bluethief: This is a bit ironic coming from a company that these last few years has been all but original.
Everything Ubisoft does is 99% open world, microtransactios filled. The same franchises over and over again (AC, Ghost Recon, Far Cry, Watch Dogs).
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amok: Ah yes, with titles like Grow Up / Grow Home, Champions of Anteria, Steep, Star Trek: Bridge Crew, Atomega, South Park I and II, Ode, Transference, Child of Light and Valiant Hearts among others - there is not a single original game from UBI (and I am only mentiongin PC games now....)
Granted, yes, they do churn out Assasin Creed, Far Cry and Tom Clancy games in such a.... rapid?.... speed, but I do not know any other large software house that are also producing so many experimental games
(edit - by the way Warch Dogs 3 is abolutely brilliant, and a departure from Watch Dogs 1 and 2 by a lot, there is experimentaion within the series as well)
(Some of those titles I had to search for because I didn't know anything about them).
Sure you have a point. But those seem to be far and between, and of smaller scale, compared to the franchises I mentioned. But I think my point about the open world thing still stands. Even Steep from that list is open world.
It's no coincidence that the "ubisoft open world formula" is a thing, and that's because they apply that formula to their most famous franchises. And for a very long time (can't speak about these newer releases) all of them played the same: open world map with the same mechanic of climbing something to reveal part of the map, lots of point of interest and a lot of repetitive side stuff to do that becomes boring very quickly.
Back in the old days Ubisoft used to produce those big games (and some not so big) that didn't follow the same template and gameplay mechanics, like Prince of Persia: The Sands of Time, Splinter Cell, XIII, Beyond Good & Evil, Ghost Recon, Far Cry, Ghost Recon, Rayman, Downtown Run, Brothers in Arms, Call of Juarez, Cold Fear to name a few.
bluethief: This is a bit ironic coming from a company that these last few years has been all but original.
Everything Ubisoft does is 99% open world, microtransactios filled. The same franchises over and over again (AC, Ghost Recon, Far Cry, Watch Dogs).
Unless they intend to really go back to when they were a publisher that innovated and brought us original games, this means nothinh to me.
Orkhepaj: I love open world games , those are the best ones.
And there's nothing wrong with that. I do like open world games from time to time, but I honestly prefer a good single player linear game.
But my problem with the Ubisoft ones is that no matter the franchise, they all follow the same formula/template (at least for a very long time they did, can't speak for the more recent ones).