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http://www.teamfortress.com/
what kind of sick man sent all these BABIES to fight me!?
seriously though, the TF2 forums was RAEG because of this.
I preordered left 4 dead 2, and found this nice little steam update, and I was so happy, I was like "man this hat is awesome!"
and it is awesome, just look at the pictures. It's brilliant!
And lest you think this is just some marketing gimmick, here's the intricate back-story justifying it: while conducting a science experiment on parallel dimensions, Bill's hat fell off a table into the Team Fortress universe.

It's all the engineers fault! I should know, because after he built his teleporters, Bill's hat fell through.
Gotta love the work they poured into the back-story. That was an inspiring read.
Huh. I haven't even touched TF2 in months. I should at least get my beret, though, shouldn't I?
The reason that I cannot be arsed with TF2 any more, is because of those fucking cuntrags, who become so relentlessly ass pained over their random-generic-deity-damned unlocks and skullcover supplements. The amount of head-interior decay is astounding.
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sheepdragon: The reason that I cannot be arsed with TF2 any more, is because of those fucking cuntrags, who become so relentlessly ass pained over their random-generic-deity-damned unlocks and skullcover supplements. The amount of head-interior decay is astounding.

And I can't get into most MP because of idiots who feel the need to use obscene language to emphasize how superior they are to others :p
Seriously though. If people freak out over hats, that is their problem. It is just Valve trying to spice the game up a bit and give the more casual gamers incentive to keep playing (because, at a certain point, you reach a limit on how many more achievements you really feel like getting).
You might as well get angry that developers patch games or provide any support after release. Hats (and all the other unlocks) are just incentives to keep playing. And when Valve eventually sets up the trading system, they will be more easily obtained so that you can get the hat you want (or trade five Flare Guns for an Ubersaw).
[Insert obligatory Reese's Peanut Butter Cups reference here]
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Gundato: And I can't get into most MP because of idiots who feel the need to use obscene language to emphasize how superior they are to others :p
Seriously though. If people freak out over hats, that is their problem. It is just Valve trying to spice the game up a bit and give the more casual gamers incentive to keep playing (because, at a certain point, you reach a limit on how many more achievements you really feel like getting).
You might as well get angry that developers patch games or provide any support after release. Hats (and all the other unlocks) are just incentives to keep playing. And when Valve eventually sets up the trading system, they will be more easily obtained so that you can get the hat you want (or trade five Flare Guns for an Ubersaw).

True enough. However, that's the reason I cannot be bothered with many new multiplayer games. Developers try to spice it up, fair enough, but they obviously also do it to gain some profit, which isn't really wrong either. The problem is the way people play the game, and act because of it. It doesn't seem that they play to enjoy the game, but just to go around finding new items, and wave them around like an over-sized E-phallus. I don't give a shit about it, I just want to play the game and enjoy it, which can be a problem when there's imbeciles running around, trying to gain some pointless achievement, or something of the like. Of course, this causes various things, like account bans, due to players doing certain things, and attracts some, because they like the idea of achievements (derpdeherp-minds, as they shall henceforth be known as!), which turns it into more of a profit.
But this business about the hats in TF2. The controversy with those idlers and the halo, and now this. They're items that does absolutely nothing, apart from cosmetic changes. That they get so riled up over it is beyond retarded. It's absolutely, amazingly retarded to the point of Universal implosion. I can't just can't believe how... to put it quite simply, fucking stupid it is.
I've almost stopped playing online since achievements and unlocks have forced its way into PC gaming. Not that I did play much online before, but I've almost stopped to do so now, with new games at least.
But how this store will affect it, I'm willing to see. But I doubt it will make much difference. Actually, I think it might potentially make it worse, but we'll see.
Oh, and excuse my excessive swearing. I think that wording was the best way to passive-aggressively portray my feelings for how the game has turned out. It's the way I tend to do it. Not particularly mature, but that's not what I am.
EDIT:
This post turned out far longer than I had originally intended... Might as well add a /RANT here.
Post edited November 04, 2009 by sheepdragon
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Gundato: And I can't get into most MP because of idiots who feel the need to use obscene language to emphasize how superior they are to others :p
Seriously though. If people freak out over hats, that is their problem. It is just Valve trying to spice the game up a bit and give the more casual gamers incentive to keep playing (because, at a certain point, you reach a limit on how many more achievements you really feel like getting).
You might as well get angry that developers patch games or provide any support after release. Hats (and all the other unlocks) are just incentives to keep playing. And when Valve eventually sets up the trading system, they will be more easily obtained so that you can get the hat you want (or trade five Flare Guns for an Ubersaw).
avatar
sheepdragon: True enough. However, that's the reason I cannot be bothered with many new multiplayer games. Developers try to spice it up, fair enough, but they obviously also do it to gain some profit, which isn't really wrong either. The problem is the way people play the game, and act because of it. It doesn't seem that they play to enjoy the game, but just to go around finding new items, and wave them around like an over-sized E-phallus. I don't give a shit about it, I just want to play the game and enjoy it, which can be a problem when there's imbeciles running around, trying to gain some pointless achievement, or something of the like. Of course, this causes various things, like account bans, due to players doing certain things, and attracts some, because they like the idea of achievements (derpdeherp-minds, as they shall henceforth be known as!), which turns it into more of a profit.
But this business about the hats in TF2. The controversy with those idlers and the halo, and now this. They're items that does absolutely nothing, apart from cosmetic changes. That they get so riled up over it is beyond retarded. It's absolutely, amazingly retarded to the point of Universal implosion. I can't just can't believe how... to put it quite simply, fucking stupid it is.
I've almost stopped playing online since achievements and unlocks have forced its way into PC gaming. Not that I did play much online before, but I've almost stopped to do so now, with new games at least.
But how this store will affect it, I'm willing to see. But I doubt it will make much difference. Actually, I think it might potentially make it worse, but we'll see.
Oh, and excuse my excessive swearing. I think that wording was the best way to passive-aggressively portray my feelings for how the game has turned out. It's the way I tend to do it. Not particularly mature, but that's not what I am.
EDIT:
This post turned out far longer than I had originally intended... Might as well add a /RANT here.

Honestly, I don't know why I do it, but I do it... work for the achievements and such, I mean. Like you, I realize that there's no point to it. It's merely bragging rights, and in the end, who the hell really cares? But there's a part of me that always feels compelled to do something "because it's there." As if "Ok, the developers put this challenge into the game, to the point where they've said 'If you do this, you get some kind of notice for it.'" And because of that, I feel compelled to do it. It's silly, it's stupid, and what the hell is the point? There isn't one. But I feel the need to do it, anyway.
Now, granted, I won't go "off-mission" (i.e. ignore objectives) for the specific purpose of getting an achievement. I do my absolute best to work in getting an achievement while maintaining maximum usefulness to my team. Which is how it should be done. But I realize most people don't bother, and yes, that's irritating.
But to bring this back to topic, I think a lot of the reason why people do these things is because... they're there. Like me, just the fact that someone put it in and said "Do this and you get some kind of token notice for doing it." is enough to make them think "Oh, I should do this."
I've been doing ridiculously stupid things in WoW lately simply for the sake of doing them. They don't earn me anything, I just... feel the need to do them. Sometimes they're not even fun. It's not even that I want to go up to people and say "Hah! Yeah, I did that... look how awesome I am." It's just this need for... completion, I guess. Like how people feel the need to get 100% completion at a game. It doesn't make much sense, it's largely self-destructive in a lot of ways, but sometimes people just feel that need.
The way I see it: Going for the achievements and showing off hats is fun. But I guess that just isn't the point of playing games these days? :p
Plus, most of the achievements (since the Medic, at least) are oriented around playing the game. As a spy, you should backstab people. Wow, you get an achievement for that? As a Heavy, you should put down some sustained fire. Whee, I got a Sandvich!
Same with SP games. Even for a game like FEAR 2, where achievements aren't even saved between reformats, it is fun. I feel a sense of accomplishment for using the penetrator to nail X people to a wall. I feel a sense of accomplishment for finding every one of Snake Fist's messages.
I dunno, if you don't like MP because people care about achievements, find servers where there aren't many of those people. I don't like MP because of people who scream and curse when others don't have the exact same values (which may actually be why I have such a hard time getting into CounterStrike Source or Team Fortress 2), so I generally avoid servers where people like that hang out.
It is the same thing with any activity involving multiple people. If you don't like RPing with munchkins, don't go to Carl's house. If you don't like people who think the only good comic to have ever come out was Watchmen (yet still feel the need to hang out at a comic book shop every Thursday), go to the comic book shop on Wednesdays. If you don't like hanging out with drunkards, avoid most taverns (and college campuses after 2200).
Post edited November 04, 2009 by Gundato
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Gundato: The way I see it: Going for the achievements and showing off hats is fun. But I guess that just isn't the point of playing games these days? :p
Plus, most of the achievements (since the Medic, at least) are oriented around playing the game. As a spy, you should backstab people. Wow, you get an achievement for that? As a Heavy, you should put down some sustained fire. Whee, I got a Sandvich!
Same with SP games. Even for a game like FEAR 2, where achievements aren't even saved between reformats, it is fun. I feel a sense of accomplishment for using the penetrator to nail X people to a wall. I feel a sense of accomplishment for finding every one of Snake Fist's messages.
I dunno, if you don't like MP because people care about achievements, find servers where there aren't many of those people. I don't like MP because of people who scream and curse when others don't have the exact same values (which may actually be why I have such a hard time getting into CounterStrike Source or Team Fortress 2), so I generally avoid servers where people like that hang out.
It is the same thing with any activity involving multiple people. If you don't like RPing with munchkins, don't go to Carl's house. If you don't like people who think the only good comic to have ever come out was Watchmen (yet still feel the need to hang out at a comic book shop every Thursday), go to the comic book shop on Wednesdays. If you don't like hanging out with drunkards, avoid most taverns (and college campuses after 2200).

There's always going to be the childish moron who's going to be all "BOOM! HEADSHOT! LOL! U SUCK QUEER," just about everywhere you go, no matter what game it is. Nobody really likes them, and every game has them. The thing is, I'm not sure it's as prevalent as people think it is.
Of course, I'll admit that the multi-games I tend to play are those in which coordination and cooperation are pretty much required. Games like that almost always do a good job of self-moderating, simply because the players simply won't allow for idiots to come in and stink things up for everyone else. If someone won't get with the program, they get kicked.
It's not foolproof, but the percentage of 'tards tends to be reduced. But this is also why I think that games that encourage cooperative play are a great thing because it forces like-minded gamers (i.e. those who enjoy working together to accomplish something) to find each other.
It's reasons like that that I stuck with games like Battlefield 2 and 2142 for so long. Sure, when some idiot on your team went rogue and kept stealing all your vehicles only to go crash them into the enemy first chance he got, it was a pain, but when you found a good squad and stuck together long enough to capture that last control point and hold it to give your team a victory on the map? Made it all worth it.