Starmaker: Evoland is
empty So? Ever played the first FF games on the
SNES? There were large deserts and land areas that are empty. The towns usually had 6-10 people who all gave the same line over and over again...
Evoland isn't trying to be a large open world, or have a huge complex plot or multiple endings or anything like that. It's a trip, a reminder of how far we've come for gaming, mostly in graphical and audio improvements and how they were incorporated into the game(
s) based on the limitations at the time.
If Evoland tried to add more content, you might get bored if you had a 10+ hour questing and a leveling system that is redundant. You would get annoyed if there's too much platforming or grinding... No i think Evoland is as good as it's going to be while not becoming too complex and without removing the '
oh my god i remember that!' feel to it. Some sections are incredibly hard, one section has like 30 pieces of equipment you put on (
the belt of the sheep i think was one of them). You can hear the difference between 8-bit and 16bit music, and see the differences in 16 colors to 256 colors and what that means.
Some might call it a love letter and reminder.
Don't try to over-analyze it, if you don't get it there's no shame in it. As Kingpin (
in the Daredevil movie) says "I was raised in the Bronx, Wesley. This is something YOU wouldn't understand. "