MaridAudran: Same for me. Not as much money, but a good $250 or thereabouts in core books, supplements, dice, modules throughout the 90s. A good chunk of change for a young teenager without much discretionary income most of the time. Most of that material has been lost to time and changing addresses, however thankfully I held onto my Ravenloft 2nd Ed. Boxed set, in very good condition.
I was doing math tutoring and baby sitting early on and then worked in a grocery store when I got of legal working age so I had a decent amount of disposable income.
I'd say at least 70% of my collection is for the Ravenloft campaign setting.
Basically, I got the 3 main books, then the options supplements (Spell & Magic, Combat & Tactics, Skills & Powers), 4 handbooks (Humanoid, Fighter, Thieves, Wizards), Planescape Monstrous Compendium, Planescape boxset and the rest were Ravenloft material.
I would have eventually acquired everything that was Ravenloft for the second edition (one purchase at a time), but the books got out of print and I have never entirely forgiven them for that (if ultra-right wing pundits claim that the market is a democracy, then I wonder where my democratic right to complete my 2nd Edition Ravenloft collection went).
Of the settings, Ravenloft and Planescape were the ones that really made me tick.
The rest of the settings didn't do it for me.
MaridAudran: in the aughts (the 00s), I became very dubious with WotSC revising the official D&D edition every few years at the expense of their gamer base who would then need to buy everything all over again and sink "x" amount of dollars just to keep up with the times (3/3.5/4/5). Definitely appeared to be the textbook milking a cash cow. This 5th Edition business seems like more egregious evidence, so soon comparatively on the heels of the 4th edition.
3 things made me lose interest in the 3rd edition:
1) The descriptions for the monsters and spells were extremely short compared to the 2nd edition and were nowhere near as rich as the second edition's
2) They didn't have Ravenloft
3) They had over 500 prestige class.. I found it rather sloppy
Things did not improve from there.
MaridAudran: I myself lost interest in AD&D/D&D anyway during that decade, favoring other RPG-systems with more nuanced mechanics or non Tolkein-esque settings. I figured that if I ever wanted to return to AD&D I'd go with
Castles & Crusades, which I understand is closest to the spirit of old 2nd Ed and I could acclimate my old material to easily, as well as flexible to house-rules, etc.
Yeah, Tolkien's work was awesome, but now I have a hard time stomaching it, because it got overused, just like a hit song that they play on the radio over and over.
orcishgamer: You're wearing your rose tinted glasses, TSR was no better than Hasbro with AD&D, 2nd edition was full of supplements and many of them were 2/3 full of stuff cobbled together from other, published stuff and 1/3 actual, new content. People were pissed off and "jumping ship" from TSR AD&D just like people do today, today it's for Pathfinder and the like, but in yesteryear there were scads of alternatives as well.
I have to agree with that one to an extent. There was a lot of overlap between the Skill & Powers and the 3 main books.
orcishgamer: Frankly I like 4th edition (except for that Essentials crap), Hasbro is going in the correct direction, it's a fuckton more like AD&D than the abortions that were 3.0/3.5 ever managed to be. There's no reason 5th edition can't be even better. As hobbies go AD&D is really cheap, being pissed off because you need 100 USD in new books every 7 years is just silly.
I have to disagree with you there.
4th edition has a lot less role-playing flavor and a lot more pre-rehearsed "for PC games" mechanics than the 2nd edition (at least judging from the Core books which I read at my friend's).
The 3rd edition was closer to it in many respects.
For the 100USD, it is true only if you don't buy supplements.