Posted June 17, 2013
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F4LL0UT
Get Showgunners!
Registered: Jun 2011
From Poland
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BadDecissions
¯_(ツ)_/¯
Registered: Jun 2012
From United States
Posted June 17, 2013
The save systems, mostly. It's funny, because when I'm playing a console game, I don't mind console save systems, as long as they're not terribly implemented. For example, playing Persona 3 it doesn't bother me at all that I can't save anywhere I want; but then I tried to play Bard's Tale on the PC, and I felt like, "Save points? What the heck is this nonsense?"
I realize that it's difficult for the developers, because they already had to keep the save system in mind when they were balancing the game, and changing it would probably involve a lot of work. But psychologically, I want my PC games to act like PC games.
(And fair's fair, Bard's Tale ended up having so many savepoints that it didn't hurt the experience at all. But it was a bit of a culture shock at first).
I realize that it's difficult for the developers, because they already had to keep the save system in mind when they were balancing the game, and changing it would probably involve a lot of work. But psychologically, I want my PC games to act like PC games.
(And fair's fair, Bard's Tale ended up having so many savepoints that it didn't hurt the experience at all. But it was a bit of a culture shock at first).
Post edited June 17, 2013 by BadDecissions
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Fever_Discordia
Don't Panic
Registered: Nov 2010
From United Kingdom
Posted June 17, 2013
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If you go for 'Classic' controls he turns to face the direction you push in and can autoaim
In GTA 3 you were stuck with classic mode, which affacted aiming because you couldn't strafe and the autoaim didn't even work as well as VC either
IIRC anyway - I may have to re-install GTA just to check that I ever got it set up quite right now, unless anyone else can confirm I'm not dreaming...
Post edited June 17, 2013 by Fever_Discordia
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Barefoot_Monkey
invertEd
Registered: Sep 2008
From South Africa
Posted June 17, 2013
I played it on PC and PlayStation 2, and it's hands-down better on PC. You can just shoot where you want to shoot instead of having to go through that awkward aiming system that the PS version has, the better res and frame rate make the game look and feel better and make driving much easier, plus there's a much better view distance on PC (this makes a huge difference) and you don't have cars spawning right in front of you.
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Fever_Discordia
Don't Panic
Registered: Nov 2010
From United Kingdom
Posted June 17, 2013
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But yeah, probably better than the PS2 still!
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yyahoo
Laff-a-lympian
Registered: May 2011
From United States
Posted June 17, 2013
It's been said a few times, but, yeah, checkpoints. I *hate* them. I also despise the current trend of console games to not have any cheats. Most PC ports that I've played end up having them in some way though.
It really struck me last night playing a couple games on my PS3, one which required me to return to a certain spot to save my game (sometimes a long way to travel) and another (XCOM Enemy Unknown) which allows me to save at any point, including mid-battle.
Of course, I probably feel this way simply because I have so little skill and am a generally lousy game player. But, heck, there are a lot of us out there, so I don't feel too bad.
It really struck me last night playing a couple games on my PS3, one which required me to return to a certain spot to save my game (sometimes a long way to travel) and another (XCOM Enemy Unknown) which allows me to save at any point, including mid-battle.
Of course, I probably feel this way simply because I have so little skill and am a generally lousy game player. But, heck, there are a lot of us out there, so I don't feel too bad.
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Elmofongo
It's 2L84U
Registered: Sep 2011
From Puerto Rico
Posted June 17, 2013
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F4LL0UT
Get Showgunners!
Registered: Jun 2011
From Poland
Posted June 17, 2013
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Edit: Attached a screenshot of the options menu. Yes, the Steam version is v1.1 but I'm 99.99% positive it was the same in version 1.0 since I remember always playing GTA 3 this way.
Post edited June 17, 2013 by F4LL0UT
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Fever_Discordia
Don't Panic
Registered: Nov 2010
From United Kingdom
Posted June 17, 2013
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Edit: Attached a screenshot of the options menu. Yes, the Steam version is v1.1 but I'm 99.99% positive it was the same in version 1.0 since I remember always playing GTA 3 this way.
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F4LL0UT
Get Showgunners!
Registered: Jun 2011
From Poland
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Fever_Discordia
Don't Panic
Registered: Nov 2010
From United Kingdom
Posted June 17, 2013
I actually managed to complete it like that and I've got VC to finish and then SA after that, don't think I did completed a single kill frenzy on GTA 3 playing it like that!
I just wish there was a mod to play GTA 1 with modern design sensibilities - saving, multiple goes at missions etc. I'd give that another go!
I just wish there was a mod to play GTA 1 with modern design sensibilities - saving, multiple goes at missions etc. I'd give that another go!
Post edited June 17, 2013 by Fever_Discordia
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F4LL0UT
Get Showgunners!
Registered: Jun 2011
From Poland
Posted June 17, 2013
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GTA3 XBOX Version Mod
Seems the PC version is based on the PS2 version while the Xbox version is much much prettier so some modder created a mod which replaces all the assets of the PC version with the Xbox ones. It's amazing what kind of stuff the modding community is able to pull off. So who knows, maybe there's also a mod which does the stuff you want.
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CthulhuInSpace
Just because we disagree doesnt mean I hate you.
Registered: Oct 2008
From United States
Posted June 17, 2013
In my opinion, what makes a poor console port is a poorly optimized game where the cpu is going crazy and there's graphical anomalies everywhere.