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Most of the time, after finishing a game, it's time to go on to the next game, or perhaps you do new game + because it's there, but aren't super enthusiastic about it. However, sometimes, after finishing a game (and sometimes before), I have a strong desire to start a new playthrough. So, which games do you like to replay immediately after either completing it or failing in a way that requires you to start over?

For me:

The SaGa series:
- Even before I beat the game, I am thinking about my next party.

Ultima 4:
- There are multiple approaches to the early game, depending on things like whether or not I feel like deathwarping; plus there's the option of playing the NES version, which is *very* different from other versions.

Part of the idea for this topic came from seeing somebody stream Tetris: The Grand Master (it might have been TGM2 on Death mode). The streamer kept saying that she was tired and this would be the last game of the stream, but would play another game after that one.

(By the way, this topic applies both to longer games like RPGs and to shorter games like arcade-y games and permadeath roguelikes.)
Bumping to make sure this topic shows up.

Also, feel free to mention games that you keep restarting *before* you finish them.
The size of my backlog would make even Dracula sigh. So no, I don't replay games.
Play again right after finishing? For me that's mostly limited to short-duration one-life games, such as Tower of Guns. A single playthrough - if you choose not to continue and instead trigger the story's ending - is something like 30-40 minutes, so playing again is no big deal.

I guess another category would be scenario-based games: those where there a bunch of unrelated scenarios to play outside of an overarching storyline. For example Steel Panthers or Company of Heroes.

For big games like an RPG, nope.
I recently got back into games with Hamumu's "Dr. Lunatic Supreme With Cheese" but I had to uninstall it because it was addictive.
Spelunky ("HD"). Forever.
Recently, FTL.

At various points during the last couple years: Dungeon Crawl: Stone Soup, Hotline Miami 2 (new game+), Mark of the Ninja (new game+), Oh...Sir!! The Insult Simulator, Balls of Steel, Don't Starve, This War of Mine, Din's Curse (assuming one counts saving or losing a town as winning or losing the game), HunieCam Studio, Rebuild 3: Gangs of Deadsville (same deal as with Din's Curse).

A few honorable mentions from the past: Culdcept (PS2), Ragnarok (roguelike, not MMO), Castle of the Winds, StarCraft 64 (skirmishes), Baldur's Gate: Dark Alliance...
Actually, I'd better stop listing these, for my own sake.
System Shock 2, Knights of the Old Republic (II more than I), Dark Messiah of Might and Magic, HeXen, pretty much RPG games or games with RPG elements where you really benefit from a second playthrough.

The Stanley Parable is basically built around that idea so I'm not sure if it even counts, hehe.
I'd stay up hours just putzing around on planets on No Man's Sky, but I still know where to draw the line and let sleep in.
Years ago my sisters once stayed up til the buttcrack of dawn playing Katamari Damacy.
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About to try Tyranny solo, while a newer game for me, it has been completed numerous times.
Still holds a few more builds to try.....
Many others i replay straight away, more often than not they are rpg's too.
I find that very rare. A lot of games I'll play again, but not right or even soon after completing the game.

The three counterexamples I can think of were when I unlocked and wanted to play a harder difficulty: Dead Space, Arham Asylum and Arkham City.

I suppose FTL might also qualify but that is a bit different since it's short and you replay to check out new ships, or to go achievement hunting to unlock even more ships.
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HereForTheBeer: I guess another category would be scenario-based games: those where there a bunch of unrelated scenarios to play outside of an overarching storyline. For example Steel Panthers or Company of Heroes.
This was my first thought, as well. Whether it's HOMM3, Warcraft 3, or other games like them, I find more instant replayability in their non-campaign modes. Strategy games with a random map generator are especially likely to encourage me to keep on playing.

I don't play many shorter, arcade-style games these days, but those are probably the ones I'll most likely replay immediately after losing. They'd include 3D Pinball: Space Cadet and its worthy counterpart, "Jungle Pinball" from Timon & Pumbaa's Jungle Games. Sigh, I'd love to play both of them again.
Post edited January 20, 2018 by lanipcga
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teceem: The size of my backlog would make even Dracula sigh. So no, I don't replay games.
I have over 530+ games and I'm turning the ripe OLD AGE of 35 this year, So yep I'm the same!
Post edited January 20, 2018 by fr33kSh0w2012
2048.
I usually don't play storyline based games more than once.
And as others have noted, the size of my backlog makes me doubt will I ever complete all of them even once.

It will be games like Spelunky, or some city building game that I might play repeats of, but then playthroughs in these kind of games are different each time.
Also there are a few mobile games which I will play time and again, but they, too, are not proper story based games.