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Shmacky-McNuts: Maybe we should start a thread specifically for confirmed controller supported games. Keeping a 1st post list, with confirmed controllers each game works with.

1-Game Name (Works with controllers)
2- wash rinse repeat
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Ancient-Red-Dragon: This forum is already chockful to overflowing with neverending spam threads (like 'forum games'); no need to add another useless thread on top of all that.

Every game that works with controllers is already clearly marked on the GOG store pages for those games, with the feature "Controller support" listed in the "Features" section.

And games that don't have that listed as a Feature, they don't work with Controllers.
not necessary I have came across games that has controller support that work with either a Logitech controller or a xbox controller but not listed with controller support on the store page..note its been ages sense I have bought such games and played em so unsure which they are anymore
Post edited April 21, 2024 by BanditKeith2
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Ancient-Red-Dragon: This forum is already chockful to overflowing with neverending spam threads (like 'forum games'); no need to add another useless thread on top of all that.

Every game that works with controllers is already clearly marked on the GOG store pages for those games, with the feature "Controller support" listed in the "Features" section.

And games that don't have that listed as a Feature, they don't work with Controllers.
Depends how GOG defines controller support.

For instance, I noticed that e.g. Prince of Persia: Sands of Time (2003) is marked to have controller support, while Legacy of Kain: Soul Reaver 2 (2001) is not. I think both of them support the legacy DirectInput gamepads but not XInput (XInput was introduced in December 2005, long after those two games were released on PC).

And now XInput is also considered as a legacy API, and PC game controllers should move to using an even newer API. Hence, the PC game controller support is and remains messy due to these ever-changing APIs.
Post edited April 22, 2024 by timppu
^^ Which is my point. Customer confirmation and with which controller and which input. I rarely use controllers, as I hate most games that use them. But a list is a good idea. Since gog listings are vague. Fat chance they will change the site.
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Shmacky-McNuts: ^^ Which is my point. Customer confirmation and with which controller and which input. I rarely use controllers, as I hate most games that use them. But a list is a good idea. Since gog listings are vague. Fat chance they will change the site.
Yeah a threat is probably ok, but usually that information is available also on the game specific forums. E.g. I found out about the game controller fixes for Legacy of Kain/Blood Omen/Soul Reaver games from those subforums, the one for Soul Reaver 2 works great (I didn't test if SR2 would work fine without the fix, with a legacy DirectInput gamepad).

A gamepad is great for e.g. driving games, many "vehicle combat" games, beat'em ups, slash'em ups, generally melee combat games etc. For instance the aforementioned Soul Reaver 2, especially as its mouse/keyboard controls are wonky.


While we are talking about PC gamepads, I highly recommend this one:

8Bitdo Pro 2 Bluetooth Controller Hall Effect Edition

https://www.amazon.com/Bluetooth-Controller-Joystick-Wireless-Gaming-Console/dp/B0CSPH1JYV

Just make sure you get the newer updated version with hall effect analog sticks.
It is pretty much perfect:

1. Works with PC (both XInput and DirectInput modes; the latter works also with Android devices and e.g. Raspberry Pi I believe), and Nintendo Switch (which I also own, so good to have that option too).

2. Has the hall effect analog sticks which are commonly considered superior to older potentiometer sticks, especially for durability.

3. Works both wirelessly (Bluetooth), or you can connect it also with a normal USB-C => USB-A cable to use it as a wired controller.

4. The battery is easily replaceable and you can even use normal AA batteries instead. If you use it in the wired mode, you don't even need the battery inside.

The only downside I've heard that for some the little switch at the back of the controller, which determines in which mode the controller is (XInput, Nintendo Switch or DirectInput/Android), may have become broken after which they are unable to change the mode. With the earlier 8bitdo gamepads you selected the mode either with a Windows application or certain button combinations with the controller, which don't have this weakness.
Post edited April 23, 2024 by timppu