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**EDIT - link added to bottom**

I'm looking forward to seeing how GOG implement games for Linux but I have one concern. I saw yesterday that The Witcher 2 is coming to Steam OS which is a Linux based OS. I was excited by this until I learned later that they are using some kind of wrapper to get it working which apparently yields very poor performance, even on the lowest quality settings.

I also discovered that a similar approach was used for The Witcher games on Mac's which apparently, also has pretty poor performance.

I have no first hand experience of this but I wanted to highlight these potential issues and hope GOG have a better approach in mind for Linux, should the above method does indeed suffer from poor performance.

I'll admit I am ignorant to the mechanisms required to get the game working so would be interested to hear what others think about this.

http://www.gamingonlinux.com/articles/the-witcher-2-assassins-of-kings-enhanced-edition-released-for-steamos-linux.3746

Cheers
Post edited May 23, 2014 by irdonald
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irdonald: **EDIT - link added to bottom**

I'm looking forward to seeing how GOG implement games for Linux but I have one concern. I saw yesterday that The Witcher 2 is coming to Steam OS which is a Linux based OS. I was excited by this until I learned later that they are using some kind of wrapper to get it working which apparently yields very poor performance, even on the lowest quality settings.

I also discovered that a similar approach was used for The Witcher games on Mac's which apparently, also has pretty poor performance.

I have no first hand experience of this but I wanted to highlight these potential issues and hope GOG have a better approach in mind for Linux, should the above method does indeed suffer from poor performance.

I'll admit I am ignorant to the mechanisms required to get the game working so would be interested to hear what others think about this.

http://www.gamingonlinux.com/articles/the-witcher-2-assassins-of-kings-enhanced-edition-released-for-steamos-linux.3746

Cheers
Quick Question:

Is Steam still going to support its Steam Client on Windows even after SteamOS is out?
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Elmofongo: Quick Question:

Is Steam still going to support its Steam Client on Windows even after SteamOS is out?
Yes I believe so.
Post edited May 23, 2014 by irdonald
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Elmofongo: Quick Question:

Is Steam still going to support its Steam Client on Windows even after SteamOS is out?
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irdonald: Yes I believe so.
Good because I was worried Valve might drop its Steam Client support just to force Windows, Mac, and Linux Steam users to move to SteamOS.
I can't see them ever doing that.
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Elmofongo: Good because I was worried Valve might drop its Steam Client support just to force Windows, Mac, and Linux Steam users to move to SteamOS.
That would be unbelievably stupid from their part.
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Elmofongo: Good because I was worried Valve might drop its Steam Client support just to force Windows, Mac, and Linux Steam users to move to SteamOS.
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Grargar: That would be unbelievably stupid from their part.
Or make a potential Half-Life 3 exclusive to SteamOS or anyother new Valve game from now on. (The lesser evil is timed exclusive Valve games on SteamOS for a few Months.)
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Elmofongo: Or make a potential Half-Life 3 exclusive to SteamOS or anyother new Valve game from now on. (The lesser evil is timed exclusive Valve games on SteamOS for a few Months.)
Since Valve has publicly denied making Half-Life 3 SteamOS exclusive, I wouldn't worry just yet. As for the farther future, nobody knows.
Post edited May 23, 2014 by Grargar
In a world where very few games were likely made in a way that will allow them to be natively ported to Linux in the true sense, some sort of emulation or compatibility layer is going to be the only practical way of bringing over a lot of games. And as long as it is hidden from the end user, that's mostly OK as a transition strategy (I would prefer new games target the OS deliberately over crossing their fingers that Wine will take care of it).

Wine, and custom Wine builds do work quite well in a lot of cases. In the case of The Witcher 2 not working all that well, that is something that can happen, but there isn't any rule that says that using a compatibility layer automatically means a game won't work the way it should.
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irdonald: Yes I believe so.
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Elmofongo: Good because I was worried Valve might drop its Steam Client support just to force Windows, Mac, and Linux Steam users to move to SteamOS.
Both customers and publishers would drop them like a rock. Pretty sure they stated somewhere they're not dropping support for the Windows client.
Post edited May 23, 2014 by Pheace
My big hope here is that companies making intensive use of open-source wrappers like DOSBox or WINE will consider at some point donating some money to these projects to thank them for the work they've done without retribution so far…