Shoelip: The only PC games you mentioned there are Star Trek Online and Risen. All the rest are console ports. :-/
evmiller: FYI, All console games start life as a PC game using a console SDK with console controllers. I doubt if console games are played at all on a real console until latter in the development.
Also, Dragon Age was initially designed with the PC only in mind, as the console wasn't considered until later in development due pressure from Microsoft and Sony.
My point is that multiplatform games start off like this. Multiplatform games are designed for consoles these days. Allot of PC ports are just the X-Box 360 version with variably reliable support for some graphics options and mouse/keyboard support. Several don't even have text chat.
Shoelip: Um, what? I don’t even know where to begin to respond to this post. As far as I can tell you skimmed over my post and saw me criticizing KotOR and then added the actual words with your imagination. Also I’m pretty sure thinking KotOR sucked isn’t popular enough to have its own train.
StingingVelvet: I thought KoTOR was a bit overrated but still a great game... Jade Empire I never played... Mass Effect, Dragon Age and Mass Effect 2 are all masterpieces.
Anyway my point was more that you criticize my priorities about games but you are the one harping on minor interface issues. Is Bioshock a worse game for having console elements in it? Maybe, probably every game would be better on PC if actually devoloped solely for PC and based on the newest hardware, but that does not mean Bioshock is not an amazing game, or that it is better on console, because it isn't.
On PC we get to play some great exclusives, every game ever released on the platform, as well as the best versions of current multi-platform games. Call me crazy but I think that makes the PC the best platform available.
Wraith: Modern Warfare 2 PS3 Sales - 6.78 million
Modern Warfare 2 360 Sales - 9.53 million
Modern Warfare 2 PC Sales - Unknown on VGChartz, Kotaku says 170,000 in November, so roughly 200,000 by now.
Yes, this is just one game, but this was a huge release for all systems, and it shows just how little PC gamers are making an impact. Yes, MMO's and RPG's are pretty much shining gems on the PC, but the FPS games have pretty much lost all exclusivity.
Now, I'm not going to single out one specific cause, like piracy, planned obsolescence, etc, but the fact remains that PC gaming is getting smaller and smaller every year.
You can't quote PC sales figures, they don't exist. Those sites guess and they guess based on partial retail data, not even all retail data, and they completely ignore digital sales which are probably half the PC market now. They are also all US numbers usually, the NPD certainly is.
Modern Warfare launched strong on PC according to Infinity Ward, selling more than CoD4 in the same timeframe. It has been near the top of Steam's top ten sellers list every single day since it launched even during massive weekend sales.
Modern Warfare sold well on the PC, much more than 200,000 units. Did the Xbox versions still sell more? Yes, yes it did, a lot more probably, but the PC version sold quite a lot as well, probably at least 1-2 million, which is 120 million dollars and not chump change to be tossed away.
Overall I had fun with KotOR when I first played it. It's just my opinions of it soured with time. What I was criticizing about it was all the things that make it a console game and inferior to Bioware's pre-NWN PC games. They add up. If you consider the drop from five possible NPC allies to two or being forced to take along party members you didn't like, and the choices you make in several instances all leading to the exact same reaction to be a minor interface issue... well I'm not sure what to say.