lostwolfe: it's plants versus zombies wednesday!
i step into dave's store, but it turns out that i'm too poor to buy anything.
so we carry on with adventure mode and knock out two levels, both of which are a little frantic and in which i make some hilariously bad decisions. we lose one lawnmower, but i do ok, otherwise.
plus, i show off the cactus and blowver.
https://www.youtube.com/watch?v=qLIX1KRqF4o this is from long ago and pardon me for bringing it up again:
i found a copy of shivers and played a little of it. it's not a bad game, but i can see why there aren't a lot of lp's done of it. there are various gameplay issues that make it functionally un-lp-able.
as an example: the fact that every game the little ixupi statues move around all the time makes it very tricky to play through "coherently" for watchers.
the other problem is related to the puzzles - sierra got lazy on this one and there are a handful of puzzles that are scattered around and are /repeats/ over and over again of the same thing. exasperating to play through, let alone watch [though, that could easily be edited out.]
i spent a little time with it, but i'm sorry to say that it's probably not a thing i'm likely to ever play through :(
i do appreciate the recommend, though. it seems like a fun little romp :)

LiquidOxygen80: There's been a few attempts that I uncovered while randomly dredging through youtube, so I got my Shivers fix in. Thanks for taking the time to address it again!
Shivers' atmosphere was way creepier than its cartoonish villains and Goosebumpsesque intro, and I think that's where the game had most of its appeal. The creepiness of that museum and the great work they did on the OST made that game, despite the random pot locations and lazier repetitive puzzles.
I always thought it was too bad that the second game never quite lived up to the first one, in either tone or atmosphere, with some very small exceptions here and there.
sorry it took me so long, too. i had to go and dig for a copy through my collective friend's lot of old games. i eventually fond /someone/ who'd bothered to buy it after going through his dumb number of game boxes. [he has a whole room. he's been playing games since the zx spectrum. it took a while.]
i /loved/ the atmosphere in the game - and - barring some unfortunate voice acting ["the ixupi are sooo eviiill!"] - i get exactly what you mean. if sierra had made it like one of their more traditional games [ie: static puzzles and only one-of-a-kind of puzzle scattered throughout] - i would /certainly/ play this, to kind of juxtapose how jarringly different this one is when considered against their general body of work.
but just playing through some of it, i immediately understood why no lp'er has seriously tackled it. it's an excellent game to play - as a result of it's random structure and that creepy vibe, but it's not a good game for watching.
i also want to chime in with two other things: that ost is marvelous. and the second game [which i own] doesn't hold a candle in terms of tone. i liked the idea of the rock band, though. and i /love/ that the guy who played guitar in those songs is still around as metaljesusrocks on youtube. [he's awesome, by the way. and you should totally check him out.]
jonridan: Lighthouuuuuuuuuuuuuuuseeeee!! :D Probably my favorite Sierra game :P
it wasn't a game i played, sadly. the reviews said they were trying to cash in on the myst success and so i never looked into it.
years later, i went to go and look up reviews for it, and it turned out that lighthouse was even /more/ difficult than myst. [and that seems like a crazy thing to do, to me, if you're going to try and set up a franchise, which is - i assume - what they were going for.]
to both of you, thankyou for watching - if you are. i /very/ much appreciate it.