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Oh man. See, it usually takes a bit before I am able to just stop playing after I hate a game. That $60 price tag guilts me into at least giving it a chance. This was the case with Resident Evil 4, and Dragon Age.

Both games I grew to hate in a matter of minutes, but I kept on for a few hours, hoping it would get better. In RE4's case, I made it to the idiotic boulder quick time event, and promptly uninstalled. That was by far, the dumbest thing I have ever seen in a video game. Dragon Age was a mistake purchase, as its not my type of game. I didn't like KOTOR, but loved Mass Effect, so I figured I would like it. Wrong. I have never been that bored in my life, and I play EVE for goodness sakes!

:\

But yeah. Sometimes, the wallet speaks louder then the brain.
I think Mortyr 2 is the only game I've ever played that I greatly disliked but still finished. I guess most of the problem was that I went into the game expecting something similar to the first Mortyr-- which I loved-- but it was quite different. It was just a game taking place in World War 2. Oh, and there was something about a guy's dad getting captured to do something, but I don't remember the dad ever actually appearing in the game.

Still, I pushed through the game. I started cheating when I got to that level with that stupidly tough tank. I finally finished the game with one word/sound/thingy on my brain: "Meh."

I want to play it again, though. Hopefully I'll be able to actually enjoy it this time.

Wait, I take that first sentence back. There was another game:

Iron Storm.

Yeah.
A couple that come to mind recently are Metroid Prime and X-Men Legends.

Metroid Prime's respawning enemies/locked rooms + respawning enemies/locked rooms + pitch black + respawning enemies eventually made me despise it. Along with all the backtracking and the later platforming parts in the game...yeah, never again.

X-Men Legends was just a chore. Boring fighting because every character has the same combo animations, powers weren't too great and the levels were too long. 25 hours for a brawler? Since when?
I have to agree with what seems to be the majority opinion. I feel there's no need to keep playing a game if you don't like it, and so I don't. The closest thing I've come to it was during the Steam treasure hunt when I discovered that Metro 2033 actually hurt my eyes to play, but I toughed it out enough for the achievement because I was getting annoyed that it was... annoying? I can't really explain myself there. It was an irrational afternoon.

A better example would be to delve into the past when I was too stupid to know that I should stop. While I haven't outright beaten most of them, I've been through about 60% of the Wisdom Tree NES games, content-wise, while I was young enough for them to be considered hard. I was informed they were picked up for cheap, if you were wondering how I ended up with them. Their Boulder Dash clones aren't just not bad and might even be considered good, but the rest is tripe, even as propaganda. I could probably wring out a few kind words but that's true of anything.
Post edited April 03, 2011 by Blackdrazon
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Immoli: There is a new line now. It's "You cannot judge a game if you have not purchased it." so even if you rent it or borrow it from a friend and play through it completely these type of people will claim you still can't judge it.
Thank gawd i haven't heard that one yet, but thanks for the warning, i'll keep my brass knuckles close, just in case such stupidity strikes. ;)
Prince of Persia: The Sands of Time.

I got all the way to the room before the end and just quit. I kept playing because I had hopes that the interesting mechanics might actually pay off with some cool moments...they never did.