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Inquisitor, Legend of Grimrock, Geneforge 1-5, Torchlight, and The Real Texas--each 75% off!

With less then two weeks before holidays there's very little time left to make all the preparations. Since it's Friday, and you probably have some free time, you could think about making some arrangements. But what to take care of first? What needs to be done? Sometimes it's hard to get organized. No worries, we got you covered. Here's a list of some great [url=http://www.gog.com/promo/indie_rpgs]Indie RPGs, that'll remind you what to do before the holiday time.

Let's start with a little bit of Inquisitor, because, you know what they say: "nothing brings out the holiday mood like heretics roasting on an open fire". No one ever said that, actually. Um, hopefully. But there are heretics to be roasted in this gritty, dark, medieval RPG. On top of that, this old-school isometric gem of an RPG also offers complex gameplay, open-ended world, and over 1.5 million (!) words worth of in-game dialogs. All that and more for as little as $3.74, for the next 24 hours!

Are you planning some holiday re-decorations? Legend of Grimrock, the old-shool dungeon-crawling party-based RPG in the vein of Dungeon Master and Eye of the Beholder series (but with very modern graphics!), will let you do just that! How? The game contains a built-in map designing tool, that lets the user create their own unique levels on top of the lengthy main campaign. Why not use that power to recreate the North Pole toy workshop with trolls and skeletons in the role of Santa's little helpers? $3.74, today only!

What about reindeers? Geneforge 1-5, the content-heavy isometric RPG with unique mechanics that let you create and shape genetically-engineered beast to fight for you, can take care of that part of holiday tradition. If you can craft a 7 feet tall, 5-eyed, 3-legged massively muscular monster using your arcane flesh-shaping knowledge, then producing a reindeer, even a strangely mutated one, should not be a problem. The whole series of 5 games can now be yours for just $3.74. That's less than $0.75 per game, today!

And gifts? You can't have holidays without some serious loot drop! Torchlight has that covered. The masterfully crafted colorful hack-and-slash from the makers of Diablo has all kinds of treasure, gold, epic armor, and cool sharp objects dropping from virtually every monster you gleefully slay. The GOG.com version of the game comes bundled with a full soundtrack featuring the music of Matt Uelmen of Diablo fame. If you somehow misplaced your carol CDs, it'll do just nicely. The underground beneath the town of Torchlight is your to conquer for only $3.74, in today's special sale.

A holiday table wouldn't be complete without at least one crazy relative. The Real Texas is just that--it's bizzare, misunderstood, and not easy to describe to people who don't know it. But, just like most weird uncles, it has a lot of charm, very complex personality, and one hell of a incredible story to tell. At this time of year, it just not wouldn't be right to ignore someone--or somegame--like that, right? Especially at the ridiculous price of only $3.74.

All those Indie RPGs, are 75% off today, whether you get just one, a few, or the whole bundle. Getting them all is highly recommended though, as normally you'd have to pay almost $75 for the whole package that today can be yours for just $18.70! What to do with over 55 bucks you just saved? We've got way over 450 ideas in our catalog, and they're all up to 50% off for the holiday season.

Happy holidays!
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mondo84: I wonder if the 75% off individual titles in the daily promo was a response to feedback from a couple days ago regarding the Bullfrog bundle?
I think they're trying a mix of deals. The first day was an all-or-nothing bundle, yesterday was a mix of Steam-style 75% off daily deals, and today is a themed mix that yields the same thing. At first I thought it was going to be one of those "greater discount the more you buy" or "pick 3 or 4 titles to make your own bundle from the titles in this list", but I'm glad it isn't.

GOG has always tried to experiment with deals, but they usually don't cut as deeply as Steam does. It's nice to see them adopting roughly the same format as it tends to benefit the consumer the most and certainly encourages those impulse buys. It's easy to say no to a group of games that might include some titles I'm not interested in or better able to resist for $15 or whatever, even if individually they might be great deals. It's a lot harder to ignore a single game or two that you've had on your list for a while or keep hearing good things about.

It's also annoying when you have to re-buy something you already own from elsewhere. A common problem with GOG and many of us already own a number of classic games from when they were originally released or picked up Torchlight, in HIB or such. It's great that they give you credit for titles you already own through GOG and unlike Steam you can trade them, but being forced to double up is unpleasant and makes it easier to avoid buying into a sale.
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JaqFrost: Don't know if I want Inquisitor or not. I seem to recall talk about torture when the game first appeared on GOG, but I can't seem to find anything relevant when I search the forums. Just people saying it's tedious...

...is it?
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PaterAlf: Played from the beginning to the end and for me it was always good fun and never boring or tedious. But I know there are many people that hate the combat system and dislike the game a lot. Seems Inquisitor is very much a love-it-or-hate-it game.
If you've played Baldur's Gate (the first one), how would you say the combat in Inquisitor compares to that in terms of difficulty? Also, is the difficulty level selective or just one size fits all?

Some people seem to regard good old BG as tough going and it is challenging at times, especially early on. At least, I thought so but I enjoyed it very much just the same. It was very satisfying to win certain of the more difficult battles and I am not one usually who particularly enjoys too much difficulty.

That's the only thing that has me a little worried about Inquisitor. Will I find the combat too tough and not enjoy the game because of it?

The Real Texas looks like something I could enjoy but then, I am easy to please I think. The "Minecraft look" seems cool to me perhaps because my little nephew is a huge fan of the game and has tried to get me playing it. I've watched him playing and it looks like some fun but I get the feeling I'd soon become bored in that particular sandbox myself, other than nightfall when monsters come out. :D

From what I read elsewhere, The Real Texas doesn't overstay its welcome, clocking in about 20 hours or so to play through it. For a title like that, this seems to me to probably be a good thing. It is just as well not every RPG is a 100 or more hour epic, particularly for those of us with backlogs already.

I'm really on the fence about these two at the moment even though they are certainly priced very nicely at the moment.
Post edited December 14, 2012 by dirtyharry50
Very tempting.Have LOG but not the rest.
Rest of Texas looks kinda.....well ugly? LOL
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mondo84: I wonder if the 75% off individual titles in the daily promo was a response to feedback from a couple days ago regarding the Bullfrog bundle?
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Belgand: I think they're trying a mix of deals. The first day was an all-or-nothing bundle, yesterday was a mix of Steam-style 75% off daily deals, and today is a themed mix that yields the same thing. At first I thought it was going to be one of those "greater discount the more you buy" or "pick 3 or 4 titles to make your own bundle from the titles in this list", but I'm glad it isn't.

GOG has always tried to experiment with deals, but they usually don't cut as deeply as Steam does. It's nice to see them adopting roughly the same format as it tends to benefit the consumer the most and certainly encourages those impulse buys. It's easy to say no to a group of games that might include some titles I'm not interested in or better able to resist for $15 or whatever, even if individually they might be great deals. It's a lot harder to ignore a single game or two that you've had on your list for a while or keep hearing good things about.

It's also annoying when you have to re-buy something you already own from elsewhere. A common problem with GOG and many of us already own a number of classic games from when they were originally released or picked up Torchlight, in HIB or such. It's great that they give you credit for titles you already own through GOG and unlike Steam you can trade them, but being forced to double up is unpleasant and makes it easier to avoid buying into a sale.
Agreed. I like the variety, and while no sale can accommodate everyone's needs/desires perfectly, it's cool that for the first promo you could get 75% off by "completing the bundle" and not have to buy the other games. Then today you can get individuals 75% off.

I wonder what else they'll pull out of the bag?
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Dizzard: Super tempted by Inquisitor and The Real Texas.

Is the Real Texas sort of like a zelda game?
Hey! Dev here :) It has a similar model of progression where you get new items which unlock new areas, and a similar style of dungeon to Zelda games (i.e., the dungeons are puzzle and exploration based, not hack-and-slash ala Torchlight.)

However the NPC and inventory system is more like Ultima 6/7 in that you have persistent items (and tons of them), boxes to look inside, and there are conversation trees. Basically (this may sound a bit stupid) but I just took what I liked from my two favorite games because that's what I wanted to do.

ALSO: Did you know? If you buy The Real Texas as part of this bundle you are actually saving 99.99343%, or over $47,000 dollars:

I wrote an article calculating THE TRUE PRICE OF INDIE GAMES: http://kittylambda.com/node/559 DUH DUHHHHH

Thanks for checking out Texas, enjoy! =)
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Dizzard: Super tempted by Inquisitor and The Real Texas.

Is the Real Texas sort of like a zelda game?
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PsySal: Hey! Dev here :) It has a similar model of progression where you get new items which unlock new areas, and a similar style of dungeon to Zelda games (i.e., the dungeons are puzzle and exploration based, not hack-and-slash ala Torchlight.)

However the NPC and inventory system is more like Ultima 6/7 in that you have persistent items (and tons of them), boxes to look inside, and there are conversation trees. Basically (this may sound a bit stupid) but I just took what I liked from my two favorite games because that's what I wanted to do.

ALSO: Did you know? If you buy The Real Texas as part of this bundle you are actually saving 99.99343%, or over $47,000 dollars:

I wrote an article calculating THE TRUE PRICE OF INDIE GAMES: http://kittylambda.com/node/559 DUH DUHHHHH

Thanks for checking out Texas, enjoy! =)
This is kinda funny, you literally posted the second after I bought the game. Thanks for the info. :)

I'll check out the article too.
Post edited December 14, 2012 by Dizzard
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mondo84: I wonder what else they'll pull out of the bag?
We didn't have a "The more games you buy, the greater your discount" promo yet. Not that I'm fond of it - I like the 75% off any game in this promo best :D - but it would be a logical next step if they experiment with various types of promos.
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mondo84: I wonder what else they'll pull out of the bag?
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Leroux: We didn't have a "The more games you buy, the greater your discount" promo yet. Not that I'm fond of it - I like the 75% off any game in this promo best :D - but it would be a logical next step if they experiment with various types of promos.
Yea I was thinking about that kind of deal earlier in the week as well.

Guessing what the new promos will be is just as fun as playing the games themselves. ;)
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PsySal: you have persistent items (and tons of them)
I wish you also had more inventory space to store them ... I've run out of space pretty quickly and that makes finding new items less fun than it would normally be, since you always have to decide what to throw away for each new item you pick up (well, at least in that regard the game is also similar to Torchlight and Diablo ;) ).
Post edited December 14, 2012 by Leroux
Bought the whole bundle! Didn't own any of the games beforehand and it seemed like a great deal. My backlog is getting crazy o.O
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Dizzard: This is kinda funny, you literally posted the second after I bought the game. Thanks for the info. :)

I'll check out the article too.
:) Thanks for buying, I hope you enjoy it! Somebody else on the thread mentioned that it felt a bit directionless to them-- I think at the start this can be true as it's rather open-ended. But stick with it, the game really is going somewhere specific and believe it or not most people feel it pulls together really well by the end. But this isn't to say that people will all enjoy it the same way of course.

The article is kind of a tonuge-in-cheek thing, sometimes indie devs get really bothered about how many hours they put into their projects and can't imagine selling their game discounted, but for me it seems like a discount is the best way to encourage people to give something a shot that maybe seems a bit different or they aren't so sure about.

I bought FTL yesterday which was a game I didn't really understand what the fuss was about before playing it. Anyhow I was up until 4am with it hehe THAT GAME :) So I was really happy for the FTL sale yesterday even though having played it I definitely feel it's worth the full price and all the accolades it's had. Anyhow just some ramblings, sort of off-topic I know.
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PsySal: you have persistent items (and tons of them)
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Leroux: I wish you also had more inventory space to store them ... I've run out of space pretty quickly and that makes finding new items less fun than it would normally be, since you always have to decide what to throw away for each new item you pick up (well, at least in that regard the game is also similar to Torchlight and Diablo ;) ).
Without spoiling anything, this is alleviated a little bit later on. That said there are definitely things I'd like to streamline about the inventory system.

Also: items are really persistant, so you can safely make stashes wherever you like, on the gorund or in boxes/dressers/cupboards/etc. This is something I should have made more obvious, especially since the first item you drop (near the parkade) disappears-- but apart from emptying liquids it's the only item in the game that does that.

But yeah it's a bit like Torchlight in terms of limited inventory except you can place items anywhere, not just in your storage box in town.
Post edited December 14, 2012 by PsySal
finally bought LoG. unlikely to play it til 2014. hoping the mac version will be released and make its way to goggy before then.
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Dizzard: This is kinda funny, you literally posted the second after I bought the game. Thanks for the info. :)

I'll check out the article too.
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PsySal: :) Thanks for buying, I hope you enjoy it! Somebody else on the thread mentioned that it felt a bit directionless to them-- I think at the start this can be true as it's rather open-ended. But stick with it, the game really is going somewhere specific and believe it or not most people feel it pulls together really well by the end. But this isn't to say that people will all enjoy it the same way of course.
One thing that has instantly stood out to me, I love the music. It's so whimsy and fun. It's great exploring music.
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MasodikTiasma: Same here. Inquisitor & The Real Texas, instabought. Already own Torchlight and I'm not interested in Geneforge.

I'm wondering if I should get Legend of Grimrock, however. I've played Stonekeep, and I was hooked at the beginning, but after 7 levels or so, well, I just got bored... Any advice, people?
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kalirion: Stonekeep is not the best of the genre. I've finished Lands of Lore, Dungeon Hack, and the Eye of the Beholder trilogy (that's right, even #3), but Stonekeep just didn't hold my interest enough and I stopped playing after the Dwarven city. Haven't gotten around to Legend of Grimrock yet, but based on all the gushing reviews, I'd say give it a shot.
It's true I don't have much experience in dungeon crawlers. I liked the atmosphere, the music, the characters of Stonekeep, the claustrophobic feeling as you explore. But if Legend of Grimrock's got all that and more, well why not?
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MasodikTiasma: Same here. Inquisitor & The Real Texas, instabought. Already own Torchlight and I'm not interested in Geneforge.

I'm wondering if I should get Legend of Grimrock, however. I've played Stonekeep, and I was hooked at the beginning, but after 7 levels or so, well, I just got bored... Any advice, people?
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TheEnigmaticT: Grimrock is deep-fried fun. I'd recommend it heartily if you like dungeon crawlers. It's not as long as Stonekeep, as I recall, so the mechanics won't wear out before you finish it.
Deep-fried fun, like a nice plate of potato pancakes? Sound good! Also, is it story-driven or are you just randomly exploring dungeons?
Post edited December 14, 2012 by MasodikTiasma
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PsySal: :) Thanks for buying, I hope you enjoy it! Somebody else on the thread mentioned that it felt a bit directionless to them-- I think at the start this can be true as it's rather open-ended. But stick with it, the game really is going somewhere specific and believe it or not most people feel it pulls together really well by the end. But this isn't to say that people will all enjoy it the same way of course.
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Dizzard: One thing that has instantly stood out to me, I love the music. It's so whimsy and fun. It's great exploring music.
Seconding this. I especially love the theme music. And the fact that the OST is around 40
tracks. :D Enjoying what I've played of the game so far. :)

Also has the best credits ever. A dinosaur battling a chopper is how all credits should end.
Post edited December 14, 2012 by Gazoinks