Posted December 23, 2017

Barefoot_Monkey
invertEd
Registered: Sep 2008
From South Africa

Bad Hair Day
Find me in STEAM OT
Registered: Dec 2012
From Other

dnovraD
2023-08-14: Remember the Spaces!
Registered: Jul 2012
From United States
Posted December 23, 2017
Noctis IV. Your average "jump" (Actually folding space) is around 30 LY.

Sufyan
I'm the 0.999...
Registered: May 2011
From Sweden
Posted December 23, 2017

Figures.
Six months playing and all I have managed is making even bigger craters when my craft slam into the ground.
What setting are you on? I had to switch to easy when all of my parachutes kept failing, It just got to be too damn much work getting the EXACT entry angle and speed when all I was doing was barely making it into sub orbit.
I mean, easy by rocket science standards...

Bad Hair Day
Find me in STEAM OT
Registered: Dec 2012
From Other
Posted December 23, 2017

Figures.
Six months playing and all I have managed is making even bigger craters when my craft slam into the ground.
What setting are you on? I had to switch to easy when all of my parachutes kept failing, It just got to be too damn much work getting the EXACT entry angle and speed when all I was doing was barely making it into sub orbit.


DOWL
Is that a Gek?
Registered: Aug 2016
From Canada
Posted December 23, 2017
Rodina, it would take forever to walk around one of those planets, and forever to fly between them without FTL.

LootHunter
Political non-Euclidean
Registered: Dec 2013
From Russian Federation
Posted December 23, 2017

I'm curious to find games in which space feels vast like this.
Elite is just a little too hardcore oldschool for me
Btw, if you like Kerbal Space Program, but strive to realism, you should probably check Orbiter.
Post edited December 23, 2017 by LootHunter

Sufyan
I'm the 0.999...
Registered: May 2011
From Sweden
Posted December 23, 2017

I'm curious to find games in which space feels vast like this.
Elite is just a little too hardcore oldschool for me

Btw, if you like Kerbal Space Program, but strive to realism, you should probably check Orbiter.
Hardcore oldschool = I don't have the patience for these controls

§pec†re
Reeeeeeeeeee!!!
Registered: Sep 2008
From United Kingdom
Posted December 26, 2017
There is also spaceengine.
LootHunter: I think that's the point. Only devs who want to make their game hardcore would make space travel so close to RL.
Btw, if you like Kerbal Space Program, but strive to realism, you should probably check Orbiter.
Sufyan: Hardcore = good, bring it!
Hardcore oldschool = I don't have the patience for these controls Have kerbal wheels been fixed. I saw this video where there is a complaint about the change to wheels stopping his machines working.
https://youtu.be/q5gOouMgadU?t=5m37s

Btw, if you like Kerbal Space Program, but strive to realism, you should probably check Orbiter.

Hardcore oldschool = I don't have the patience for these controls
https://youtu.be/q5gOouMgadU?t=5m37s