Posted 3 days ago
high rated
Dear GOG Team,
I'm writing this letter as a long-time customer and fan of your platform. For years, I've deeply appreciated GOG's unique approach — offering DRM-free games, treating users with respect, and supporting the concept of true digital ownership. These values have always set GOG apart, and that’s why so many of us trust and support you.
Recently, however, I’ve noticed a trend that is quite concerning — one that I believe calls for open discussion. More and more titles in your store, which once ran perfectly well on older systems like Windows 7, are now listed as only compatible with Windows 10 or Windows 11. In some cases, updates appear to overwrite previous versions that worked on those older systems, making them unavailable to download even for users who purchased the game when it was originally compatible. The result? Players lose access to something they paid for — not due to classic DRM, but due to system requirements and versioning changes.
In practice, this kind of shift may function as a form of indirect DRM. While users still "own" their games, they may no longer be able to install or play them on the systems they originally used. With the end of Windows 10 support on the horizon, this issue may become even more pressing, as many new builds could soon be limited to Windows 11 only. For users like me — and many others who, for various reasons, have no intention of switching to Windows 11 — this creates a barrier to access content we've legally purchased.
I fully understand that you're not expected to support every OS version indefinitely. That’s not what I’m asking for. The request is simple: please allow users to download older builds — the ones that were available and functional at the time of purchase. For those running older hardware, retro setups, Windows 7, or Linux (where older builds often work better under compatibility layers), this can make all the difference.
I would like to suggest a practical solution that would cost little but mean a great deal: add an option to download legacy versions of a game directly from our GOG library — clearly marked as "unsupported" if necessary. These files already exist on your servers. And since the user paid for the game, it seems only fair that they should have access to the version they originally received.
Steam, despite using DRM, still allows many titles to be launched on older systems. But GOG has always gone further — and this is precisely why you should lead by example. My intention here is not to accuse, but to start a thoughtful conversation and encourage a solution before the issue grows. I firmly believe that many users will support this initiative — and I also believe that within GOG, there are people who share this concern.
To fellow GOG users reading this — please feel free to share your thoughts and experiences. Together, we can help ensure that GOG’s ideals — freedom, transparency, and respect for the customer — continue to thrive, even as the market evolves.
With sincere respect and hope for a positive response,
Skrzeczek
I'm writing this letter as a long-time customer and fan of your platform. For years, I've deeply appreciated GOG's unique approach — offering DRM-free games, treating users with respect, and supporting the concept of true digital ownership. These values have always set GOG apart, and that’s why so many of us trust and support you.
Recently, however, I’ve noticed a trend that is quite concerning — one that I believe calls for open discussion. More and more titles in your store, which once ran perfectly well on older systems like Windows 7, are now listed as only compatible with Windows 10 or Windows 11. In some cases, updates appear to overwrite previous versions that worked on those older systems, making them unavailable to download even for users who purchased the game when it was originally compatible. The result? Players lose access to something they paid for — not due to classic DRM, but due to system requirements and versioning changes.
In practice, this kind of shift may function as a form of indirect DRM. While users still "own" their games, they may no longer be able to install or play them on the systems they originally used. With the end of Windows 10 support on the horizon, this issue may become even more pressing, as many new builds could soon be limited to Windows 11 only. For users like me — and many others who, for various reasons, have no intention of switching to Windows 11 — this creates a barrier to access content we've legally purchased.
I fully understand that you're not expected to support every OS version indefinitely. That’s not what I’m asking for. The request is simple: please allow users to download older builds — the ones that were available and functional at the time of purchase. For those running older hardware, retro setups, Windows 7, or Linux (where older builds often work better under compatibility layers), this can make all the difference.
I would like to suggest a practical solution that would cost little but mean a great deal: add an option to download legacy versions of a game directly from our GOG library — clearly marked as "unsupported" if necessary. These files already exist on your servers. And since the user paid for the game, it seems only fair that they should have access to the version they originally received.
Steam, despite using DRM, still allows many titles to be launched on older systems. But GOG has always gone further — and this is precisely why you should lead by example. My intention here is not to accuse, but to start a thoughtful conversation and encourage a solution before the issue grows. I firmly believe that many users will support this initiative — and I also believe that within GOG, there are people who share this concern.
To fellow GOG users reading this — please feel free to share your thoughts and experiences. Together, we can help ensure that GOG’s ideals — freedom, transparency, and respect for the customer — continue to thrive, even as the market evolves.
With sincere respect and hope for a positive response,
Skrzeczek