Aver: Yes, I'm forced to use Steam. It's called Steamworks. Next time read posts before you answer them. I said that I wouldn't mind Steam if I wouldn't have to use it, but I have to if I want to play majority of the games.
No, you're NOT. You have the option of buying a Steamworks game or not, but the platform itself doesn't force you to buy on Steam. If you decided to purchase a non-Steamworks game you will NOT be forced to use Steam. Xbox One, in the other hand, forces me to use THEIR store and play by THEIR rules. The platform itself is limiting my purchases options, NOT the games. Every game has to use Xbox One's always-online DRM. Every single one of them, not just a bunch of "Xboxworks" titles. Can you see the difference now?
Aver: Yeah and my Square Enix, Capcom, Bethesda, Take Two and other games discs are so useful after activating those games on disc. Steam even force me to use some stupid, cryptic methods if I want to install my game from disc.
Have you read what i posted? Apparently you haven't. It's stupid to compare Steam to a console. Steam was born as a DIGITAL platform in the first place. It's not a fucking surprise Steamworks games are indeed tied to an account. The Xbox was supposed to be a console, and no other console has the same BS restrictions as the Xbox One. Microsoft is basically taking away the only benefits from console gaming, such as the ability to sell/trade your games and a hassle-free DRM-free experience.
Just look at how stupid your comparison is. I'm talking about a platform limiting ALL my games. Every game disc on the Xbox One is useless. On the PC, only the Steamworks and Origin discs are useless after they have been activated. And Valve doesn't force anyone to use Steamworks. If there is someone to blame for Steamworks it's the publishers, NOT Valve. On the Xbox One, however, Microsoft is forcing every single fucking publisher into the same crappy limitations. Can you see the difference now?
Aver: And what if game won't be hacked? Huh, what then? Wait! I know your answer. "There was no game that wasn't hacked." So, how many consoles weren't hacked? Yeah, exactly. It will be hacked as every other console before.
The PC is an open platform, the Xbox One isn't. These are completely different things. The Xbox 360 itself hasn't actually been hacked, except for the first models which could be exploited through JTAG. Yes, it has been "unlocked" to run pirated copies, but it doesn't run any unauthorized code. If it weren't for Microsoft's dumb decision of using a standard PC DVD drive in the Xbox 360, maybe the console would still be invulnerable to piracy. Who knows.
Next-gen consoles might be hacked in the future, but the odds are much lower than making a simple crack to remove Steam's DRM. Can you understand the difference?
Aver: You trust company that threatened you that they will block your games and account, if you won't accept new terms of use and accept that from now on you don't have any rights to your games and games that you already own, are just subscriptions.
This "threat" never happened, actually. And i don't care about TOS, they usually don't mean shit thanks to our consumer laws.
Aver: Again. Does Steam allow you to sell your games? No.
Neither does the Xbox One, unless you do it at selected retailers. Let's be honest, this feature will never be available outside the US and some countries in Europe. Neither me nor you will be able to sell used games.
Microsoft has stated that loaning and renting features will NOT be available at launch, but they are "looking into expading the possibilities in the future". LOL, what a bunch of PR crap.
Aver: Does Steam allow other users to use your account and play your games? No.
Technically it does. I can just send my login information to a friend and let him play my games (and give him the code Steam Guard will send me). It's against the TOS, though, both for Steam and Xbox One.