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Well, I found this thread: http://www.doom3world.org/phpbb2/viewtopic.php?t=3017
So I'll see how it goes (when I have the time at least =))
Well , had a few minor hiccups but I'm finally getting used to the very basics of the editor -- it's a bit tempermental (but I think that's partly Steam's fault), but at least I can build basic rooms now. And by basic I mean very very basic to the point that a cardboard box would be the Taj Mahal in terms of architectural skill.
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bansama: Well , had a few minor hiccups but I'm finally getting used to the very basics of the editor -- it's a bit tempermental (but I think that's partly Steam's fault), but at least I can build basic rooms now. And by basic I mean very very basic to the point that a cardboard box would be the Taj Mahal in terms of architectural skill.

"Coming soon to a retail store near you: Cardboard Box Doom!"
I'd buy that.
Damn. You caught me. Yes, my entire genre re-defining idea is in fact, whether or not people will buy a game which is simply them in an empty room with nothing happening in it. I call it, the real-time boredom simulator.
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bansama: Damn. You caught me. Yes, my entire genre re-defining idea is in fact, whether or not people will buy a game which is simply them in an empty room with nothing happening in it. I call it, the real-time boredom simulator.

There's probably around fifty indie games with that exact premise.