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amok: hmmm... what worries me is that it seems indie can not self-publish games on the new Xbox, but must either partner up with Microsoft Studios or a third party partner - http://www.polygon.com/2013/5/22/4355306/indie-developers-cannot-self-publish-on-xbox-one.
I'm pretty sure they already couldn't, the Indie channel didn't have a lot of controls, but it did have controls.
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amok: hmmm... what worries me is that it seems indie can not self-publish games on the new Xbox, but must either partner up with Microsoft Studios or a third party partner - http://www.polygon.com/2013/5/22/4355306/indie-developers-cannot-self-publish-on-xbox-one.
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orcishgamer: I'm pretty sure they already couldn't, the Indie channel didn't have a lot of controls, but it did have controls.
Xbox Live Arcade needed a partner, but not Live Indie Games. PS4 seems to allow self publishing.
Post edited May 22, 2013 by amok
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johnki: Yeah, right now, I think they're completely fucking themselves over.
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Adzeth: I envy your optimism.
None of this is going to affect the success of the console.
Consoles rely on game sales to really turn a profit. That's why the PS3 was initially sold at a loss. It wasn't a problem to do that. How many games are people going to buy when they're constantly being fucked around by DRM? That's the real question.
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orcishgamer: I'm pretty sure they already couldn't, the Indie channel didn't have a lot of controls, but it did have controls.
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amok: Xbox Live Arcade needed a partner, but not Live Indie Games. PS4 seems to allow self publishing.
Sony is even waiving fees for indie publishers right now, just to encourage more development on their systems. It just seems like Sony has finally learned that the key to a successful console is the games, while MS is making the same mistakes Sony already made on the PS3 by focusing on everything but the games.
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Navagon: How many games are people going to buy when they're constantly being fucked around by DRM? That's the real question.
I dunno. Diablo 3, SimCity, buncha superselling Ubisoft titles. Probably a lot.
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Adzeth: I dunno. Diablo 3, SimCity, buncha superselling Ubisoft titles. Probably a lot.
The difference is that's a computer. Most people these days have their computer hooked up to the internet and you can't exactly travel with a desktop. People DO travel with their consoles though and not everyone has their consoles hooked up to the internet. They expect to be able to put a disc in and have it work.

I think this might finally be the breaking point.

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Navagon: Consoles rely on game sales to really turn a profit. That's why the PS3 was initially sold at a loss. It wasn't a problem to do that. How many games are people going to buy when they're constantly being fucked around by DRM? That's the real question.
I foresee Microsoft's customer support team being overloaded with calls asking why they can't use their games if they aren't hooked up to the internet at some point.
Post edited May 22, 2013 by johnki
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amok: Xbox Live Arcade needed a partner, but not Live Indie Games. PS4 seems to allow self publishing.
Yes it does, Nintendo allows it also on the Wii U.
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Adzeth: I dunno. Diablo 3, SimCity, buncha superselling Ubisoft titles. Probably a lot.
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johnki: The difference is that's a computer. Most people these days have their computer hooked up to the internet and you can't exactly travel with a desktop. People DO travel with their consoles though and not everyone has their consoles hooked up to the internet. They expect to be able to put a disc in and have it work.
I would imagine laptops are more popular than carrying your console around :p
Diablo 3, Simcity etc. players also expected to be able to play their game and not face server trouble. Made no difference.
I'd really like to believe that people might get fed up, but I've lost all hope.
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johnki: The difference is that's a computer. Most people these days have their computer hooked up to the internet and you can't exactly travel with a desktop.
Excuse me, but can't let that one go. lol wut? I travel with my laptop ALL the time. And I'm not the only one, believe me. Not by a long shot.
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P1na: Excuse me, but can't let that one go. lol wut? I travel with my laptop ALL the time. And I'm not the only one, believe me. Not by a long shot.
Yeah, I'm aware. It was more aimed at the "everyone has their computers hooked up to the internet almost 24/7" thing. I know my Xbox isn't hooked up to the internet 24/7. The only reason that the PS3 is is because we use it for Netflix.

The desktop part was thrown in because a large part of the computer market still uses desktops. EDIT: Yeah, the logic is a bit skewed but think of it this way.

There are two types of computers: laptops and desktops. You can travel with one, you can't travel with the other. There's one type of Xbox One. You can travel with it. Rather than whatever % of the market being affected, the entire market is affected.

EDIT: Furthermore, does your laptop require you to connect to the internet? Are you not able to use, say, Photoshop, if you can't connect every 24 hours? You can afford to travel with a laptop. The way this is setup, you may not be able to travel with an Xbox One, depending on the location.

Also, the whole "Simcity, Diablo 3" example doesn't apply. The computer itself doesn't require you to be online. The game does. The Xbox One ITSELF requires you to connect to the internet once every 24 hours.

I just can't use a console that expects me to be online. My iPhone doesn't even expect me to be online all of the time. If I lose service, I can still use apps that work offline.

EDIT: So in short, there are a few views that could be taken that all count against the Xbox One's online requirement.
Post edited May 22, 2013 by johnki
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orcishgamer: I'm pretty sure they already couldn't, the Indie channel didn't have a lot of controls, but it did have controls.
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amok: Xbox Live Arcade needed a partner, but not Live Indie Games. PS4 seems to allow self publishing.
I thought you were talking about MS approval. Yeah, XBLA has rules about publishing they've made zero noises about changing them, so yeah, business as usual.

EDIT: Not saying it's a good idea, just looks like what they're doing.
Post edited May 22, 2013 by orcishgamer
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JollySovereign: Microsoft people don't buy a VIDEO GAME console to watch television, they buy them to play VIDEO GAMES.
According to Microsoft people buy consoles to switch TV canals and watch NFL.
I imagine that Gamestop, Redbox, Blockbuster, etc will be awaiting Steve Ballmer in a dark alley somewhere.
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SirPrimalform: Except none of them required near constant permission from the manufacturer just to operate. I haven't a fucking clue where you've been living for the past 50 years, some kind of horrific dystopian parallel dimension?
He probably lives in the same place as Adam Orth.
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Nettacki01: The PS3?
No. The PS3 reveal was actually pretty awesome. The only big letdown was the announcement of the price.
Post edited May 22, 2013 by Neobr10
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Elmofongo: Is it on par or even more powerful than PS4?
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Neobr10: We probably won't know for sure till the consoles are released, but according to the leaked specs (which have been pretty accurate so far), the PS4 will be more powerful.
Good because I am planing on getting my own High-end desktop and some fellow GOGers suggets I wait for the specs for either PS4 or Xbox One to be revealed and so far the PS4 is more powerful, so I will get a PC based on it, I already have more than 700 dollars saved.