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Head on over and get your fix of... Uh? Soul crushing debt and photo journalism? And solve a murder mystery... I guess?

Oh SWERY, you do you!

https://www.kickstarter.com/projects/476090608/the-good-life/description
I'm still waiting for the advertised episodes of D4: Dark Dreams Don't Die.
Swery released the first episode of an allegedly episodic game, which was then abandoned, then yelled at people on Twitter when they asked him about it. I've enjoyed his games, but I don't think he's in the best position to be asking people to give him money and take it on faith that he'll produce a finished, satisfying product.
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seppelfred: I'm still waiting for the advertised episodes of D4: Dark Dreams Don't Die.
Don't get me wrong, I love SWERY almost as much as he loves us all BUT...

I facepalmed real hard when I heard his first non-mobile game post Deadly Premonition was going to be an episodic Kinect game. Coming from the guy notorious for poorly supporting his releases and janky controls, it was really doomed from the start.

I heard the PC port was actually pretty good, but the series was already cancelled by the time I got around to looking at it.
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BadDecissions: Swery released the first episode of an allegedly episodic game, which was then abandoned, then yelled at people on Twitter when they asked him about it. I've enjoyed his games, but I don't think he's in the best position to be asking people to give him money and take it on faith that he'll produce a finished, satisfying product.
The twitter thing doesn't bother me too much. That kind of thing tends to get blown out of proportion nowadays (especially with a non-native English speaker). As for faith in a good finished product...

Yah his Fig campaign certainly didn't inspire too much confidence. That was definitely another big facepalm when it's rewards made it obvious they were planning to split out a finished feature. The whole "turn into an animal at night" was a big part of their advertised features, so having a different version of the game for each animal smelled strongly of post release dlc.

They got rid of two separate game versions for the kickstarter, so we'll see if that helps them out any. The fact that they set their goal at just slightly below what the previous campaign was pledged at will probably have more of an impact though...

Also, for those interested, the turn into an animal feature isn't in the demo.
I love the look of the game and the graphics paper style looks really nice. but I wanna see this done before sinking money into it. I have a bad taste of kickstarter projects in my mouth I can not get rid of. :/
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LongitudinalThrust: Head on over and get your fix of... Uh? Soul crushing debt and photo journalism? And solve a murder mystery... I guess?

Oh SWERY, you do you!

https://www.kickstarter.com/projects/476090608/the-good-life/description
Thanks for the tip (+1)!

- - -

I got all excited and therefore immediately downloaded and started the demo – but, SWERY being SWERY, I guess I should have known better (see attachment).
Attachments:
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LongitudinalThrust: D4...
I heard the PC port was actually pretty good,
You heard wrong. Memory leak and bad controls galore (I wrote a tweak in the games forums here so you can look right and left using keyboard). Game is still great though. Longest interesting discussion about airline rules I had with a guy in a game, ever. It seems like he will find the worst programmers ever, and hire them. To this day most PC people can't finish Deadly Premonition because they can't look down, which you need in the final fight.

I backed Good Life, I am in love with this guys humor.
Post edited April 28, 2018 by AlienMind
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Lemon_Curry: I got all excited and therefore immediately downloaded and started the demo – but, SWERY being SWERY, I guess I should have known better (see attachment).
You weren't the only one. They updated it with keyboard controls shortly after it went up. I checked them and the version I downloaded (on the 26th) works.

WASD for movement
arrow keys for looking around
z for talking to people/picking up things (and getting past the screen you posted)
c switches to camera mode
r or f to toggle the camera mode zoom
x takes pictures

They feel terrible to me, but your mileage may vary. I'd still suggest looking at it, it's pretty fun to mess around in for half an hour or so. If you run out into the far distance at night you can fall off the edge and float down into nothingness... I highly recommend it ;)
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LongitudinalThrust: You weren't the only one.
Well, actually I just downloaded it today right after finding this thread and reading your post.
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LongitudinalThrust: They updated it with keyboard controls shortly after it went up. I checked them and the version I downloaded (on the 26th) works.
I guess they didn't care about updating the start-up screen...
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LongitudinalThrust: z for talking to people/picking up things (and getting past the screen you posted)
That was just about the only key I didn't try to get past that screen! Thanks a lot for the help. :)