the dumbest inventions ever and I still... to this.. can't wrap my head around why consumers put up with it. Because you see, in the history of DRM (or the history of the world), DRM has never, EVER stopped pirates from playing those games. Oh, it may have slowed them a bit, maybe instead of playing the game when first released they can't play until a day, or two, or at best a month or two has gone by and the cracks have been developed, but once they have the cracks they have zero worry about the DRM ever preventing them from playing.
Not so with paying customers who get the "benefit" of a "working" DRM that does, and has, millions of times, resulted in denying paying customers their right to play a game they purchased, sometimes months or years later. Imagine just how happy those paying customers are knowing they paid for their game and now can't play it because of some glitch or policy of the DRM while pirates who didn't contribute a penny for the work never, EVER have to worry about it messing up their play time. The reason I can't wrap my head around why consumers put up with that is because it's impossible to. No one can. It's just plain stupid acting against one's own self interest.
But you gog oh gee dot com. You do get it. You get that the only people DRM really, in the long run, negative affects are paying customers and you get that that's just not right. Because it isn't right. I've been here long enough to have been disappointed by you "selling out" on some of your core values, but... and I'm just being honest here in today's unfettered free market atmosphere, the odds of you maintaining them all for this long were long at best... perhaps impossible. Not excusing you... every "sell out" you've done was done by choice, but I am saying if anything surprises me it's not that you've had sell outs... it's that you've maintained the core principle, NO DRM, for as long as you have and it gives me hope for consumers in the future. It's for that I love you.
Keep it up gee oh gee dot come. My time on this rock may be nearing it's conclusion, but I hope yours is just getting started. Give all those DRM pushers hell and keep on keeping on.
NOTE: Please don't bother with clicking the plus 1 rep button. I can't imagine there's a human being on this planet that cares less about rep than I do. This was a heartfelt note to gog, not a plea for rep.