Skylar & Plux: Adventure on Clover Island
It's was alright. Not great, but there are so few of these games on the PC that you have to be thankful for every halfway decent one, and that it was. If you've played one of these 3D collectathon platformers already, you know what to expect: jump, double jump, use jetpack, and some other special abilities, collect shards, fight a few minions (only three different types in the game), heal by collecting more shards, use shards to open cages and free captured creatures called loas (like in the Rayman series), free enough loas to get new hearts (health), clear three open temples on an island, teleport between them, once unlocked.
The controls feel solid and so the platforming is fun, but it's rather linear, with little room for real exploration. Contrary to other reviewers, I actually liked that there is no fall damage. You still lose health though if you fall into water, sand (for whatever reason), lava, from great heights in the mountain level (a bit inconsistent) etc., so there's still plenty of opportunities to lose health by clumsy platforming, but you can sometimes shortcut by jumping down to ground level without hurting yourself. The save system is so-so. I wasn't very fond of it, since checkpoints are not that frequent, and if you die, you lose all progress you've made and have to collect the same shards, free the same loas all over again, which is no challenge at all, for the most part, just a bit boring. Then again, I was usually able to catch up again in no time, and the game is not difficult, in fact it's so easy that when I died it was most probably because I let my guard down, thinking myself near invincible. So I guess the checkpoint system is acceptable, since it adds a little bit of tension, and the frustration of having to repeat things wasn't all that high in the end. It only ever happened to me once or twice anyway (the game gets easier and easier the longer you play, due to increased health, special abilities and increased familiarity with the opponents and controls).
The music is great for this kind of game, and I like it when the tracks merge seamlessly depending on the area you're in. The level design was quite nice, environments are colorful and interesting, and there was enough variety for the length of the game. It also featured a couple of different puzzles, which hardly required thinking but I liked them all the same. Speaking of length though, the game is only 2-4 hours long, depending on whether you rush through it or attempt to collect everything. I played it in three or four sessions and the savegame says it took me 4 hours. I skipped finding the last 10 loas I missed though, because the game offered no great help on where to look for them and I didn't feel like going through all the levels again just to search for them, also seeing that it would only have given me one more heart, and the boss battle at the end was so trivial I wouldn't have needed it anyway.
What little there is of story is very simple, more the means to an end. Similar to Jak and Daxter in The Precursor Legacy, the main character Skylar doesn't talk at all, while her sidekick Plux keeps commenting on events. Plux is a rather boring goody-two-shoes character and what he says is often pretty lame. Additionally, the main villain CRT repeatedly taunts and teases them via comm with wacky bravado, Handsome Jack style (a very obvious inspiration). Not very original, but I occasionally enjoyed his blathering, since he's such a doofus, and he was still more likable than Plux. Also, his voice actor wasn't too bad, definitely the best of the three speakers (he reminded me a bit of Abe Goldfarb from the Blackwell P&C series, but it wasn't him). In general, story and dialogues are secondary and not that special, and they seem to be targeted at a younger audience (at least I hope so).
Loading times can be a bit long, and sometimes when it was loading a cutscene, it froze for a second or two. Also, while the options menu allows you to toggle off subtitles, the cutscenes at the beginning and the end of the game will still display them.
TL:DR
It's an entertaining game for 2-4 hours, if you don't expect too much of it. Everything works quite well, it's solid platforming fun with nice environments, good music and some neat ideas, it's just that it's very short and easy, and there isn't that much room for exploration. Story, characters and dialogues are a bit unoriginal and cliché and probably more directed at younger kids; many adults might find them rather annoying or cringeworthy, but then again, a game like this doesn't really need a good story, IMO. By no means a must-play, and there are things to criticize about it; personally I still enjoyed my time with it, and at 60% off or so, I didn't regret the purchase.
Post edited November 29, 2017 by Leroux