Posted March 21, 2011
So I just got this game, and I've been playing it a lot over the last few days. I'll save the praise for when I've seen more of the game (and have played it enough to spot its flaws and get sick of it), but I'm having a lot of fun so far. However, there's something I don't get that's been bugging me.
When I started a new game, I was immediately advised that playing a female character would make the game more difficult, for all the reasons one might expect from a backwards medieval society. "OK," I thought, "that sounds interesting. Let's do that." So I made myself a female commoner and headed for Swadia.
After getting myself established, I fought for Swadia as a mercenary for a few months, then I asked to be made a vassal. The king told me he didn't want his precious holdings managed by female hands, which I accepted. I was a little confused, then, when literally the very next game day, he granted me ladyship of a village. Shortly after that, I overran and conquered a city, which he also granted to me.
I was actually a little disappointed. I didn't think it would be that easy (of course, defending my new holdings when Swadia was at war with the entire continent was not easy, and I've since lost them both).
I don't think I was particularly adored by the court. I had maybe ~200 renown and single-digit reputation with most of the lords, including the king. So, my question is, what gives? Is playing a female not as hard as it's made out to be, or is the AI just that flaky? Are there factors involved that I'm not considering?
If I didn't know better, I would say that the court saw my new vassalage as a convenient way to offload a poverty-stricken backwater bordering enemy territory (Peshmi), and further only gave me Narra knowing that they could leave it to fall (I couldn't convince any nearby lords to help me defend it) and use it as an example of why women shouldn't be granted land. I don't think the AI is actually that intricate, but it's fun to let my imagination write the story. :p
When I started a new game, I was immediately advised that playing a female character would make the game more difficult, for all the reasons one might expect from a backwards medieval society. "OK," I thought, "that sounds interesting. Let's do that." So I made myself a female commoner and headed for Swadia.
After getting myself established, I fought for Swadia as a mercenary for a few months, then I asked to be made a vassal. The king told me he didn't want his precious holdings managed by female hands, which I accepted. I was a little confused, then, when literally the very next game day, he granted me ladyship of a village. Shortly after that, I overran and conquered a city, which he also granted to me.
I was actually a little disappointed. I didn't think it would be that easy (of course, defending my new holdings when Swadia was at war with the entire continent was not easy, and I've since lost them both).
I don't think I was particularly adored by the court. I had maybe ~200 renown and single-digit reputation with most of the lords, including the king. So, my question is, what gives? Is playing a female not as hard as it's made out to be, or is the AI just that flaky? Are there factors involved that I'm not considering?
If I didn't know better, I would say that the court saw my new vassalage as a convenient way to offload a poverty-stricken backwater bordering enemy territory (Peshmi), and further only gave me Narra knowing that they could leave it to fall (I couldn't convince any nearby lords to help me defend it) and use it as an example of why women shouldn't be granted land. I don't think the AI is actually that intricate, but it's fun to let my imagination write the story. :p
This question / problem has been solved by jesskitten![image](/www/forum_carbon/-img/link_arow.gif)
![image](/www/forum_carbon/-img/link_arow.gif)