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As I've said many times (sorry to those keeping score at home)...

... I absolutely love Dragon's Dogma Dark Arisen...

... but...

... one of my favorite aspects of the game is the party AI. You can have up to 3 AI companions and they are rather autonomous and quite proficient in battle; you have general commands and can divide resources among them (as well as equip weaponry and armor) but do not direct their individual moves or use of spells, potions etc.

Dragon Age Inquisition
uses a somewhat similar system (not exactly, but close enough IMO) -- although it demands some specific micromanaging and taking overt companion control in battle.

Are there other medieval fantasy games with multiple -- generally competent -- AI companions who don't need constant babysitting?

(ie I've been looking at Silverfall, but know little about the game)
Does it have to be on GOG?

If not, than I would recommend Dragon Warrior 4 (NES); in the last chapter (which is probably at least as long as the other 4 chapters combined), you get the characters from the previous chapters to join, but they're controlled by an AI that's surprisingly good for the time. You can even set a tactic for the AI to follow.

Worth noting that the ally AI cheats; you have to choose your action at the start of the round, but the AI doesn't. This means that you can have a character killed, successfully resurrected (Vivify doesn't always work), and then healed, all in the same round, which would likely not happen under player control.

(Remakes of this game exist, but I believe the AI isn't the same, plus, unlike the original, you can turn off the AI and control everyone manually; when I played the DS version, however, I ended up using AI control anyway because it just felt better that way.)
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kai2: As I've said many times (sorry to those keeping score at home)...

... I absolutely love Dragon's Dogma Dark Arisen...

... but...

... one of my favorite aspects of the game is the party AI. You can have up to 3 AI companions and they are rather autonomous and quite proficient in battle; you have general commands and can divide resources among them (as well as equip weaponry and armor) but do not direct their individual moves or use of spells, potions etc.

Dragon Age Inquisition
uses a somewhat similar system (not exactly, but close enough IMO) -- although it demands some specific micromanaging and taking overt companion control in battle.

Are there other medieval fantasy games with multiple -- generally competent -- AI companions who don't need constant babysitting?

(ie I've been looking at Silverfall, but know little about the game)
Death to all non player npc’s! Dreadful concept, hammily written, always getting in the way nuisances. Step one of playing dragons dogma is kick the pawn off a cliff! Wouldn’t even use them to carry loot back to camp.
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dtgreene: Does it have to be on GOG?

If not, than I would recommend Dragon Warrior 4 (NES)...
Thank you for the reply... and if I ever get an NES, I'll give it a look!
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kai2: Thank you for the reply... and if I ever get an NES, I'll give it a look!
No real need to fetch a NES, there have been several remakes over the years.
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kai2: Thank you for the reply... and if I ever get an NES, I'll give it a look!
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Darvond: No real need to fetch a NES, there have been several remakes over the years.
There's some practical issues, however. One is that the AI is different and can be disabled in the remakes. But also:
* PSX versions is not available in English.
* DS version has an issue of reginal feature parity; the Japanese version has extensive party talk dialog (about half of the dialog in this version) that was cut entirely from the overseas release
* The smartphone version is only available in stores that promote DRM.
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kai2:
How about Greedfall? Sort of "fantasy lite" and more 1700 / 1800s pirate island vibe, but close enough to medieval with a few pistols mixed in.

I haven't played it yet, but I LOVED Technomancer so much that I snatched this up as soon as it released here. Been saving it for a "rainy day" when I'm feeling burned out on games and looking to play an awesome game I know will grab me, that's all just plain fun.

While not as detailed as the original Dragon Age, the characters have nice little templates you can set them to to get them to function as you'd like (ranged, healer, etc) and if Technomancer was any indication they'll be competent enough in combat that you won't feel the need to babysit, but can also get more hands on to fire off specials when you need a bail out.
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kai2:
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Ixamyakxim: How about Greedfall?
Thanks! Love Spiders' games and played Greedfall when it released (if you enjoyed Technomancer, IMO you'll enjoy Greedfall).

But yes, this is exactly the kind of game I'm hoping to find!

Unfortunately most of the "AI companion" games I'm finding are arpg's... something I'm not a big fan of.

Games I have that I feel fit what I'm looking for:

Dragon's Dogma Dark Arisen
Greedfall
Dragon Age Inquisition
Dragon Age Origins
Drakensang
Neverwinter Nights II
Post edited June 16, 2021 by kai2
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kai2: As I've said many times (sorry to those keeping score at home)...

... I absolutely love Dragon's Dogma Dark Arisen...

... but...

... one of my favorite aspects of the game is the party AI. You can have up to 3 AI companions and they are rather autonomous and quite proficient in battle; you have general commands and can divide resources among them (as well as equip weaponry and armor) but do not direct their individual moves or use of spells, potions etc.

Dragon Age Inquisition
uses a somewhat similar system (not exactly, but close enough IMO) -- although it demands some specific micromanaging and taking overt companion control in battle.

Are there other medieval fantasy games with multiple -- generally competent -- AI companions who don't need constant babysitting?

(ie I've been looking at Silverfall, but know little about the game)
Baldur's Gate and Baldur's Gate 2, Neverwinter Nights and NWN2, Dragon Age, Drakensang, Final Fantasy XII (not strictly medieval, but still mostly swords and sorcery)
Is Summoner worthwhile?
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kai2: Is Summoner worthwhile?
In my humble opinion - yes. It starts slow, but I find the story very captivating. It has a serious, sometimes dark tone and atmosphere. Furthermore I liked the characters and world building. Felt quite believeable.

I played it originally on PS2. It felt more like a classic CRPG, but you can chain your attacks (hitting buttons to do combos on regular attacks). You can also control the other characters.

I remember it very fondly. Rebought it here on GoG, but didn't dive into it, yet.

EDIT: Used wrong tense.
Post edited June 16, 2021 by kzadur