Liosan: tells me we should take a look :)
Liosan
toxicTom: Overlooked that part... kind of beats me though why a game would use Galaxy functions to "phone home".
In general, we are aiming at:
- if you run a game via Galaxy, it should have multiplayer, achievements etc - depending on how the developer used GOG Galaxy
- if you don't have Galaxy running and launch the game directly, for example via a shortcut, the game should not do anything of that sort, all Galaxy features should be turned off
If you use Galaxy but block ports or addresses via firewall - the Galaxy implementation in the game will try to connect to GOG services, and fail. Maybe this is happening here. Of course, the game shouldn't crash when failing to connect :)
Liosan