Posted August 09, 2013
timppu: What does that mean? That you can't look straight up and down, only tilt your view? Why is that a problem for the game?
The original Duke3D was anyway the first FPS game that instantly turned me into a mouseaim gamer. I always played e.g. Doom 1-2 with keyboard only, after all the mouse support didn't seem to add that much advantage as you couldn't look up/down anyway, and the autoaim was quite heavy.
I still enjoyed the Doom fan mods that changed the graphics to fully 3D polygonal graphics, and allowed free mouse aim, just like in Quake and Unreal.
The interesting thing about Duke3D is that it is a game that is made inherently easier with full mouseaim. There are many things that can only be found by looking up or down, and using keyboard only disincentivises finding them by making looking up and down a spectacular pain in the ass. The original Duke3D was anyway the first FPS game that instantly turned me into a mouseaim gamer. I always played e.g. Doom 1-2 with keyboard only, after all the mouse support didn't seem to add that much advantage as you couldn't look up/down anyway, and the autoaim was quite heavy.
I still enjoyed the Doom fan mods that changed the graphics to fully 3D polygonal graphics, and allowed free mouse aim, just like in Quake and Unreal.
Also, using jetpack in Duke3D is so much better when you can see where you're landing.