It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
USERNAME:Johnathanamz#Q&_^Q&Q#GROUP:4#Q&_^Q&Q#LINK:43#Q&_^Q&Q#As I said keep the PC versions of video games sold on gog.com that have multiplayer to not have GoG Galaxy as a requirement for multiplayer, but only use GoG Galaxy for achievements, friends list and chat, and whatever else.#Q&_^Q&Q#LINK:43#Q&_^Q&Q#
avatar
Wrong, if the video game publishing companies and video game development companies provided us with Dedicated Servers we can host our own servers and not need to worry about GoG Galaxy and Steamworks. And find the servers we want to join through the Server Browser List.

Just let the PC gamer community create their own servers and be done with it.
I have no problem logging in somewhere online to play an online game. IF I do. Its part of the deal. I have severe problems if I have to log in somewhere to play my single player games. But usually the online games are dedicated online games (No latest Sim City, you and similar lets make singleplayer need permanent online abominations do not count). I expect them to be DOA.

If a singleplayer game only requires an online connection the moment I click "multiplayer" I won't care if that connection also verifies that the copy I use is legit. It has neither impact for me storing and playing the game offline nor does it impact the ability to play online.

Hell I do not even like origin/ubi/steam up to the point that I passed up a big pile of good single player games but if I should stumble over an MMORPG with looks really really awesome but can only played with steam I would use it for that; at that point its just a launcher for a game thats by its nature is always online already.

*sigh* Back in the days, when the first great console wars started (Sega vs Nintendo of course) Multiplayer meant visit your pal. *shakes fist*

... this modern internet nonsense
avatar
Johnathanamz: Wrong, if the video game publishing companies and video game development companies provided us with Dedicated Servers we can host our own servers and not need to worry about GoG Galaxy and Steamworks. And find the servers we want to join through the Server Browser List.

Just let the PC gamer community create their own servers and be done with it.
Which isn't going to happen in a vast majority of cases. It takes a lot more time and money to provide that then it does using the Galaxy API were GOG has already done most of the work. There is a reason games that do that (like Terraria) are far and few in between. You can say publishing companies can do xyz but the reality of situation is it's not worth it, especially on GOG were sales are already low compared to Steam. What incentive do publishers have to not just ignore GOG more than they do now and only release on Steam?

So in most cases, as I said all that would accomplish is us getting game either with no MP if we get the game at all or far far fewer MP games that we will get now with Galaxy. So that's also not a good solution.
Post edited April 07, 2016 by user deleted
avatar
USERNAME:Johnathanamz#Q&_^Q&Q#GROUP:4#Q&_^Q&Q#LINK:46#Q&_^Q&Q#Wrong, if the video game publishing companies and video game development companies provided us with Dedicated Servers we can host our own servers and not need to worry about GoG Galaxy and Steamworks. And find the servers we want to join through the Server Browser List.

Just let the PC gamer community create their own servers and be done with it.#Q&_^Q&Q#LINK:46#Q&_^Q&Q#
avatar
Did I ever say video game publishing companies and video game development companies to ignore gog.com and not sell their video games on gog.com? No.

Red Faction is sold on gog.com in the way I describe and it seems to be selling very well. So is Unreal and Unreal Tournament.

Grim Dawn, while it also uses GoG Galaxy for it's multiplayer it's selling very well it has A Server Browser List for it's multiplayer.

So does Dying Light.

At least that is what I'm told about Grim Dawn and Dying Light.
avatar
Johnathanamz: Did I ever say video game publishing companies and video game development companies to ignore gog.com and not sell their video games on gog.com? No.
Didn't say you did. Said they would if GOG was to place even furthermore restrictions (like how MP is handled) on the types of games that can be sold here. They already miss out on a lot of games now because of their current restrictions.

avatar
Johnathanamz: Red Faction is sold on gog.com in the way I describe and it seems to be selling very well. So is Unreal and Unreal Tournament.
There is a difference between selling well on GOG and selling well on GOG when compared to Steam. Most games on GOG don't seem to sell over 10 or 20K+ (as an estimate), based on the numbers we do have access to (though that number is larger depending on how long the game has been here and if it has been on sale a lot), when compared to Steam were a game typically can sell up around 200 or 300+ K, which is low balling it for a lot of popular games. If I was a publisher seeing that, I'd just ignore GOG if I had to furthermore conform my games to GOG's restrictions, as those amount of sales are insignificant in the larger sense. There a significant difference between taking out the DRM to sell on GOG, compared to redesigning the multiplayer aspect.

avatar
Johnathanamz: Grim Dawn, while it also uses GoG Galaxy for it's multiplayer it's selling very well it has A Server Browser List for it's multiplayer.

So does Dying Light.

At least that is what I'm told about Grim Dawn and Dying Light.
And? Both still use Galaxy to offer the online MP.
Post edited April 07, 2016 by user deleted
avatar
Johnathanamz: I consider it Digital Rights Management (DRM).

I hate so much and hated back in 1999 when I purchased the physical boxed version of Command & Conquer: Tiberian Sun needing to enter a CD Key every time I installed it.
I can see how that would be annoying, having to type out that long string of characters once every few months or so.
Why, that'd be almost as irritating as, say, unnecessarily typing out "Digital Rights Management (DRM)" every time you mean to say "DRM", despite the fact that everyone present already knows what it means. : |

avatar
Johnathanamz:
Oh, don't you start, now! ;P
(Also, I'm now picturing a classic low-intelligence D&D barbarian writing this post, starting with "That not what DRM is." =D )
Post edited April 07, 2016 by HunchBluntley
avatar
HunchBluntley: Oh, don't you start, now! ;P
(Also, I'm now picturing a classic low-intelligence D&D barbarian writing this post, starting with "That not what DRM is." =D )
I felt awful doing that... but I wanted to be clear. The term when spelled out clearly defines it's intention. I feel like people ignore this in the DRM debate. One has to be able to clearly show how your digital rights are being managed before we can declare something DRM, and even then it's a bit subjective.
avatar
USERNAME:HunchBluntley#Q&_^Q&Q#GROUP:4#Q&_^Q&Q#LINK:51#Q&_^Q&Q#Oh, don't you start, now! ;P
(Also, I'm now picturing a classic low-intelligence D&D barbarian writing this post, starting with "That not what DRM is." =D )#Q&_^Q&Q#LINK:51#Q&_^Q&Q#
avatar
I was just worried that Johnathanamz's "spelling the acronym out every single time it's mentioned" thing was contagious. ;)
avatar
Nipoti: Pray tell me, aren't you using an online account right now?
And I don't want to use it when I play my games.
Some of you need to move on from the Galaxy stuff. GoG Galaxy was specifically designed with multiplayer in mind. In fact I'm pretty sure GoG is using Galaxy as a selling point to developers/publishers to have their game sold here. The deal is that they must incorporate multiplayer into Galaxy. It's not that hard to figure out. So I'd stop fighting the fight on wishing Galaxy isn't going to be a requirement for multiplayer in some of these newer games because that ship sailed the day they splashed that nice purple banner/webpage on the site.
Post edited April 07, 2016 by synfresh
avatar
synfresh: Some of you need to move on from the Galaxy stuff. GoG Galaxy was specifically designed with multiplayer in mind. In fact I'm pretty sure GoG is using Galaxy as a selling point to developers/publishers to have their game sold here. The deal is that they must incorporate multiplayer into Galaxy. It's not that hard to figure out. So I'd stop fighting the fight on wishing Galaxy isn't going to be a requirement for multiplayer in some of these newer games because that ship sailed the day they splashed that nice purple banner/webpage on the site.
So let me use Galaxy instead of Victor Vran asking me to create a separate account. :l
avatar
synfresh: Some of you need to move on from the Galaxy stuff. GoG Galaxy was specifically designed with multiplayer in mind. In fact I'm pretty sure GoG is using Galaxy as a selling point to developers/publishers to have their game sold here. The deal is that they must incorporate multiplayer into Galaxy. It's not that hard to figure out. So I'd stop fighting the fight on wishing Galaxy isn't going to be a requirement for multiplayer in some of these newer games because that ship sailed the day they splashed that nice purple banner/webpage on the site.
That's like saying DRM is the future and GOG shouldn't bother with single-player being DRM-free. If GOG thinks multiplayer should be DRM'd just like Steam thinks it should (with closed networks), then maybe there's no point in DRM-free single-players either. GOG is like Half-Steam.

After all, multiplayer is not an external bonus thingy if present in the game screen, it IS the game! The options screen is not a bonus, it IS the game. A survival mode, a Time Trial mode, a anything! They make-up the final product as a whole. So if you make single-player DRM-free but say multiplayer should be DRM'd because, well, that's the future, then GOG will be seen as a pretend DRM-free platform.
Post edited April 07, 2016 by xbeanx3000
avatar
Nipoti: Pray tell me, aren't you using an online account right now?
avatar
KingofGnG: And I don't want to use it when I play my games.
And you don't have to, while playing the singleplayer
avatar
synfresh: Some of you need to move on from the Galaxy stuff. GoG Galaxy was specifically designed with multiplayer in mind. In fact I'm pretty sure GoG is using Galaxy as a selling point to developers/publishers to have their game sold here. The deal is that they must incorporate multiplayer into Galaxy. It's not that hard to figure out. So I'd stop fighting the fight on wishing Galaxy isn't going to be a requirement for multiplayer in some of these newer games because that ship sailed the day they splashed that nice purple banner/webpage on the site.
avatar
xbeanx3000: That's like saying DRM is the future and GOG shouldn't bother with single-player being DRM-free. If GOG thinks multiplayer should be DRM'd just like Steam thinks it should (with closed networks), then maybe there's no point in DRM-free single-players either. GOG is like Half-Steam.

After all, multiplayer is not an external bonus thingy if present in the game screen, it IS the game! The options screen is not a bonus, it IS the game. A survival mode, a Time Trial mode, a anything! They make-up the final product as a whole. So if you make single-player DRM-free but say multiplayer should be DRM'd because, well, that's the future, then GOG will be seen as a pretend DRM-free platform.
I hear what your saying but you share a very small minority view on this, especially where it concerns multiplayer. Heck, Galaxy is something that was wishlisted by fans of this site. The alternative is those games are just not going to be sold here. I think if you took a poll of 100 fans of GoG and give them the choice of having the game sold here with the single player being DRM-Free and multiplayer through Galaxy or no having it sold at all where the only option for purchase is through Steam (where both single and multiplayer are DRM), most are going to choose the former. Plus (and I know this is hard to understand), a ton of people prefer clients, especially when it comes to multiplayer for matchmaking purposes. There is that word again, convenience.
avatar
synfresh: The alternative is those games are just not going to be sold here.
Another alternative is that the game will come here, but the game won't have any multiplayer at all. Examples:

Brutal Legend
Ironclad Tactics