Posted December 15, 2014
![CautionaryFable](https://images.gog.com/f3a6003ceb12a33576a4ede20d5c9903563ebe321961865479f64e973331ea8e_forum_avatar.jpg)
CautionaryFable
@adag_dot_me
Registered: Sep 2010
From United States
![Smannesman](https://images.gog.com/35d67bb2f67b4f424c4d86e79c895a66f6dead6d9d3b5b918dfee515ca9cf227_forum_avatar.jpg)
Smannesman
4-bit classic
Registered: Oct 2010
From Netherlands
Posted December 15, 2014
Makes sense, he's running a mobile game company these days right?
![Licurg](https://images.gog.com/de98d8ac274658216ad95bdf59f6252c9bcfb21a8fb34c16b19478787074c7ef_forum_avatar.jpg)
Licurg
Buy Sacrifice!!!
Registered: Apr 2012
From Romania
Posted December 15, 2014
IOS !?!?! FUCK !!!
![Gede](https://images.gog.com/d4f99113f8c78fb939af08fc087b14a6e1b6fe09370786fc8e9f3e8d33c0e618_forum_avatar.jpg)
Gede
GNU/Linux user
Registered: Nov 2014
From Portugal
Posted December 15, 2014
So what makes Dangerous Dave "Dangerous Dave"? Do you think it will sell based on name/nostalgia alone?
I remember playing the original one. It was not that different from other platform games of the time.
I never saw the other ones.
I remember playing the original one. It was not that different from other platform games of the time.
I never saw the other ones.
![darthspudius](https://images.gog.com/c2bf454e9619b05ee6a9b189ac992c31be293b8c8498ab7bfc92bb87220a49ad_forum_avatar.jpg)
darthspudius
Steam is Power!
Registered: May 2011
From United Kingdom
Posted December 15, 2014
What a waste of a good talent.
![ZFR](https://images.gog.com/8d7a9f712d0a0e0f7c0ba66102e81933a36652ad0a2a17b9bc4734d717abd952_forum_avatar.jpg)
ZFR
I love gold!
Registered: Jan 2010
From Ireland
Posted December 15, 2014
![avatar](/upload/avatars/2012/09/a6a80e76b011a87090f568c44ec51caac6eb20e3_t.jpg)
https://twitter.com/romero/status/543761785225240577
![CautionaryFable](https://images.gog.com/f3a6003ceb12a33576a4ede20d5c9903563ebe321961865479f64e973331ea8e_forum_avatar.jpg)
CautionaryFable
@adag_dot_me
Registered: Sep 2010
From United States
![ZFR](https://images.gog.com/8d7a9f712d0a0e0f7c0ba66102e81933a36652ad0a2a17b9bc4734d717abd952_forum_avatar.jpg)
ZFR
I love gold!
Registered: Jan 2010
From Ireland
Posted December 15, 2014
Here is a screenshot from the same place in the original one. The ring is already collected. The only difference is the pipe on top in the new one, but that doesn't change anything: those scepters are a red herring; they are unreachable.
And guys... give him a break. I'm not a big fan of John Romero, but I can understand why he'd be attached to that character. It's not a waste of talent if he works on a game he loves.
(for those of you who haven't read this yet: http://planetromero.com/games/dangerous-dave-in-copyright-infringement)
And guys... give him a break. I'm not a big fan of John Romero, but I can understand why he'd be attached to that character. It's not a waste of talent if he works on a game he loves.
(for those of you who haven't read this yet: http://planetromero.com/games/dangerous-dave-in-copyright-infringement)
![Gede](https://images.gog.com/d4f99113f8c78fb939af08fc087b14a6e1b6fe09370786fc8e9f3e8d33c0e618_forum_avatar.jpg)
Gede
GNU/Linux user
Registered: Nov 2014
From Portugal
Posted December 18, 2014
![avatar](/upload/avatars/2014/11/8dfa13c747e377023132fefaf360e0211a82cefe_t.jpg)
![Charon121](https://images.gog.com/7621bd5fd7caca931cce738b6d85f518609c043678036fe8985c1b3e6139fdaf_forum_avatar.jpg)
Charon121
Gray Eminence
Registered: May 2011
From Croatia
Posted December 18, 2014
Dangerous Dave was a neat and tough game, but DD2 was much better. Unforgiving too. I hated those facehugging slime monsters.
![ZFR](https://images.gog.com/8d7a9f712d0a0e0f7c0ba66102e81933a36652ad0a2a17b9bc4734d717abd952_forum_avatar.jpg)
ZFR
I love gold!
Registered: Jan 2010
From Ireland
Posted December 21, 2014
![avatar](/upload/avatars/2013/01/ce2250fa0ca8358e5997c9210fe5afdb89c5392d_t.jpg)
I hated the spiders because they were silent, at least the green slimes you could hear before they reach you.
DD2 was one of my favourite games as a kid, but it could be just nostalgia talking.
![Elmofongo](https://images.gog.com/865d4dcca1aff94b0fcf2f0355b3be704a627f5d74c0491fb77e360e77db97e1_forum_avatar.jpg)
Elmofongo
It's 2L84U
Registered: Sep 2011
From Puerto Rico
![Charon121](https://images.gog.com/7621bd5fd7caca931cce738b6d85f518609c043678036fe8985c1b3e6139fdaf_forum_avatar.jpg)
Charon121
Gray Eminence
Registered: May 2011
From Croatia
Posted December 21, 2014
![avatar](/upload/avatars/2014/11/8dfa13c747e377023132fefaf360e0211a82cefe_t.jpg)
I hated the spiders because they were silent, at least the green slimes you could hear before they reach you.
DD2 was one of my favourite games as a kid, but it could be just nostalgia talking.
It made for a slow progress, but reaching a new level was immensely satisfying. But we only got as far as the penultimate level. There we couldn't cope with the onslaught of those werewolves... But I remember having been particularly proud of the "cheat" I found: each level was stored in a single file in the game directory, and they were simply named level1.dat, level2.dat etc. So it was just a matter of substituting file names and we could get straight to the end boss just by starting a new game. That was the only way we could complete the game and see the final sequence. Ahh, good times. And the death animation were the coolest thing in video games back then.