It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Not sure whether I had already come around to actually post this question, which is not very easy to phrase, but here it is.

You know that feeling, in computer games, when you could built up a personal inimity with a specific AI opponent. Not one that is directly thrown at you (like the big baddie of a RPG or your opponent in a point'n'click), but something that is a bit more up to you. You know, when suddenly things get a bit personnal. Like :

1. That one "space invader" on the left but not quite, the one on the second column, top row, no not that one, this one, that

a) always gets you for some reason, or
b) always evades you for some reason.

2. That one specific opponent in carmageddon, the one with the car shape that you hate (or love, or both), or who always end up ramming you for some reason. Or who reminds you of something.

3. Games that personalise some AI opponents - like "hoverforce" aka "resolution 101" which would show you the face, expressions, reactions of your main target, amongst all the level's enemies.

4. One specific colour ship in "Ebonstar" that really pissed you off diring the whole game.

5. That fucking sniper or guard, in that part of the FPS that you had so much trouble passing. Or that courageous guard situated in that tricky part of a sneak'em'up, and who gave up searching for you but still went back to his annoying spot.

6. A specific name of a generic AI, in open Action/RPGs such as Elder Scrolls or Stalker, and that you remember having killed this or survived that... Actually in that case it can be specific empathy too.

7. That black bishop, or white knight, that for some reason dominated the whole board by its own, and took you one central pawn and one rook and prevents your queen to move right now.

8. More indirectly, that one opposing warlord, amongst the five AI-controlled races, that you have decided is your main rival in this strategy game. Or, better yet, that specific general/hero of his, that evaded your armies, healed up, and reconquered this precious planet/city again.

9. That destroyer that has been circling around you for hours, and just went back to carry on its escort mission (will you spare it, or sink it last, or sink it first, or give up on that convoy just because of that too tenacious captain).

These exemples are NOT exactly similar to the one obvious opponent that you're supposed to defeat (like Shodan in SS, Phil in Manhunter, Nemesis in RE3, etc), because you build your own soecific arbitrary bond with them instead : you are the one that make this opponent stand out. And they are not like antagonism to a whole type of enemies (like ants, or red spiders, or evlish bownen, in whatever game), because it's about a token, a specific individual.

My question is twofold (as they say (they say this?)). Firstly : do you have personal exemples of such bonds arbitrarily built with one AI enemy, that you spared or hunted down specifically because of that ? Secondly, what games (obviously not all kinds) and what type of games, allow for such kind of emotions. I've often wanted to experience this again, but couldn't find new unplayed games that give some room for such sort of little psychological or roleplayingish development around one specific identifyiable and recurring AI object...
I hate Marduk. I really do...
Dragon Strike has a mission in which an experienced and powerful player is supposed to fly into a known ambush and kill a very weak enemy left as bait. After that, level-appropriate enemies would spawn. The problem was, having spent quite some time up to that point skewering highly evasive and powerful prey, I could never hit a passive stationary target on a try that wouldn't make me ashamed.
Post edited May 26, 2013 by Starmaker
I have an unreasonably high need to end Lara Croft's life. Does that count?
I manage about 40~60 minuets before I have to throw her off of something to her doom. The worst part is I like the games, I just enjoy killing her too much.
That ninja in the guard tower in the first wide-open snowy area of the Japan level of Hitman 2. The ninjas are all bastards, but that one in particular... I'm wearing a friendly costume, in an area I'm allowed to be in, and I'm not doing anything suspicious, but that bastard always shoots me! HOW DOES HE KNOW?? Do I not WALK like a ninja? Can he SMELL my hamburger-fed American flesh? DAMN that ninja!
Crock in Wizardry 8. I won't reveal why as it's a bit spoilerish, but he's, shall we say, on the list.