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A_Future_Pilot: As for NSIS...how hard would it be to allow the user to select a directory on their hard drive to copy files from during installation? The installer is for a source port, and the original game files are needed, so in the installer they need to select a folder where the files reside.
It shouldn't be too hard. If you use Modern UI or Modern UI 2 (most installers probably do), you can create a second directory page, or you can create an entirely custom page and use a plugin like the bundled nsDialogs to get a browse button working.

There's a ton of stuff about these things on the NSIS forum if you want something more concrete than that.
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sloganvirst: You mean DiskSpanning? If so then I already have them in 512mb .bin files.

One thing though... should solid compression be on for something like this?
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Rhineland: Yes, I am talking about disk spanning.

Solid compression increases the compression ratio, if you use many small files (e.g. 2000 files at 1 kb). Activating it will make compiling take a little longer, but it may be worth it. However, don't expect miracles! :)
How difficult would it be to have the installer add some stuff to the registry, but the location it puts in the registry depends on what directory the user installed it in?
winzip?
Ok, I got THAT problem fixed up, but I have yet another!

When you use the wizard to make your installer it asks you for the main executable - fine, I went to the game directory, then to the bin folder, and selected the main, game, executable, so that I have a shortcut to it on my desktop.

BUT, when it gets installed it puts the executable in the root directory, not the bin directory, so the shortcut won't work because it is in the wrong folder! How can I make it link to the executable in the bin folder?