cioran: That's BS. Some of them were great.
Navagon: Some =/= most. If I had written "all" then it would have been bullshit.
cioran: 7th Guest and 11th Hour were phenomenal if you like puzzlers.
"Phenomenal" games that gained only average reviews. I can't say I ever heard anyone raving about how great they are. I haven't played them, true. But consensus of opinion seems stacked against them.
cioran: Realms of the Haunting was another great one.
I loved that game. It's fantastic. I would like to see it here too. Already voted for it. But it wasn't really a FMV game to my mind. It contained its fair share of FMV, true. But you wouldn't really call C&C or Wing Commander FMV games just because they had cut scenes, would you?
7th Guest is criminally underrated. It's hard and the plot is silly, but it's a fun and well-constructed puzzle game. It's also one of the greatest technical achievements in the history of videogames.
11th Hour was another great game, if less of a technical feat. People couldn't play it on their computers when it came out either though. It was harder than 7th Guest, by a lot and relied heavily on anagrams that people had difficulties solving. Play it. If you like puzzle games, you'll love them both. The non-Myst, non-inventory puzzle/adventure genre (Shivers 1,2, Safecracker, etc) is more or less dead, so that hasn't exactly contributed to the series enduring popularity. Plus they're FMV games - which are also disfashionable. I'm ecstatic over the recent Professor Layton games for DS, though.
I still think GK2 gets off easy by comparison. That tape splicing puzzle was ridiculous.
Fair point on Realms of the Haunting if we're talking about FMV adventures which is what people generally mean (the topic really does state 90 FMV games, though) - I suppose it's debatable, but I really do think it's significantly closer to the FMV adventure than any other genre, despite shooting sequences. Also I believe the FMV was integrated into the gameplay at points. Tex Murphy was mostly not FMV either.