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I can see youuuu...

Oh, you thought you were soooo clever, didn't you? Laying low, waiting to be discovered by accident or word of mouth.
Well, the jig's up, GAMES - you've been spotted! And to make sure you won't get "accidentally" misplaced again, we've made you part of our Weekly sale. Where everyone can see you for the underappreciated gems that you are.

He's already unnaturally skilled in the art of stealth and deception but more than that, Aragami wears his occult inspirations proudly on his embroidered sleeve. Right next to the blades he uses to off his unaware victims with.

Speaking of the occult, Hard West, the turn-based western of supernatural disposition also has plenty to offer on that front. But not before it tests your tactical prowess in challenging scenarios that will decide the fate of your doomed gunslinger and his team of misfits.

Beneath its charming looks and captivating folk music, The Flame in the Flood hides a desperate struggle for survival. Venture downstream with your trusty dog and raft, and don't let your future get washed away by the elements.

The Weekly sale ends March 5, 11 PM UTC.
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Lemon_Curry: I dislike them because so far they're all of the 'select more to save more' variant.
But even when you did not buy the whole bundle those deals still were better than todays non-bundle offer as also the individual discounts of the games were higher.
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IronArcturus: Is Diluvion a roguelike game? How does it compare to games like Flame in the Flood?
Diluvion is not a roguelike. It's just hard. The Steam version is currently beta testing a new format for the game that's so different, the old save files apparently aren't compatible. I guess our version gets the shaft.
It is basically a steampunk submarine adventure game with tanklike controls, a behind the vehicle view, and the odd crew management and level up system. It's a bit rough around the edges but to call it a submarine FTL would be a mistake.
Has played or have any impression about Odallus: The Dark Call?

Also what's the matter with it having a privacy policy on an external site? Is it something one should be wary about?
You can't bind your mouse buttons in the control settings. That is about everything I have seen of the game so far. I have contacted the developers about this issue about two weeks ago but haven't heard from them so far.
(While I could use third party software as a workaround but I'm always very reluctant when it comes to third party solutions - especially when they include a keylogger by design...)

Their privacy policy looks... let's say better than average. They don't share their data. I think they only need a privacy policy because they have a leaderboard. Yes: Odallus: The Dark Call has a leaderboard - which is probably not listed on GOG because the devs were able enough to achieve that without requiring their players to install GOG Galaxy...
Post edited March 01, 2018 by HeartsAndRainbows
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HeartsAndRainbows: You can't bind your mouse buttons in the control settings. That is about everything I have seen of the game so far. I have contacted the developers about this issue about two weeks ago but haven't heard from them so far.
(While I could use third party software as a workaround but I'm always very reluctant when it comes to third party solutions - especially when they include a keylogger by design...)

Their privacy policy looks... let's say better than average. They don't share their data. I think they only need a privacy policy because they have a leaderboard. Yes: Odallus: The Dark Call has a leaderboard - which is probably not listed on GOG because the devs were able enough to achieve that without requiring their players to install GOG Galaxy...
I play sidescrollers with a gamepad so the lack of mouse -binding should not be a problem.

Is the leaderboard mandatory or optional? and how does the leaderboard work? does it recquire any accounts and such things?
According to joymasher's privacy policy providing personal information would be optional*. To double-check I started the game, selected a save slot and let the prelude play. At no point was I prompted to enter a name or if I wanted to submit anything, so my assumption would be that that option comes up once you beat the game.

You will probably get much better feedback in the dedicated subforum or by contacting the devs directly via email - although the latter might take a while, if my personal experience so far is anything to go by.


* "We will collect personal identification information from Users only if they voluntarily submit such information to us. Users can always refuse to supply personally identification information, except that it may prevent them from engaging in certain activities."
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pmcollectorboy: Diluvion is not a roguelike. It's just hard. The Steam version is currently beta testing a new format for the game that's so different, the old save files apparently aren't compatible. I guess our version gets the shaft.
It is basically a steampunk submarine adventure game with tanklike controls, a behind the vehicle view, and the odd crew management and level up system. It's a bit rough around the edges but to call it a submarine FTL would be a mistake.
Have you tried Flame in the Flood instead? Is that game better?
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pmcollectorboy: Diluvion is not a roguelike. It's just hard. The Steam version is currently beta testing a new format for the game that's so different, the old save files apparently aren't compatible. I guess our version gets the shaft.
It is basically a steampunk submarine adventure game with tanklike controls, a behind the vehicle view, and the odd crew management and level up system. It's a bit rough around the edges but to call it a submarine FTL would be a mistake.
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IronArcturus: Have you tried Flame in the Flood instead? Is that game better?
The Flame in the Flood is in my library but I haven't fired it up yet. It's a different style of game altogether, but a lot of critics liked it.