Xohan: I played EQ for many years. I quit the last time because the game world was too big and they had killed the necessity of players working together for more than just killing things.
I loved the old days of EQ. Having to retrieve all your stuff from your corpse where it dropped. Having to drag your corpse across an entire zone to get a rez. Very limited inventory, had to choose what to keep or sell. Actual GMs patrolling to make sure people weren't exploiting the system. Buying "gold" was pretty much a guaranteed account ban. Veteran players helping noobs learn to play not just power leveling them.
Sony marked the beginning of the end for EQ.
I still miss those old days when I think back on them.
I feel much the same way. I played the game for nearly 6 years, starting about a month after its release (Tunare server). I've poked around a little since the F2P conversion, but I have a feeling too much has changed since then for me to really get back in to the game at this point.
The community is what really made the game for me back then, and while I'm imagine it's still miles better than some of the contemporary alternatives, it's just not the same one I used to know .
Still, it's nice to be able to roam around and revisit old memories, favorite locations, and such. It'll likely never be quite the same, but I'm glad to have the opportunity to toss on the old Thorny Vine armor, dig Swiftwind and Earthcaller out of my bags, and roam some of those familiar paths again.