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Dessimu: I think I remember trentonlf once saying that it is unwise to try and figure out the game's core dynamics and the build of a setup in purpose of gaining advantage. It just screws up the game experience.

Vote: PoppyAppletree

My experience: things hardly ever are the way you assume them to be. Assumptions are misleading.

On a side note: does anyone else it funny how an innocent flubbucket child made it into elite special forces commandos?
Can I ask why you chose to vote for Poppy?

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dedoporno: Flub is a child? Yes. Innocent? Absolutely not!

I need to refresh my memory on how this game is played tonight...
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trentonlf: It’s awesome to see you playing again my friend!! So, are you scum?

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JoeSapphire: BLARGHLGLGGRHLABLARGGLY NODOUBLEPOSTING!!!!!!

megapunch supplementscene
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trentonlf: I should vote you for creating a Pokémon themed game, I still don’t know what half the flavor in that game meant.
Neither did I. It's also Joe's fault SPF got lynched. Without SPF's interpretation of Pokeman characters it never would have happened
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supplementscene: Can I ask why you chose to vote for Poppy?
In due time
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supplementscene: Can I ask why you chose to vote for Poppy?
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Dessimu: In due time
Why in due time? Sharing reads and analysis is to town's advantage. Not doing so is to Scum's advantage.

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PoppyAppletree: ..............
I'm sure I'll live.
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flubbucket: So you're claiming to be town who has no chance of being lynched or night killed......
Well roleclaiming in the first page is certainly against Town's interests. Mafia will now know not to try and kill a bulletproof player. Town will lose the chance to block a Mafia night kill with a bulletproof player. But could Poppy be claiming to have an important role early because she is in fact Mafia playing a LAMIST? I don't know, but it's the only wagon so far.....

I'd like to hear Poppy's explanation before potentially changing my vote as her analysis has been of a high quality otherwise. I still prefer Dessimu at this moment in time but I may switch wagon depending on how things unfold.

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dedoporno: Wow! Things have changed since the last time I played...
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PoppyAppletree: Glad I'm not the only one who noticed that. I'm wondering what that tells us. Mind, we might see an unvote fairly soon, or HSL might just leave that vote there whilst others move onto more serious votes.
Have you seen something I haven't seen? If so what? Is this based on a prior game?
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PoppyAppletree: ...MTTTXXX, ...
This entire post looks fishy. Role-fishy to be precise. Speculating about the setup on D1 doesn't yield anything for town ... so what are you trying to achieve with this? I'm starting to wonder, whether my RVS vote is exactly in the right place. Since the only ones who can gain something from an early role-discussion are scum. (i.e. a feeling for who might be a PR). ... If you disagree and see a benefit for town in the discussion you tried to trigger, then please enlighten us.

@trent: no, I'm not discounting the power of a confirmed towny. But it heavily depends on who the confirmed towny is and how actively he uses that 'being confirmed'. We'll have to see whether flubb can fill your shoes. :-)

@flubb: that was a call to you to drop your usual inscrutability. There is no point in this game for you to be unreadable. Everyone knows what you are anyhow.

@mod: could you please hunt Hunter and chase him into the game? He's still missing.
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gogtrial34987: [...] [...]
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HypersomniacLive: What is this? Some sort of Kolechian code-talk? Because, Arstotzkan it is not!
It most surely is! It is the traditional Arstotzkan peasant invocation for truth and honesty, as first practised by our glorious leader Mik Olotev some seventy years hence. Are you implying that you did not pay the proper attention when this subject was covered in school, and might need to be reported for possible placement in a re-education camp?

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gogtrial34987: Any early thoughts to share on the people who're not lurking? Any interactions that seem somewhat artificial to you? What do you think about how helpful Poppy is with answering your questions? Must be nice to have a scum buddy coaching you like that, no? Or do you think she's pocketing you?

@Poppy: And how about the flip side? What do you think of scene's questions? This is like the third game in which he's going full on newbie. Does that still ring true to you?
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HypersomniacLive: Do you have any thoughts to share on the matter?
I doubted I'd have, when I posted, as it was the very weakest of pushes, for what almost certainly was nothing at all (but the only ever so slightly significant interaction at the time - so at least an attempt to get some balls rolling), and Poppy's response sounded pretty pure - but scanning ahead to scene's reply, well, that does seem to be dodging a bit, doesn't it? Am having guests over in a minute, so no time to pursue just now, but I'll probably return to it later today if no one beats me to it.
(And, FWIW, I distinctly recall ZFR deliberately overemphasizing his newbie status in a recent couple of games, so it wouldn't surprise me that much if scene also went that route.)
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supplementscene: Why in due time? Sharing reads and analysis is to town's advantage. Not doing so is to Scum's advantage.
I am still reading into situation.
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PoppyAppletree: My money is on MTTTXXX, but that's pure speculation. Functionally, I think we should assume a serial killer, and we'll see how that goes tonight. For now, that's all I really want to say about this.
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dedoporno: What's the point behind all this exactly?
To provide a framework for scumhunting. It's easy to get boxed in by assumptions like "13 players means 3 scum", like was seen in #53.

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Dessimu: My experience: things hardly ever are the way you assume them to be. Assumptions are misleading.
I can't help but think that you deliberately misread my post.

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supplementscene: Poppy seems very helpful and friendly so lynching her would be a little mean anyway.
Well that's a death sentence if I ever heard one. :P

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supplementscene: I'd like to hear Poppy's explanation before potentially changing my vote as her analysis has been of a high quality otherwise. I still prefer Dessimu at this moment in time but I may switch wagon depending on how things unfold.
I think you're reading too much into a flippant response to a lazy accusation.

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PoppyAppletree: Glad I'm not the only one who noticed that. I'm wondering what that tells us. Mind, we might see an unvote fairly soon, or HSL might just leave that vote there whilst others move onto more serious votes.
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supplementscene: Have you seen something I haven't seen? If so what? Is this based on a prior game?
It's based on my general evaluation of his playstyle from other games, yes, but I'm not going to dig up previous games for examples - that's not my style.

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PoppyAppletree: ...MTTTXXX, ...
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Lifthrasil: This entire post looks fishy. Role-fishy to be precise. Speculating about the setup on D1 doesn't yield anything for town ... so what are you trying to achieve with this? I'm starting to wonder, whether my RVS vote is exactly in the right place. Since the only ones who can gain something from an early role-discussion are scum. (i.e. a feeling for who might be a PR). ... If you disagree and see a benefit for town in the discussion you tried to trigger, then please enlighten us.
Well, yes, in a sense it is role-fishy, since working out how many scum we might expect yields information about their potential roles. If you've a problem with that, so be it - I don't think it harms the Town to be aware of the potential dangers, and since it's a semi-open setup it's not blind speculation the way it would be for a closed setup. I've stated that I don't think extensive setup discussions benefit the Town, so I purposefully limited myself to the question of how many scum there are. Analysing players' posts should always be the main focus of play, and I don't want to distract from that too much.

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supplementscene: Why in due time? Sharing reads and analysis is to town's advantage. Not doing so is to Scum's advantage.
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Dessimu: I am still reading into situation.
Well that's certainly helpful.
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Dessimu: On a side note: does anyone else it funny how an innocent flubbucket child made it into elite special forces commandos?
His uncle who is a commanding officer. He made him come. A couple of times.

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supplementscene: Joe voted for me and I tend to find people who attack me slightly suspicious [...]
This rings a disturbing bell. It reminds me of something or someone but I can't my finger on it...

Wait!!!


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Lifthrasil: This entire post looks fishy. Role-fishy to be precise.
Nice!

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PoppyAppletree: To provide a framework for scumhunting. It's easy to get boxed in by assumptions like "13 players means 3 scum", like was seen in #53.
Framework that is based on speculating about randomized setup and Town power roles on D1? Seems legit.
Well it's early days but quite a few players aren't doing any analysis

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PoppyAppletree: ...MTTTXXX, ...
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Lifthrasil: This entire post looks fishy. Role-fishy to be precise. Speculating about the setup on D1 doesn't yield anything for town ... so what are you trying to achieve with this? I'm starting to wonder, whether my RVS vote is exactly in the right place. Since the only ones who can gain something from an early role-discussion are scum. (i.e. a feeling for who might be a PR). ... If you disagree and see a benefit for town in the discussion you tried to trigger, then please enlighten us.

@trent: no, I'm not discounting the power of a confirmed towny. But it heavily depends on who the confirmed towny is and how actively he uses that 'being confirmed'. We'll have to see whether flubb can fill your shoes. :-)

@flubb: that was a call to you to drop your usual inscrutability. There is no point in this game for you to be unreadable. Everyone knows what you are anyhow.

@mod: could you please hunt Hunter and chase him into the game? He's still missing.
I'm not sure it's necessarily fishy but I'm not sure analysing it helps towns chances either. We simply can't know Scums numbers until at end game or near end game. If the game is over after 2 or 3 Scum are killed or it's still ongoing after killing 3 Scum, yes only then do we know that there are 4 Scum. Presumably if there are more Scum it's balanced by giving us more roles anyway.

So in that sense I get that you're trying to insinuate thar Poppy maybe distracting Town in this post. And in Posts 56 and 57 @Bookwyrm and @dedoporno seem to be reading that too. I'm not sure that's the case but I do want her to explain what she hopes to find with this and the 'I'm glad I wasn't the only one who noticed that'

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gogtrial34987: I doubted I'd have, when I posted, as it was the very weakest of pushes, for what almost certainly was nothing at all (but the only ever so slightly significant interaction at the time - so at least an attempt to get some balls rolling), and Poppy's response sounded pretty pure - but scanning ahead to scene's reply, well, that does seem to be dodging a bit, doesn't it? Am having guests over in a minute, so no time to pursue just now, but I'll probably return to it later today if no one beats me to it.
(And, FWIW, I distinctly recall ZFR deliberately overemphasizing his newbie status in a recent couple of games, so it wouldn't surprise me that much if scene also went that route.)
I've actually only played Mafia once and there was no early reveal in that game. The early reveal is quite important to our chances. Ie is it true? I think we have to play as if it is true. After thinking about it I realise ZFR can't reveal a player each round because Town would win by default with an overweighted level of information.

My thinking was though that the twists seemingly happen in all games. So I thought the twist could be players identities are randomly revealed instead of a detective revealing them? I assumed ZFR could make that 'twist' if he so decided. But that would break the game imo.

The other similar game I played was Secret Mafia btw with different rule sets. I have been interested in the dynamic of playing both games in person for a while now.

I do expect to perform better this game as I was a largely responsible for town losing last game. Reading and re-reading the thread while asking plenty of questions of players motives without being too certain in the conclusions I draw seems the best strategy.
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dedoporno: What's the point behind all this exactly?
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PoppyAppletree: To provide a framework for scumhunting. It's easy to get boxed in by assumptions like "13 players means 3 scum", like was seen in #53.

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Dessimu: My experience: things hardly ever are the way you assume them to be. Assumptions are misleading.
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PoppyAppletree: I can't help but think that you deliberately misread my post.

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supplementscene: Poppy seems very helpful and friendly so lynching her would be a little mean anyway.
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PoppyAppletree: Well that's a death sentence if I ever heard one. :P

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supplementscene: I'd like to hear Poppy's explanation before potentially changing my vote as her analysis has been of a high quality otherwise. I still prefer Dessimu at this moment in time but I may switch wagon depending on how things unfold.
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PoppyAppletree: I think you're reading too much into a flippant response to a lazy accusation.

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supplementscene: Have you seen something I haven't seen? If so what? Is this based on a prior game?
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PoppyAppletree: It's based on my general evaluation of his playstyle from other games, yes, but I'm not going to dig up previous games for examples - that's not my style.

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Lifthrasil: This entire post looks fishy. Role-fishy to be precise. Speculating about the setup on D1 doesn't yield anything for town ... so what are you trying to achieve with this? I'm starting to wonder, whether my RVS vote is exactly in the right place. Since the only ones who can gain something from an early role-discussion are scum. (i.e. a feeling for who might be a PR). ... If you disagree and see a benefit for town in the discussion you tried to trigger, then please enlighten us.
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PoppyAppletree: Well, yes, in a sense it is role-fishy, since working out how many scum we might expect yields information about their potential roles. If you've a problem with that, so be it - I don't think it harms the Town to be aware of the potential dangers, and since it's a semi-open setup it's not blind speculation the way it would be for a closed setup. I've stated that I don't think extensive setup discussions benefit the Town, so I purposefully limited myself to the question of how many scum there are. Analysing players' posts should always be the main focus of play, and I don't want to distract from that too much.

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Dessimu: I am still reading into situation.
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PoppyAppletree: Well that's certainly helpful.
But surely you'd agree that there is no way for us to know how many Scum are playing or what roles could be apparent?

And you're saying Hypersomniac is posting in a similar manner to how he posted as mafia in the past? Is it the early aggression towards you or the irrelevant reason for voting?

Sorry to hear about your friend anyway and any absense will be completely understandable.
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PoppyAppletree: Well, yes, in a sense it is role-fishy, since working out how many scum we might expect yields information about their potential roles. If you've a problem with that, so be it - I don't think it harms the Town to be aware of the potential dangers, and since it's a semi-open setup it's not blind speculation the way it would be for a closed setup. I've stated that I don't think extensive setup discussions benefit the Town, so I purposefully limited myself to the question of how many scum there are. Analysing players' posts should always be the main focus of play, and I don't want to distract from that too much.
1. You don't want to distract? So why did you?
2. Analyzing posts is exactly what this is about. Analyzing your post, to be precise.
3. You even agree yourself that your post was somewhat role-fishy. But OF COURSE you are only fishing for scum roles. Yea, right. Working out how many scum there are and especially whether there is an SK is just not possible before we see the number of night-kills. These things can be discussed after we have more input information. Speculating about potential roles now can only benefit scum.
4. Granted, it probably won't benefit scum since no town-PR will be stupid enough to reveal themselves just for narrowing down the possible scenarios. So the most likely explanation for your post is the one that Bookwyrm assumed:
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Bookwyrm627: To look busy.
...which is a somewhat scummy motivation again. So my vote stays where it is and is now not RVS anymore.
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PoppyAppletree: To provide a framework for scumhunting. It's easy to get boxed in by assumptions like "13 players means 3 scum", like was seen in #53.
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dedoporno: Framework that is based on speculating about randomized setup and Town power roles on D1? Seems legit.
Based around probabilistic averages. It's vulnerable to edge cases, but it's a decent starting point, especially since in all cases three is the most likely, but four remains possible. As I said, we shouldn't discount the possibility of four scum, but we do know that the maximum number of Mafiosos we can expect is three.

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supplementscene: but I do want her to explain what she hopes to find with this and the 'I'm glad I wasn't the only one who noticed that'
HSL's scum game is so strong that I favour a high standard to read him as Town, and even then I'd remain suspect. If he's not dead by day 3 or 4, lynch him. If he is Town, he's far too much of a threat to the Mafia to let him see the endgame.

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supplementscene: But surely you'd agree that there is no way for us to know how many Scum are playing or what roles could be apparent?

And you're saying Hypersomniac is posting in a similar manner to how he posted as mafia in the past? Is it the early aggression towards you or the irrelevant reason for voting?

Sorry to hear about your friend anyway and any absense will be completely understandable.
No, I don't agree that there's no way to know. We have a definite range, 2-4. Inside of that range, we cannot be sure, but we know that 2 is unlikely. It's much too early to know what roles we could expect from them, and without information from the Night phase that falls squarely into the realm of speculation, but we can piece it together as the game progresses.

Overall, I think this discussion has helped to shift us out of pure RVS, which I consider helpful to Town. I've drawn some votes from making myself the centre of attention, but that's to be expected.

I'm not sure what you mean by HSL's "aggression" towards me, since he's barely posted so far and has had almost no interaction with me. What little he has posted has been suitably critical with an edge of dry humour. I think this early vote from HSL is atypical of his play, but I think it will level out into a more usual pattern. It is something to keep an eye on, though.


Also, thanks. :)
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Lifthrasil: Ah, the Day just started and already two enemy saboteurs have revealed themselves. Bookwyrm, while I do agree that flubb always looks totally scumme, even if he didn't write anything yet, voting for the one confirmed loyal citizen is very scummy.

But even worse, Poppy is doubting the existence of Kolechian saboteurs and even dares to blame the esteemed founders of our glorious nation for our current problems. That alone is grounds for an execution!

vote Poppy
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PoppyAppletree: ...MTTTXXX, ...
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Lifthrasil: This entire post looks fishy. Role-fishy to be precise. Speculating about the setup on D1 doesn't yield anything for town ... so what are you trying to achieve with this? I'm starting to wonder, whether my RVS vote is exactly in the right place. Since the only ones who can gain something from an early role-discussion are scum. (i.e. a feeling for who might be a PR). ... If you disagree and see a benefit for town in the discussion you tried to trigger, then please enlighten us.

@trent: no, I'm not discounting the power of a confirmed towny. But it heavily depends on who the confirmed towny is and how actively he uses that 'being confirmed'. We'll have to see whether flubb can fill your shoes. :-)

@flubb: that was a call to you to drop your usual inscrutability. There is no point in this game for you to be unreadable. Everyone knows what you are anyhow.

@mod: could you please hunt Hunter and chase him into the game? He's still missing.
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PoppyAppletree: Well, yes, in a sense it is role-fishy, since working out how many scum we might expect yields information about their potential roles. If you've a problem with that, so be it - I don't think it harms the Town to be aware of the potential dangers, and since it's a semi-open setup it's not blind speculation the way it would be for a closed setup. I've stated that I don't think extensive setup discussions benefit the Town, so I purposefully limited myself to the question of how many scum there are. Analysing players' posts should always be the main focus of play, and I don't want to distract from that too much.
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Lifthrasil: 1. You don't want to distract? So why did you?
2. Analyzing posts is exactly what this is about. Analyzing your post, to be precise.
3. You even agree yourself that your post was somewhat role-fishy. But OF COURSE you are only fishing for scum roles. Yea, right. Working out how many scum there are and especially whether there is an SK is just not possible before we see the number of night-kills. These things can be discussed after we have more input information. Speculating about potential roles now can only benefit scum.
4. Granted, it probably won't benefit scum since no town-PR will be stupid enough to reveal themselves just for narrowing down the possible scenarios. So the most likely explanation for your post is the one that Bookwyrm assumed:
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Bookwyrm627: To look busy.
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Lifthrasil: ...which is a somewhat scummy motivation again. So my vote stays where it is and is now not RVS anymore.
Right, that settles it. I'd kept silent to see where you went with this, but this pattern of picking a player for RVS and then conveniently building that into real suspicion is your scum play, Lift. As such,

Vote Lifthrasil

I hope nobody mistakes this for an OMGUS vote - as noted, I've been watching Lift to see what he does. I keep notes on reads, and the second post I quoted is marked in my notes as "giant red flag".
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Dessimu: I think I remember trentonlf once saying that it is unwise to try and figure out the game's core dynamics and the build of a setup in purpose of gaining advantage. It just screws up the game experience.

Vote: PoppyAppletree

My experience: things hardly ever are the way you assume them to be. Assumptions are misleading.

On a side note: does anyone else it funny how an innocent flubbucket child made it into elite special forces commandos?
Just once? There is never a reason to have role/setup discussion on Day 1, only people that will gain an advantage is scum or it will break the game.



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PoppyAppletree: Well, yes, in a sense it is role-fishy, since working out how many scum we might expect yields information about their potential roles. If you've a problem with that, so be it - I don't think it harms the Town to be aware of the potential dangers, and since it's a semi-open setup it's not blind speculation the way it would be for a closed setup. I've stated that I don't think extensive setup discussions benefit the Town, so I purposefully limited myself to the question of how many scum there are. Analysing players' posts should always be the main focus of play, and I don't want to distract from that too much.

Well that's certainly helpful.
Ok you say don't think extensive setup discussions benefit town, so why even start a discussion about the setup? It will lead to us talking about potential roles scum have and that inevitably leads to roles town might have to counter act such roles, how does this give town an advantage on Day 1? I loathe PM talk or role discussion, it breaks games and only really benefits scum in my opinion.

Vote PoppyAppletree

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PoppyAppletree: HSL's scum game is so strong that I favour a high standard to read him as Town, and even then I'd remain suspect. If he's not dead by day 3 or 4, lynch him. If he is Town, he's far too much of a threat to the Mafia to let him see the endgame.
So you are saying we should lynch HSL if he is still alive after day 2 because there's no way scum would leave him alive so he can only be scum if he is still alive??

This sounds like a setup for a lynch come day 3 or 4.


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PoppyAppletree: Right, that settles it. I'd kept silent to see where you went with this, but this pattern of picking a player for RVS and then conveniently building that into real suspicion is your scum play, Lift. As such,

Vote Lifthrasil

I hope nobody mistakes this for an OMGUS vote - as noted, I've been watching Lift to see what he does. I keep notes on reads, and the second post I quoted is marked in my notes as "giant red flag".
I've gone back over Lift's posts and from what I can see he's behaving like town Lift, and I agree with what he is saying.
Sorry about the very late first post, my desktop UPS failed and I haven't been on GOG for more than couple of days. Let me read through whatever has happened. Thanks for being patient with me everyone!
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dedoporno: Wow! Things have changed since the last time I played...
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PoppyAppletree: Glad I'm not the only one who noticed that. I'm wondering what that tells us. Mind, we might see an unvote fairly soon, or HSL might just leave that vote there whilst others move onto more serious votes.

I think the only setup detail I'd like to analyse at this point in time
Just to confirm, but your second paragraph about the setup detail was in no way related to the first paragraph where you're responding to dedo respondong to HSL, correct? Would it be fair to characterize it as completely out of the blue? Or did I overlook someone making an oblique reference that prompted you to start down that path?

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gogtrial34987: Any early thoughts to share on the people who're not lurking? Any interactions that seem somewhat artificial to you? What do you think about how helpful Poppy is with answering your questions? Must be nice to have a scum buddy coaching you like that, no? Or do you think she's pocketing you?
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supplementscene: Not too much to go on. Dessimu was probably joking. He's used humour in his last 2 posts but in real life humour is often used to hide the truth. Joe voted for me and I tend to find people who attack me slightly suspicious but then town are meant to thoroughly investigate everyone and make sure they get a lynch.
Thank you for your thoughts on Dessimu and Joe. What investigative results do you think Joe was hoping to get with his vote on you? I personally wouldn't really describe his behaviour as "investigating thoroughly". Do you think he's just faking it? Or what are you referring to?
Also, I note that you didn't answer my question about Poppy, despite most of your early interaction being with her. A bit later on in your post, you do however describe her as "very helpful and friendly", though. Did you at that point believe this to be genuine? Has your impression of her evolved since then?

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supplementscene: Mafia will now know not to try and kill a bulletproof player. Town will lose the chance to block a Mafia night kill with a bulletproof player.
Just to confirm, you have read and understood the C9++ setup document, right?

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supplementscene: I'd like to hear Poppy's explanation before potentially changing my vote as her analysis has been of a high quality otherwise.
I'm interested in what you focus on in reading, so could you give me two examples of analysis that she's done which stand out to you as high quality?

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supplementscene: I'm not sure that's the case but I do want her to explain what she hopes to find with this and the 'I'm glad I wasn't the only one who noticed that'
Presuming to speak for dedo and Poppy, since this is something that you genuinely wouldn't know: HSL's title is "The Reluctant Voter", and that's his reputation as well, with him frequently not voting until right before (or 1 minute after) deadline. So to come out swinging in his very first post with an actual vote is pretty remarkable.

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PoppyAppletree:
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flubbucket: You now have my focus.
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flubbucket: Doesn't sound like town to me. It sounds like scum attempting to look town.
Given your early focus here: What are your thoughts on how Poppy's wagon is developing? It seems perhaps somewhat too... easy to me?

@Poppy: Have you ever been scum before? If so, any plays you can link us to?