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Anyone happen to have an Odin 2?

Curious if anything runs with it. Like Thief 1 and 2.
My phone is very weak and has trouble running any games but that might be my fault with the settings. More digging needed.

The reality is that I wanted a excuse to make a post mentioning that it would be awsome to run your favorite games on your PC using Bluestacks and winlator. I wonder how many layers can one get before some random error or lack of performance becames a issues :)
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Dark_art_: My phone is very weak and has trouble running any games but that might be my fault with the settings. More digging needed.

The reality is that I wanted a excuse to make a post mentioning that it would be awsome to run your favorite games on your PC using Bluestacks and winlator. I wonder how many layers can one get before some random error or lack of performance becames a issues :)
Even a piece of crap, should be able to run DOS and Amiga....if that perks up your spirit :)

Kinda funny though....if you run Winlator to run a gog dos game lol
Emulating an emulator. What a time to be alive!
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Shmacky-McNuts: Kinda funny though....if you run Winlator to run a gog dos game lol
Emulating an emulator. What a time to be alive!
While not DOS, I've actually done that, using it to run Realms of Antiquity. (Didn't play much, and it seems that certain things cause Enter to stop working (or at least did on the version I tried), but it did seem to run.)

For DOS, a more direct route is termux + termux-x11 + VNC + DOSBox; I've been able to get Might & Magic: World of Xeen to run.

Now if only I could get a Godot 3 game to run...
Now im curious if Winlator would be easier than termux. I guess it depends on clicky clicky over typy typy :)

So nobody has an Odin 2?
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Shmacky-McNuts: Now im curious if Winlator would be easier than termux. I guess it depends on clicky clicky over typy typy :)

So nobody has an Odin 2?
I'm using a Retroid Pocket 4 Pro and running those games fine. The Odin 2 is MUCH more powerful and should be capable of running even current games.
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Shmacky-McNuts: So nobody has an Odin 2?
Looks like a solid device, but I'm struggling to see the attraction myself.
I'd still need a phone, and for the price of the Odin 2 and a midrange phone, I could get an S23 with external controller.
More flexibility, OLED display and only one device to cart around.

I can see why people like the Steam Deck with all it brings to the table with the compatibility and convenience of playing their Steam library with minimal faffing about, plus the flexibility of a real Linux system underneath and proven support from Valve.

But yet another Android device?
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Shmacky-McNuts: So nobody has an Odin 2?
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brouer: Looks like a solid device, but I'm struggling to see the attraction myself.
I'd still need a phone, and for the price of the Odin 2 and a midrange phone, I could get an S23 with external controller.
More flexibility, OLED display and only one device to cart around.

I can see why people like the Steam Deck with all it brings to the table with the compatibility and convenience of playing their Steam library with minimal faffing about, plus the flexibility of a real Linux system underneath and proven support from Valve.

But yet another Android device?
For the games I play, I can get 4-9 hours of batery run time on the Deck (with a few tweaks). However, to play graphic intensive or "high end" emulators you can expect 1-2 hours at the most. (not the oled Version, I don't own one)

For someone who just want to play emulated games on the go, a android device may actually be a better choice than a Deck, with runtimes being way, way larger.

Just checked the Odin2 (some video review) and while it's powerfull, very cheap devices, like the Powkiddy RGB30, seem much more appealing at 99 bucks. Fill it with total legally obtained rooms, dumped from your own discs and cartidges and is awsome for a kid.
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Shmacky-McNuts: Emulating an emulator. What a time to be alive!
It's great our devices keep getting faster, how would we be able to place a few more layers of "unoptimized" software?
I wonder if big software vendors, like Microbloatsoft already thought of this :)
Post edited October 09, 2024 by Dark_art_
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Dark_art_: very cheap devices, like the Powkiddy RGB30, seem much more appealing at 99 bucks. Fill it with total legally obtained rooms, dumped from your own discs and cartidges and is awsome for a kid.
The geeky part of me likes the GPI Case 2W, a GameBoy-ish box you bung a Raspberry Pi Zero 2W into.
Having one of the best documented and supported bits of consumer HW as the core, together with the great community, is a big seeling point for me.

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Dark_art_: It's great our devices keep getting faster, how would we be able to place a few more layers of "unoptimized" software?
As someone whose first day job was designing and developing a product around an 8-bit microcontroller with <2500 bytes of ROM and 128 bytes of RAM, most current SW development I do does feel horribly wasteful of resources. :-)
BloodStained is supposed to be fairly simple to run with Winlator. Im seeing a lot of games seem to fair well on high end snap dragon systems.

Seems vc++ and .net stuff is needed before some games get installed. Gog games may hang on that part. According to a few tutorial vids on youtube.

Interesting.

A few other things for tweaks some suggest is, changing shader ram to 1gb instead of 512mb.

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About modern high power phones. I would think they are great, except they now suck ass. No 3.5mm port and no micosd slot. Apart from that, yeah. Some controllers that go over the phone, can add a 3.5mm port. Still lack storage though.
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Dark_art_: It's great our devices keep getting faster, how would we be able to place a few more layers of "unoptimized" software?
I wonder if big software vendors, like Microbloatsoft already thought of this :)
You're not the only ones thinking this - the last few gens have passed too quickly.

We remember back when the best software released was always towards the end of life of a given platform, when devs really knew how to push the hardware to its limits. The progression between generations seemed to be much larger too.

Now people just chuck more resources at a problem till it runs quick. To be fair, there are a few of us software engineers still in the wild that believe in craftsmanship!
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Dark_art_: It's great our devices keep getting faster, how would we be able to place a few more layers of "unoptimized" software?
I wonder if big software vendors, like Microbloatsoft already thought of this :)
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StanStare: You're not the only ones thinking this - the last few gens have passed too quickly.

We remember back when the best software released was always towards the end of life of a given platform, when devs really knew how to push the hardware to its limits. The progression between generations seemed to be much larger too.

Now people just chuck more resources at a problem till it runs quick. To be fair, there are a few of us software engineers still in the wild that believe in craftsmanship!
This is the beef I have with modern products and the young people that make words like Whippersnapper form in my thoughts. I now understand the grumpy old people unrest. It depresses me. Even video games are now part of this.
We might get a big investment from Valve on a project like Winlator, similar to what happened with Wine. A few days ago there was some entries on SteamDB with ARM64 game tests, it was probably tested on Linux but would make sense to produce a Steam Deck based on ARM instead of AMD chips, if the software stack is good enough.

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brouer: The geeky part of me likes the GPI Case 2W, a GameBoy-ish box you bung a Raspberry Pi Zero 2W into.
Having one of the best documented and supported bits of consumer HW as the core, together with the great community, is a big seeling point for me.
I have a Pi zero 2 laying around, I've tried a few emulators once to see how well they run and Playstation games run fine, even with some upscale. I'ts amazing what 17€ can get you :)
I might print a similar case to the GPI 2W someday.
Post edited October 15, 2024 by Dark_art_
Anyone test out either of the Knights of the Old Republic gog games?

Hate to redownload them to test, only to not havem work at all. Plus they are unplayable on any modern machine, due to the pause glitch.
Here is a list of games I've tried on Winlator 8.0 and have worked fine:
-Assassin's Creed(Resolution 720 lowest settings, enable controller in-game)
-Halo Combat Evolved(runs at 720 resolutions, chugs at 1080, enable controller support in settings)
-Star Wars Battlefront(Put /win in the Exec Arguments to run in windows mode to fill screen)
-Shantae and the Pirates curse(starts fast, change to fullscreen in-game to slow it down.)
-Tomb Raider Anniversary
-Tomb Raider Legends(turn next gen off, enable controller support in game)
-Trine 2(medium settings at 1080)

Games with issues/can't run:
Celeste(Epic games version, DRM free but doesn't open for me)
Star Wars Shadows of the Empire(no videos, corrupted graphics)
Star Wars Battlefront 2(game seems to runs fine, but takes 5 minutes to load a level)
Star Wars Galactic Battlegrounds(main menu needs a widscreen patch to work, in-game music cuts off)

My phone is a Note 20 Ultra, Snapdragon 865
Controller: GameSir X2s

All games were run with these container settings:
Graphics Driver:
Turnip (Adreno)(24.1.0)
DX Wrapper:
DXVK(2.4)
Audio Driver:
ALSA

Every game is the GOG version except for Halo and Celeste.
Post edited November 05, 2024 by TheWax70