popperik: I wish GOG would sometimes tell us about the current state of affairs with the publishers.
I'm not sure that's a very good idea personally considering how people generally cant or don't want to understand business negotiations and if they hear even the slightest thing they don't like, a time delay, a legal issue, a publisher/developer concern, or just about anything they don't like or that they let their minds run wild and make rampant assumptions about what they don't know yet - leads to just more questions and wanting to know more, then flamewars about things not happening as fast or good as they want, yelling and shouting, badmouthing the publisher, you name it. That's "The Internet(TM)" for ya, a veritable schmorgasboard of emotionally uncensored Youtube comments.
Naw, some things are best left to business men and lawyers and other professionals with diplomatic skills to sort through the legal and technical complexities of this stuff until there is something substantial and customer-worthy of reporting. Until they have something /substantial/ to report, saying anything at all generally leads to more questions than any answers it provides, and then anticipation/anger/frustration from people who don't get told every single detail of what is going on.
I've witnessed this type of thing happening from both sides of the fence in the software industry - as a user/customer, and as an engineer. More often than not, the less stated publicly the better until you have enough info you can legally share which will satisfy the majority of questions and curiousities people will have, and let me tell you, give 10000 answers up front and the public has a ferocious appetite and wants 10 million more answers. ;o)
It's not what people like to hear of course, but it's suicide to overshare information about such things ahead of time. Been there, done that, still have the scars.