Vainamoinen: A conversation between whom, I have to ask.
-snip-
That's an accusation of malicious intent.
It doesn't open a conversation. It is a conversation stopper.
After reading the entire FAQ, I have to say that I'm less convinced than ever that this initiative will lead anywhere sensible. The way they're misrepresenting the ACCC ./. Valve Corp. case is wild. According to them, Gabe Newell saw the light and then offered refunds to the whole wide world. The Stop Killing Games folks think that in the very same way, if legal precedent could be established in one country, the others would follow like dominos. As you can see from my last post, their presupposition is false as fuck. Valve eventually weaseled out of any kind of responsibility in the EU and UK – warranty is void if you download the game and that's that.
The FAQ also has a rather unsatisfying answer to the core "license" problem, i.e. none at all. It's your basic yes no maybe I don't know can you repeat the question.
A conversation between the us and EU lawmakers (European Commission). In that case, the EU would do what it does, consult with both sides including people from the industry who would be opposed. It is NOT a conversation between us and the game's industry (we've tried that for decades and you should know how that goes).
So the wording is too bitter for your tastes? The accusation
IS that the intent is malicious. The point is that people's purchases are being intentionally destroyed (destroyed in that they're rendered non-functional and intentional in that they were intentionally designed to be renderable non-functional).
The malicious part is that there are a myriad of ways they could preserve these purchases as playable, but its
slightly more profitable to just destroy someone's purchase and move on. Malicious also in that its done to establish a norm where customers have no rights to ownership (they want to slowly transition away from owned games into subscription models).
At the same time, seems you think the wording isn't bitter enough (against Valve). EU and UK both have the same refund policy as everywhere else on Steam. In this case it seems every country did benefit, atleast for Valve's customers. Are you saying something else or referring to something specific in Steam's EULA?
Maybe not fast as Dominos, but the assumption is that these new rights spread. In the EU you're allowed to download alternative app stores (even on a US iphone). Now, there's bills being introduced that could force Apple to allow the same in the USA. Thought not about rights, a better example is that because of EU standards, iphones now have USB-C connectors not just in Europe but in every region as well. There's other examples when it comes to consumer rights.
The other thing is scope. I see SO many complaining about that. Some say the scope is too broad, others like yourself think its too narrow. It seems impossible to please everyone. I just think its beneficial to be clear on what the problem is, more than demanding what the solution should be. That seems more of an open conversation, but that's just what I think. And again, there's only so much you're able to put down.
Currently the initiative is not about if games are licenses, but its something it leaves the conversation open on. Just like its not an initiative about banning DRM. They are adjacent issues in many ways, but probably fights for other days, though I think its very possible either of these issues gets drawn into the conversation as the initiative moves onto the next stage.
The scope is trying to be clear and understandable: You bought a product, and a company turned your product off while neglected their due-diligence to supply even the bare minimum you need to retain access to your product. The focus is on the fact that they COULD supply that bare minimum, but choose not to. Like that, the grievance is clear to understand and its kept to objective facts.
One thing the initiative can't do is start making claims like "games are goods, not licenses" without any basis to say that. Starting to inject that, along with a subtext around DRM schemes etc, seems like a good way to confuse the point of the wrongdoing.
dnovraD: And alright, this also does divine the question: What is the fully intended statement? I would expect to account for edge cases, weird loopholes, and an authoritative body, that the full proposal would be somewhere in the range of 10-20 pages. Double sided, F4, 12 point font serif.
Again, you got the wrong idea then. A Citizen's Initiative isn't a law draft. Its for citizens to call an issue to the European Commission's attention to look at and possibly propose new laws. It's not there for us to play armchair lawmakers and draft up the bill for them. Drafting laws can take several years and its the job of the commission. And that's if they even decide to assess it. And THATS assuming the signatures are gained in the next 3 short months.
Maybe go look at the other initiatives on the website. The topics are wildly varied, but none of them are really structured as you describe.