Posted March 22, 2011
We hope you've been busy playing Might and Magic 7, because its sequel is now officially part of our rapidly expanding collection of games!
[url=http://www.gog.com/en/gamecard/might_and_magic_8_day_of_the_destroyer]Might and Magic 8: Day of the Destroyer is a first-person perspective role-playing game and is the last game of the series with such strong ties to its predecessors. Most notably, its engine is based on that of the classic Might and Magic 6, with most of the familiar mechanics remaining, for the most part, unchanged.
The story, closely tied to the previous Might and Magic games and also Heroes of Might and Magic 3, is enthralling and full of exploration, great dialog and puzzles and, of course, is accompanied by a wonderful soundtrack.
Acromage, the card mini-game you should remember from the prequel, is present in the eight installment as well, with a few alterations, and is still as addictive as ever.
The biggest difference between this game and its predecessors is that you don't have to create an entire party right at the start. You're free to recruit new members for your party and change its composition at will. You can even have a dragon as one of your companions.
So if you haven't finished Might and Magic 7 yet, do it quickly (without sacrificing the experience, of course!) and witness the next chapter of the story.
[url=http://www.gog.com/en/gamecard/might_and_magic_8_day_of_the_destroyer]Might and Magic 8: Day of the Destroyer is a first-person perspective role-playing game and is the last game of the series with such strong ties to its predecessors. Most notably, its engine is based on that of the classic Might and Magic 6, with most of the familiar mechanics remaining, for the most part, unchanged.
The story, closely tied to the previous Might and Magic games and also Heroes of Might and Magic 3, is enthralling and full of exploration, great dialog and puzzles and, of course, is accompanied by a wonderful soundtrack.
Acromage, the card mini-game you should remember from the prequel, is present in the eight installment as well, with a few alterations, and is still as addictive as ever.
The biggest difference between this game and its predecessors is that you don't have to create an entire party right at the start. You're free to recruit new members for your party and change its composition at will. You can even have a dragon as one of your companions.
So if you haven't finished Might and Magic 7 yet, do it quickly (without sacrificing the experience, of course!) and witness the next chapter of the story.