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(I'll preface this by saying I don't know much about Steam Workshop.)

I know many here don't want GOG to continue becoming more like Steam, that's fine if that's how you feel, including how you don't want GOG making a version of "Steam Workshop". However, I got the sense that the PC version of Skyrim almost went hand-in-hand with Workshop, or had a strong association, because of all the mods for Skyrim that got made. Since there are so many mods for Skyrim out there, before releasing Skyrim1!11!!!!!! here, would GOG want to first develop something to make modding easy (which I thought was the point of Workshop)? I assume Steam workshop doesn't allow easy downloading of mods for backup, so maybe GOG could? (I suppose GOG could let people link to other services that let people download mods like Nexus, but there's something to be said about being able to easily download mods directly from your GOG account.)

edit: side-question: Skyrim original vs Skyrim Special Edition - are there important enough differences (like Doom 3 original or Metro 2033 original) between the two that you'd want GOG to "push" for the original to come here? (since Bethesda presumably wants to push Special Edition only, because of the higher price tag)
Post edited March 04, 2019 by tfishell
Gog has a friendship with Nexus and they would be the obvious partnership.It's not hard to dl from Nexus where as Steam is extinct as far as I am concerned.
Nexus has always been my go-to place for mods for a long time, plus they seem to have a good relationship with GOG.

No real need to look anywhere else as far as I'm concerned, and no need for GOG to invest time or effort in something akin to Steam Workshop.
Steam workshop is a very nice thing to have, but some mods sites are way better like Nexus.
Skyrim Special Edition doesn't even have a steam workshop :)

A GOG Workshop would be nice I think, but implementing popular mods sites into GOG as some kind of cooperation perhaps would be better.

I don't think it is bad if GOG copies the best Steam features. The problems starts when they come out with a lesser version, and they just leave it there without updating it in the future. (Like the Galaxy profile pages)
The goal should be checking what is bad with the Steam workshop and come out with something better.
low rated
I know I would greatly Benefit if it did, Nexus gave me a NASTY virus years ago and I got kicked off with nothing but a /LOL in chat!
Post edited March 02, 2019 by fr33kSh0w2012
I thought most of the Skyrim mods were on Nexus, so it'd be pointless to have a localized workshop for Skyrim.

(Which in needing mods to just be playable speaks of problems.)
The GOG customer base is way too small for GOG to be a viable modding platform. If they tried to make one anyway, then it would be a bigger flop the than GOG movies store was.

Maybe that could change in 10+ years time if GOG first makes itself into a viable multiplayer platform, which is something that it will need to do anyway if it is going to survive for years into the future.
Steam workshop is nice but it's limited in that it doesn't have all the mods there. Nexus for example has probably as many if not more mods per game and some different ones too.
Cheers for the opinions folks.
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HeathGCF: Nexus has always been my go-to place for mods for a long time, plus they seem to have a good relationship with GOG.
^this, Nexus is almost perfect:)
For some inexplicable reason the thread title got shortened to "Would a GOG release of Skyrim benefit greatly from a GOG equivalent to "Steam Works"" in the topic overview and I'm like "Sheeeeeiiit, dis cracka can't b serious!" Honest mistake, the Steam Defense Force (that guy with the Sam & Max avatar) has been out in full force recently. Now I get it, you're talking about mod support! I'm in favour of that. Too many devs release their games without an editor here and blame it on gog not having an equivalent to Workshop. Personally, I think they're either being lazy assholes or think that their customers are too dumb to put up and download custom content to an external website. Having a Workshop-like system would at least take away this lazy excuse. But in general, I'm in favor of using external sites like moddb. Steam having a monopoly on games kinda sucks, but them having a monopoly on custom content? Sheer lunacy!
For Bethesda games specifically, there's really no need. There's the Nexus. Anyone who wants to mod their game will have the modicum of technical knowledge it takes to go there, download and apply mods. Even when I was using Steam, I used FOMM/NMM and not the Workshop.

... besides, it's not like you're going to find ''specific'' mods on the Workshop, is it?
Post edited March 02, 2019 by TentacleMayor
If anything i'd have a set of mods in a bundle/download for particular play styles.

But i don't see that happening.
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fronzelneekburm: For some inexplicable reason the thread title got shortened to "Would a GOG release of Skyrim benefit greatly from a GOG equivalent to "Steam Works"" in the topic overview and I'm like "Sheeeeeiiit, dis cracka can't b serious!" Honest mistake, the Steam Defense Force (that guy with the Sam & Max avatar) has been out in full force recently. Now I get it, you're talking about mod support! I'm in favour of that. Too many devs release their games without an editor here and blame it on gog not having an equivalent to Workshop. Personally, I think they're either being lazy assholes or think that their customers are too dumb to put up and download custom content to an external website. Having a Workshop-like system would at least take away this lazy excuse. But in general, I'm in favor of using external sites like moddb. Steam having a monopoly on games kinda sucks, but them having a monopoly on custom content? Sheer lunacy!
You do realize that GOG already has a Steamworks equivalent right? I mean do you think GOG Galaxy achievements and MP matchmaking or Cloud saves come out of thin air? They're powerded by the Galaxy API calls.Which is GOG's equivalent to Steamworks

Install any galaxy enabled game and you'll see Galaxy64.dll which, surprise surprise, is the Steamworks equivalent dll on Galaxy.
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bela555: Steam workshop is a very nice thing to have, but some mods sites are way better like Nexus.
Skyrim Special Edition doesn't even have a steam workshop :)
Mainly because Bethesda now have their own mods platform, which is also for console mods and the Creation Club..