Posted May 01, 2020
Each game that uses ScummVM gets its own ScummVM folder when you install it. The ScummVM folder is 74MB, which is not a huge amount. But when I have several dozens of games that use ScummVM, this adds up to several gigabytes of pure clutter. This especially matters on an old laptop which is filling up enough already. Wouldn't it be possible for GOG Galaxy to detect a ScummVM install somehow? Perhaps ask the user if and where ScummVM is installed. As it is, I am manually reconfiguring the executables in GOG Galaxy to point to my preferred install of ScummVM on my C drive, and reconfiguring the arguments to reflect the full path, instead of just "..\nameofinifile.ini".
I'd do the same for the Dosbox games, but that doesn't seem to work for some reason. Dosbox is only a 12 MB folder, however, so I can live with that.
It does seem like GOG Galaxy resets after a while, though, and greys out the play-button for me, even though I've made the new executable file the default (I can't edit File 1, for some reason - it would have been better if I could). And then it won't let me play until I've verified it again, which invariably reinstalls ScummVM. Maybe it will stop this funny business if I deselect automatic updates. But GOG's method of installation, as it is now, is a bit untidy.
I'd do the same for the Dosbox games, but that doesn't seem to work for some reason. Dosbox is only a 12 MB folder, however, so I can live with that.
It does seem like GOG Galaxy resets after a while, though, and greys out the play-button for me, even though I've made the new executable file the default (I can't edit File 1, for some reason - it would have been better if I could). And then it won't let me play until I've verified it again, which invariably reinstalls ScummVM. Maybe it will stop this funny business if I deselect automatic updates. But GOG's method of installation, as it is now, is a bit untidy.